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Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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Last edited by Skinmeister on Thu, 5. Jul 12, 04:02, edited 49 times in total.
Nice idea, though if the Terran Plot is markec complete how can the other stuff be unlocked with the ATF start or is it already unlocked for that start and the Terran plot completion is needed for other starts?
"If you’re not prepared to be wrong, you’ll never come up with anything original."
Sir Ken Robinson
Sir Ken Robinson
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- Moderator (English)
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- Joined: Fri, 16. Apr 04, 19:21
Check that your renamed files are actually 14.cat and 14.dat, and not being saved by your OS as 14.cat.txt and 14.dat.txt (or even 14.cat.cat etc!) if it is suppressing showing extensions and doesn't recognise the format.
If you use the other method of putting the originally named files into the mod folder, you are finding and selecting the mod in the game launch splash screen are you?
If you use the other method of putting the originally named files into the mod folder, you are finding and selecting the mod in the game launch splash screen are you?
A dog has a master; a cat has domestic staff.
Hi Thanks for the reply,
I can confirm that it is not the wrong extensions. I use 14 and when I start X3:TC I dont have the new start options.
Given that the installation is so simple and it is just not working I am thinking that there maybe corruption within the files themselves
Here are the MD5Check sums for the files.
6ae566c7c1e332b101d29b17cfdfda8c ATF Gamestart and Shipyard 1.0.cat
eaaf5b6a484ee26b3c3ba9b4397c2fa7 ATF Gamestart and Shipyard 1.0.dat
Just to confirm these were renamed to 14.cat and 14.dat
Thanks
Matt
I can confirm that it is not the wrong extensions. I use 14 and when I start X3:TC I dont have the new start options.
Given that the installation is so simple and it is just not working I am thinking that there maybe corruption within the files themselves
Here are the MD5Check sums for the files.
6ae566c7c1e332b101d29b17cfdfda8c ATF Gamestart and Shipyard 1.0.cat
eaaf5b6a484ee26b3c3ba9b4397c2fa7 ATF Gamestart and Shipyard 1.0.dat
Just to confirm these were renamed to 14.cat and 14.dat
Thanks
Matt
- X2-Illuminatus
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By default the location of the game folder under steam is C:\Program Files\Steam\steamapps\common\x3 terran conflict. If you don't have a "mods"-folder, just create one.
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The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Hi, I want to know what would happened if I install this with ATF Shipyard v6, could anyone tell me?
*Edit
Hi again.
I have uninstall ATF Shipyard v6 and try this mod, but I can't find ATF gamestart in new game list.
I am sure that I sucess install this mod because I got an ATI shipyard in sector "The Moon".
Is there anyone can help me to find out what's wrong with it?
Or need I done some plot, mission, or reach some Rank to active this gamestart.
*Edit2
I have reinstall X3TC and just install this mod by fake path, and the same issue here.
Is there anyone can help?
*Edit
Hi again.
I have uninstall ATF Shipyard v6 and try this mod, but I can't find ATF gamestart in new game list.
I am sure that I sucess install this mod because I got an ATI shipyard in sector "The Moon".
Is there anyone can help me to find out what's wrong with it?
Or need I done some plot, mission, or reach some Rank to active this gamestart.
*Edit2
I have reinstall X3TC and just install this mod by fake path, and the same issue here.
Is there anyone can help?
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