[MOD] New Player Headquarter V1.0
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[MOD] New Player Headquarter V1.0
New Player Headquarter V1.0 for X3TC and X3AP
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[ external image ]
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New Player Headquarter - replace vanilla Player Headquarter model.
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Screenshot 1
Screenshot 2
Screenshot 3
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Information:
In the New Player Headquarter are 3 less capital ships docking ports.
New Player Headquarter model are about half less polygon count:
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New Player Headquarter model are about - 65K polygons.
Vanilla Headquarter model are about - 144K polygons.
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Mod is compatible with X3 Albion Prelude.
===============================
Compatible with all mods, who does not change the vanilla Player Headquarter.
======================
New Player Headquarter link
======================
Installation:
Mod must be installed as False patch.
=============================================
[ external image ]
=============================================
New Player Headquarter - replace vanilla Player Headquarter model.
===========
Screenshot 1
Screenshot 2
Screenshot 3
===========
Information:
In the New Player Headquarter are 3 less capital ships docking ports.
New Player Headquarter model are about half less polygon count:
----------------------------------------------------------------------
New Player Headquarter model are about - 65K polygons.
Vanilla Headquarter model are about - 144K polygons.
===============================
Mod is compatible with X3 Albion Prelude.
===============================
Compatible with all mods, who does not change the vanilla Player Headquarter.
======================
New Player Headquarter link
======================
Installation:
Mod must be installed as False patch.
Last edited by Zeron-mk7 on Mon, 19. Dec 11, 17:29, edited 2 times in total.
- bluenog143
- Posts: 885
- Joined: Wed, 26. Oct 11, 23:35
By the power of necromancy...
Sorry for the thread ressurection, but in case anyone still happens to read this:
Does anybody know how to edit the player hq files?
As far as I searched, I didn't find any way to view or change the docking ports for the Commonwealth or Terran P_HQ in Albion Prelude.
I'm afraid that this might only be possible indirectly, by editing docking ports in general via the dummies.pck, but I don't even know which docking ports I would have to edit there...
Any help would be greatly appreciated
Sorry for the thread ressurection, but in case anyone still happens to read this:
Does anybody know how to edit the player hq files?
As far as I searched, I didn't find any way to view or change the docking ports for the Commonwealth or Terran P_HQ in Albion Prelude.
I'm afraid that this might only be possible indirectly, by editing docking ports in general via the dummies.pck, but I don't even know which docking ports I would have to edit there...
Any help would be greatly appreciated