[MOD] Multi-Galaxy-Mod (MG-Mod) [23.02.2011]
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
I must congratulate the MGM team for a tremedous job creating this mod.
The Star Wars ships are just incredible.
My fleet comprises:
1 x Super Star Destroyer XL (My Flagship)
4 x Acclamator Cruiser
4 x Interdictor Cruiser
5 x Imperial – II Sternenzerstörer Sentinel (one of which is my command ship)
4 x Imperial – III Sternenzerstörer
4 x Rejuvenator – Star Destroyer Vanguard
4 x Imperial Escort Carrier
1 x Imperial Shuttle (My Command Shuttle)
1 x YT1300 Millinium Falcon
60 x TIE fighters and Bombers
All Cap ships including the Shuttle and YT1300 have the Advanced Hyper Drive
An awesome sight when the whole fleet jumps.
After having taken over Sector Aldrin 2, it is now time to build my Empire
The Star Wars ships are just incredible.
My fleet comprises:
1 x Super Star Destroyer XL (My Flagship)
4 x Acclamator Cruiser
4 x Interdictor Cruiser
5 x Imperial – II Sternenzerstörer Sentinel (one of which is my command ship)
4 x Imperial – III Sternenzerstörer
4 x Rejuvenator – Star Destroyer Vanguard
4 x Imperial Escort Carrier
1 x Imperial Shuttle (My Command Shuttle)
1 x YT1300 Millinium Falcon
60 x TIE fighters and Bombers
All Cap ships including the Shuttle and YT1300 have the Advanced Hyper Drive
An awesome sight when the whole fleet jumps.
After having taken over Sector Aldrin 2, it is now time to build my Empire
Another one bites the dust!!
DarthVain
DarthVain
http://narod.ru/disk/6642338001/Stargate.bik.html
UTB video hyper tunnel stargate can add something like a mod to shipbuilders to fly through such tonel or izminite tonel
I am using in the game Hatake jumper Aurora
Thanks for the super mod really enjoyed particularly pleased speed mode is not worse than X Tendet plus fashion sector .... but some did not prevent B
Replacing the background of sectors on a more colorful ... and add to the sector of Mercury animated sun ....
and Efektim aurora borealis ...
http://narod.ru/disk/6648604001/planet%20mod.rar.html
UTB and my mod is compatible with danym ask him to bridge the ...
The mod replaces the splash sectors ...
very nice and pleasant kind ...
Please use for any purpose, with the precondition on me or whatever you want
Moder add UTB in your mod ...
http://www.scifi-meshes.com/forums/atta ... 1299051817
http://www.scifi-meshes.com/forums/atta ... 1298324043
http://www.scifi-meshes.com/forums/atta ... 1298324043
http://www.scifi-meshes.com/forums/atta ... 1298324060
http://www.scifi-meshes.com/forums/atta ... 1299051817
http://www.scifi-meshes.com/forums/atta ... 1220585592
http://www.scifi-meshes.com/forums/atta ... 1269204507
http://www.scifi-meshes.com/forums/atta ... 1298343535
http://www.scifi-meshes.com/forums/attachment.php?
attachmentid=79012&d=1266812442
http://www.scifi-meshes.com/forums/atta ... 1266893413
http://www.scifi-meshes.com/forums/atta ... 1266812442
http://www.scifi-meshes.com/forums/atta ... 1266812494
http://www.scifi-meshes.com/forums/atta ... 1266911671
http://www.scifi-meshes.com/forums/atta ... 1267946788
http://www.scifi-meshes.com/forums/atta ... 1268032302
http://www.scifi-meshes.com/forums/atta ... 1268091351
http://www.scifi-meshes.com/forums/atta ... 1268093873
http://www.scifi-meshes.com/forums/atta ... 1268812096
http://www.scifi-meshes.com/forums/atta ... 1268813343
http://www.scifi-meshes.com/forums/atta ... 1269172860
http://www.scifi-meshes.com/forums/atta ... 1269173159
http://www.scifi-meshes.com/forums/atta ... 1271707491
http://fc01.deviantart.net/fs71/f/2010/ ... pyards.jpg
http://fc05.deviantart.net/fs70/f/2010/ ... pyards.jpg
http://fc06.deviantart.net/fs70/f/2009/ ... pyards.jpg
http://fc09.deviantart.net/fs70/f/2009/ ... pyards.jpg
http://www.scifi-meshes.com/forums/atta ... 1222764685
http://fc09.deviantart.net/fs51/f/2009/ ... pyards.jpg
http://i216.photobucket.com/albums/cc10 ... rus_01.jpg
http://i216.photobucket.com/albums/cc10 ... rus_02.jpg
http://www.scifi-meshes.com/forums/atta ... 1261969631
http://www.scifi-meshes.com/forums/atta ... 1246671733
http://www.scifi-meshes.com/forums/atta ... 1267660278
http://www.scifi-meshes.com/forums/atta ... 1267660278
http://www.scifi-meshes.com/forums/atta ... 1267127442
http://www.scifi-meshes.com/forums/atta ... 1217812920
http://www.scifi-meshes.com/forums/atta ... 1219119036
http://images2.fanpop.com/image/photos/ ... 8-1536.jpg engine atlantis
http://narod.ru/disk/6659648001/Stargat ... D.JPG.html
http://atlantis-tv.ru/photo/105-0-5290-3
http://atlantis-tv.ru/Technology/Ship/cityship.jpg
http://atlantis-tv.ru/_ph/105/2/608162342.jpg
video
http://atlantis-tv.ru/board/1-1-0-93
UTB video hyper tunnel stargate can add something like a mod to shipbuilders to fly through such tonel or izminite tonel
I am using in the game Hatake jumper Aurora
Thanks for the super mod really enjoyed particularly pleased speed mode is not worse than X Tendet plus fashion sector .... but some did not prevent B
Replacing the background of sectors on a more colorful ... and add to the sector of Mercury animated sun ....
and Efektim aurora borealis ...
http://narod.ru/disk/6648604001/planet%20mod.rar.html
UTB and my mod is compatible with danym ask him to bridge the ...
The mod replaces the splash sectors ...
very nice and pleasant kind ...
Please use for any purpose, with the precondition on me or whatever you want
Moder add UTB in your mod ...
http://www.scifi-meshes.com/forums/atta ... 1299051817
http://www.scifi-meshes.com/forums/atta ... 1298324043
http://www.scifi-meshes.com/forums/atta ... 1298324043
http://www.scifi-meshes.com/forums/atta ... 1298324060
http://www.scifi-meshes.com/forums/atta ... 1299051817
http://www.scifi-meshes.com/forums/atta ... 1220585592
http://www.scifi-meshes.com/forums/atta ... 1269204507
http://www.scifi-meshes.com/forums/atta ... 1298343535
http://www.scifi-meshes.com/forums/attachment.php?
attachmentid=79012&d=1266812442
http://www.scifi-meshes.com/forums/atta ... 1266893413
http://www.scifi-meshes.com/forums/atta ... 1266812442
http://www.scifi-meshes.com/forums/atta ... 1266812494
http://www.scifi-meshes.com/forums/atta ... 1266911671
http://www.scifi-meshes.com/forums/atta ... 1267946788
http://www.scifi-meshes.com/forums/atta ... 1268032302
http://www.scifi-meshes.com/forums/atta ... 1268091351
http://www.scifi-meshes.com/forums/atta ... 1268093873
http://www.scifi-meshes.com/forums/atta ... 1268812096
http://www.scifi-meshes.com/forums/atta ... 1268813343
http://www.scifi-meshes.com/forums/atta ... 1269172860
http://www.scifi-meshes.com/forums/atta ... 1269173159
http://www.scifi-meshes.com/forums/atta ... 1271707491
http://fc01.deviantart.net/fs71/f/2010/ ... pyards.jpg
http://fc05.deviantart.net/fs70/f/2010/ ... pyards.jpg
http://fc06.deviantart.net/fs70/f/2009/ ... pyards.jpg
http://fc09.deviantart.net/fs70/f/2009/ ... pyards.jpg
http://www.scifi-meshes.com/forums/atta ... 1222764685
http://fc09.deviantart.net/fs51/f/2009/ ... pyards.jpg
http://i216.photobucket.com/albums/cc10 ... rus_01.jpg
http://i216.photobucket.com/albums/cc10 ... rus_02.jpg
http://www.scifi-meshes.com/forums/atta ... 1261969631
http://www.scifi-meshes.com/forums/atta ... 1246671733
http://www.scifi-meshes.com/forums/atta ... 1267660278
http://www.scifi-meshes.com/forums/atta ... 1267660278
http://www.scifi-meshes.com/forums/atta ... 1267127442
http://www.scifi-meshes.com/forums/atta ... 1217812920
http://www.scifi-meshes.com/forums/atta ... 1219119036
http://images2.fanpop.com/image/photos/ ... 8-1536.jpg engine atlantis
http://narod.ru/disk/6659648001/Stargat ... D.JPG.html
http://atlantis-tv.ru/photo/105-0-5290-3
http://atlantis-tv.ru/Technology/Ship/cityship.jpg
http://atlantis-tv.ru/_ph/105/2/608162342.jpg
video
http://atlantis-tv.ru/board/1-1-0-93
http://forum.egosoft.com/viewtopic.php?p=3415530
Add to your mod menu
Thank you for your quality work and a nice mod
[MOD - UI 3.0] X-Universe Gold UI v1.3 - 29/10/10
http://www.scifi-meshes.com/forums/atta ... 1226948093
http://alecm.com/images/gallery/gallery ... 5.0002.jpg
http://img27.imageshack.us/img27/5252/m ... il0644.jpg
http://narod.ru/disk/6659648001/Stargat ... D.JPG.html
Add to your mod menu
Thank you for your quality work and a nice mod
[MOD - UI 3.0] X-Universe Gold UI v1.3 - 29/10/10
http://www.scifi-meshes.com/forums/atta ... 1226948093
http://alecm.com/images/gallery/gallery ... 5.0002.jpg
http://img27.imageshack.us/img27/5252/m ... il0644.jpg
http://narod.ru/disk/6659648001/Stargat ... D.JPG.html
"Bugs:
you cannot dock at some stations in the new sectors, the game keeps crashing on trying this. Just dock at another station (reason is not known) "
i can only dock to trading stations and shipyards, all factoris is bugged (the "request permission to land" command is missing when i speak with the factory).
you cannot dock at some stations in the new sectors, the game keeps crashing on trying this. Just dock at another station (reason is not known) "
i can only dock to trading stations and shipyards, all factoris is bugged (the "request permission to land" command is missing when i speak with the factory).
Can you advise which sectors?devotar wrote:"Bugs:
you cannot dock at some stations in the new sectors, the game keeps crashing on trying this. Just dock at another station (reason is not known) "
i can only dock to trading stations and shipyards, all factoris is bugged (the "request permission to land" command is missing when i speak with the factory).
Another one bites the dust!!
DarthVain
DarthVain
I would really like to give this mod a try. I have reinstalled X3 and started a new game. Used Thereshallbewings to start the script editor.
But now I would like to spawn some ships. I know how to do this with cycrow cheats but have read in this thread that you can't use cycrows plugin manager wit this mod so I can't install the cheats. (Or an I reading this incorrectly?
What do I do?
Thanks for this mod!
But now I would like to spawn some ships. I know how to do this with cycrow cheats but have read in this thread that you can't use cycrows plugin manager wit this mod so I can't install the cheats. (Or an I reading this incorrectly?
What do I do?
Thanks for this mod!
-
- Posts: 98
- Joined: Tue, 19. Jun 07, 15:47
For porting xsp ships into x3 tc use this nice tutorial from CaptainX
http://forum.egosoft.com/viewtopic.php?t=239696
http://forum.egosoft.com/viewtopic.php?t=239696
i'm not exactly sure what the name of it is, but there is a cheatpack out there with an interface, that you can shortcut. it works like a charme. it's somewhere on my hdd. i'll try to find it.
however, i had no problems with cycrow's ship cheat script, so give it a try. it's easy to delete, if it doesn't.
greets
edit: this is @ davidmi58
however, i had no problems with cycrow's ship cheat script, so give it a try. it's easy to delete, if it doesn't.
greets
edit: this is @ davidmi58
Es gibt Tage, da gelingt uns alles... keine Sorge, das geht vorbei.
All you need to do is unpack the cheats.spk file using the spk explorer exe file that came with plugin manager v1.30. I'm assuming you're using Cycrow's version 1.30.davidmi58 wrote:I would really like to give this mod a try. I have reinstalled X3 and started a new game. Used Thereshallbewings to start the script editor.
But now I would like to spawn some ships. I know how to do this with cycrow cheats but have read in this thread that you can't use cycrows plugin manager wit this mod so I can't install the cheats. (Or an I reading this incorrectly?
What do I do?
Thanks for this mod!
Once unpacked than copy the files to the correct folders in your X3-TC main directory and that's it. Cheats is in-game.
Another one bites the dust!!
DarthVain
DarthVain
It'll be much more worth it to try out the multitude of new ships that are included in this mod. I myself am a Star Wars freak so I basically have all the Imperial ships including the Super Star Destroyer as my Command ship.devotar wrote:i found the problem, i installed 2 new ships with plugin manager and the mod isnt like that.
As for installing new ships using the plugin manager. It is not compatible. The best way is that if you have some ships you wish to have included, ask the MGM Team if they could add it in the mod.
Hope this clarifies it.
Another one bites the dust!!
DarthVain
DarthVain
-
- Posts: 56
- Joined: Sun, 29. Aug 10, 00:13
Stations
i found that the buyable stations from cadius's ship/station pack arnt there. are you going to include them. meaning the usc orbital freight and the usc orbital shipyard. if there in there what are they listed as. i would love to be able to build my ships in my sector and thats what he made them for.???
Re: Stations
I think they come under the Neutral Title. Race "Other"tony2007fl wrote:i found that the buyable stations from cadius's ship/station pack arnt there. are you going to include them. meaning the usc orbital freight and the usc orbital shipyard. if there in there what are they listed as. i would love to be able to build my ships in my sector and thats what he made them for.???
Another one bites the dust!!
DarthVain
DarthVain
Trying this now. Thanks for the tip.
DarthVain wrote:All you need to do is unpack the cheats.spk file using the spk explorer exe file that came with plugin manager v1.30. I'm assuming you're using Cycrow's version 1.30.davidmi58 wrote:I would really like to give this mod a try. I have reinstalled X3 and started a new game. Used Thereshallbewings to start the script editor.
But now I would like to spawn some ships. I know how to do this with cycrow cheats but have read in this thread that you can't use cycrows plugin manager wit this mod so I can't install the cheats. (Or an I reading this incorrectly?
What do I do?
Thanks for this mod!
Once unpacked than copy the files to the correct folders in your X3-TC main directory and that's it. Cheats is in-game.
I can't seem to get this mod to work for me. Here is what I have done.
I installed a fresh X3.
Upgraded to the latest patch. (3.0)
Copied all the files.
Installed cycrow's cheats by copying the files using spkexplorer.
Started a new game. (Terran start)
Changed name to Thereshallbewings and ensured that the script editor was working.
Warped to Kingdom End.
But when I try to use the cheat menu to create a ship, only the standard ships appear.
What am I doing wrong?
Note: When I upgrade to 3.0, my cat and dat files only run to 12. I noticed the mod starts with 14. Is this the problem?
Thanks in advance for any help.
I installed a fresh X3.
Upgraded to the latest patch. (3.0)
Copied all the files.
Installed cycrow's cheats by copying the files using spkexplorer.
Started a new game. (Terran start)
Changed name to Thereshallbewings and ensured that the script editor was working.
Warped to Kingdom End.
But when I try to use the cheat menu to create a ship, only the standard ships appear.
What am I doing wrong?
Note: When I upgrade to 3.0, my cat and dat files only run to 12. I noticed the mod starts with 14. Is this the problem?
Thanks in advance for any help.
davidmi58 wrote:Trying this now. Thanks for the tip.
DarthVain wrote:All you need to do is unpack the cheats.spk file using the spk explorer exe file that came with plugin manager v1.30. I'm assuming you're using Cycrow's version 1.30.davidmi58 wrote:I would really like to give this mod a try. I have reinstalled X3 and started a new game. Used Thereshallbewings to start the script editor.
But now I would like to spawn some ships. I know how to do this with cycrow cheats but have read in this thread that you can't use cycrows plugin manager wit this mod so I can't install the cheats. (Or an I reading this incorrectly?
What do I do?
Thanks for this mod!
Once unpacked than copy the files to the correct folders in your X3-TC main directory and that's it. Cheats is in-game.
That was it! I renamed the cat/dat files in the correct order and all seems well.
Awesome mod so far!
Awesome mod so far!
davidmi58 wrote:I can't seem to get this mod to work for me. Here is what I have done.
I installed a fresh X3.
Upgraded to the latest patch. (3.0)
Copied all the files.
Installed cycrow's cheats by copying the files using spkexplorer.
Started a new game. (Terran start)
Changed name to Thereshallbewings and ensured that the script editor was working.
Warped to Kingdom End.
But when I try to use the cheat menu to create a ship, only the standard ships appear.
What am I doing wrong?
Note: When I upgrade to 3.0, my cat and dat files only run to 12. I noticed the mod starts with 14. Is this the problem?
Thanks in advance for any help.
davidmi58 wrote:Trying this now. Thanks for the tip.
DarthVain wrote:All you need to do is unpack the cheats.spk file using the spk explorer exe file that came with plugin manager v1.30. I'm assuming you're using Cycrow's version 1.30.davidmi58 wrote:I would really like to give this mod a try. I have reinstalled X3 and started a new game. Used Thereshallbewings to start the script editor.
But now I would like to spawn some ships. I know how to do this with cycrow cheats but have read in this thread that you can't use cycrows plugin manager wit this mod so I can't install the cheats. (Or an I reading this incorrectly?
What do I do?
Thanks for this mod!
Once unpacked than copy the files to the correct folders in your X3-TC main directory and that's it. Cheats is in-game.
Upgrade to latest Patch v3.1. This will add 13 cat/datdavidmi58 wrote:I can't seem to get this mod to work for me. Here is what I have done.
I installed a fresh X3.
Upgraded to the latest patch. (3.0)
Copied all the files.
Installed cycrow's cheats by copying the files using spkexplorer.
Started a new game. (Terran start)
Changed name to Thereshallbewings and ensured that the script editor was working.
Warped to Kingdom End.
But when I try to use the cheat menu to create a ship, only the standard ships appear.
What am I doing wrong?
Note: When I upgrade to 3.0, my cat and dat files only run to 12. I noticed the mod starts with 14. Is this the problem?
Thanks in advance for any help.
Another one bites the dust!!
DarthVain
DarthVain
OK, thanks for the tip.
DarthVain wrote:Upgrade to latest Patch v3.1. This will add 13 cat/datdavidmi58 wrote:I can't seem to get this mod to work for me. Here is what I have done.
I installed a fresh X3.
Upgraded to the latest patch. (3.0)
Copied all the files.
Installed cycrow's cheats by copying the files using spkexplorer.
Started a new game. (Terran start)
Changed name to Thereshallbewings and ensured that the script editor was working.
Warped to Kingdom End.
But when I try to use the cheat menu to create a ship, only the standard ships appear.
What am I doing wrong?
Note: When I upgrade to 3.0, my cat and dat files only run to 12. I noticed the mod starts with 14. Is this the problem?
Thanks in advance for any help.