So when a NPC station buying Ecell at 22 and there are at least 5 SPP in a 3 sector radius selling at 12-13, and that station just sit there with no supply for 1+ game day, what do you have to say about that?Nanook wrote: Well, boohoo! The mean old NPC's didn't get around to supplying one of your ore mines. It happens.
It's not a myth, and it does happen. Granted I didn't play since 3.1. But I had a couple of games in 3.0, I don't remember how extensive I played, I just knew I had complete the HUD mission and have an empire of 60+ non-factory ships. And yes I have to run the AI economy for them.This is a myth. It doesn't happen. At least, not in the latest patches. What version did you last extensively play? 1.2?
Now that's a post with a rare attitudeYeah, the X3 economy is more complex than its predecessors. Most of us find that to be a good thing. You don't like it, stick to the simplistic one in X2 or go play Freelancer where there's no variability at all. But stop knocking the X3 economy simply because it's not 'easy' anymore. It's not broken. It's just a lot more complex.
X3 economy might be complex, doesn't mean it works. That's like saying a 20 pages essay is guarantee to be better than a 2 pages essay. And frankly, I believe you don't see the problem because it's not a big part of your game. You have fun with your capping so may be you see the side that's working. For people like me, who marticulusly pay attetion to the trade and build aspect of the game (by no mean, no less important than the fight aspect), and by having a lot more friction with the system we see flaw that you don't, and we have a lot of immersion killers. You say it's dynamic, and I see none. To me dynamic is a flow of thing follow a certain logic, the remove and add station in X3 didn't follow a logical low of real demand or oversupply, it's a random system base on luck and incompetency.
Like I said, I'm all for a complex and challenge system as long as they make it work. However if they can't, I'll choose a simple but stable Sedna over a complex but broken Boeing anyday.
And you seem to have a (bad) habit of "assuming" the reason we complain about the X3 system because it's "hard" comparing to X2. Most of us complain, me particular, is because it's broken. You have your opinion and I have mine, and unless you can sufficiently refute and prove me wrong, I will maintain my ground.