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[MOD] X3TC - X-tra - Xtended - 2.02a Compatibility (Ships + Stations) - XXCccp FINAL
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dertien





Joined: 22 Feb 2005
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PostPosted: Thu, 16. Aug 12, 01:15    Post subject: [MOD] X3TC - X-tra - Xtended - 2.02a Compatibility (Ships + Stations) - XXCccp FINAL Reply with quote Print

XXCccP - X-tra Xtended Combined Community Compatibility Patch - (For X3TC)

Version: XXCccp 2.02 Stable
--------------------------------

What does this do ?

This patch will marry X-tended 2.02 with Cadius' X-tra ship pack 2.01. English language version only, sorry.

For those who wish to translate to a different language - edit the T/7211-L044.xml from the XXcccp-2.2a.rar file with notepad ++ for example - and press CTRL - F. In the dialog box enter 'cadius' and press find. All the ships and station details will be there if you wish to translate to another language.

- It will also add 2 gamestarts, An Aldrin and a Pirate gamestart.
- It will spawn ships with Norse names in the Aldrin sectors instead of Terrans - some stations were added and some got a different model than the XTC ones. will not spoil the surprise fly around and have a look.

Contents of the package:

All files in the rar file need to be copied over to the root of your X3TC folder. XXCcccp is no longer a Cat/Dat file - just copy / paste the files to the root of your X3TC directory and overwrite when asked.

Important:

- This mod is in no way meant to be sold as payware, it should only cost you download time which will be limited by all standards.
- Although this mod is intended to work exclusively with the X-tended modification for X3TC, it does not contain any .bod and .bob files files from their mod as per their wish.
- This mod is a mod for X3TC and X-tended TC and NOT Albion Prelude, as it works only, and I repeat ONLY with X-tended 2.02. and X3TC.

Acknowledgements and thank you's:

- Egosoft: for making the X3 Series.
- The Xtended team for their superb mod.
- Cadius for his X-tra ship pack.
- Doubleshadow for his X3editor2 (without this as everyone knows mods would not be easily made, nor possible)

Installation:

- Install X3TC
- Patch from 1.01 to 3.2
- Install X-tended 2.0 ( https://forum.egosoft.com/viewtopic.php?t=293490 ) Cat-Dat 14 / 15
- Install X-tended patch 2.2 ( https://forum.egosoft.com/viewtopic.php?t=293490 ) Cat-Dat 16
- Install X-tended Hotfix 2.2a ( https://forum.egosoft.com/viewtopic.php?t=293490 ) copy+overwrite
- Install Cadius ship pack - XTRA ships V4 for XTC 2point2a.zip ( https://drive.google.com/open?id=1sp2wmkaHLuHlIJeqRoyj3FGDoMMeFdOV ) Cat-Dat 17 copy + overwrite
- Install XXcccp-2.2a.rar ( https://drive.google.com/open?id=1sp2wmkaHLuHlIJeqRoyj3FGDoMMeFdOV ) overwrite yes to all

Optional

- No more muppets will replace the talking head muppet characters that show up in the windows when you contact a ship or a station with more serious and better looking IMO character avatars
Direct link: see screenshots and download ( https://drive.google.com/open?id=1yy4sWPf47NHUtO2eUWaAyYk_J4wWFxE5 ) Copy to your X3TC/Mov folder and overwrite yes.


- Gui Mod by juju1111 : ( https://forum.egosoft.com/viewtopic.php?t=326201 ) rename to correct cat/dat
- Larger gates ( https://drive.google.com/drive/folders/1sp2wmkaHLuHlIJeqRoyj3FGDoMMeFdOV ) rename to correct cat/dat

You are ready to play...

N-joy



Last edited by dertien on Sun, 3. Dec 17, 05:31; edited 10 times in total
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Roninberg





Joined: 16 Aug 2012



PostPosted: Thu, 16. Aug 12, 10:36    Post subject: Reply with quote Print

Can you make this available for Albion Prelude Pls?

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jack775544





Joined: 13 Dec 2011
Posts: 1112 on topic
Location: Australialand
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PostPosted: Thu, 16. Aug 12, 10:42    Post subject: Reply with quote Print

XTC is not compatible with AP so you are pleading to the wrong person Smile.


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DJ_D





Joined: 23 Feb 2008
Posts: 90 on topic
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PostPosted: Thu, 16. Aug 12, 14:27    Post subject: Reply with quote Print

And this is a mod I will gladly try, once my non Steam X3TC works again. Cool


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MadMan983





Joined: 10 Jul 2009
Posts: 412 on topic
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PostPosted: Mon, 27. Aug 12, 13:37    Post subject: Reply with quote Print

about time somone did this, now i to reinstall X3TC

now we just need CMOD for XTC


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MadMan983





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PostPosted: Mon, 27. Aug 12, 18:33    Post subject: Reply with quote Print

ok i have installed the mod as the instructions say but i am seeing argon shipyards in paranid space selling no ships or stations.

this is from the paranid start (the quest)


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dertien





Joined: 22 Feb 2005
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PostPosted: Mon, 27. Aug 12, 23:59    Post subject: Reply with quote Print

Let me fire up my copy and have a look around paranid space.
Be back soon.

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dertien





Joined: 22 Feb 2005
Posts: 237 on topic

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PostPosted: Tue, 28. Aug 12, 01:11    Post subject: Reply with quote Print

Hello Madman,

Well, I can't seem to replicate your problem as I reinstalled X3TC and started a Paranid game in Holy Pathway, flew to a paranid pier (the Xtended one) and at the bottom of the list was the Patroclus for sale.

Screenshots below:

The steps again in short.

- Install X3TC
- Patch from 1.01 to 3.2
- Install Bonus pack if you wish
- Install X-tended 1.2
- Copy the Cadius Cat and Dat file to the root and rename to 16.cat/16.dat
- Copy all scripts and 9953-L044.xml to the correct directories
- Copy my cat/dat xxcccp to the root and rename to 17.cat/dat
- copy file to T folder

(it is highly recommended to use the file in the optional directory too, as it will add Cadius' ships to the XTC patrol spawn scripts)

That is all I can say, if this didn't work for you, I am afraid you are doing something wrong or you have another mod activated.

The last screenshot shows the Patroclus for sale at the paranid pier in Holy Pathway.

http://i45.tinypic.com/2nrzpyv.jpg
http://i46.tinypic.com/2nb94rd.jpg

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dertien





Joined: 22 Feb 2005
Posts: 237 on topic

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PostPosted: Tue, 28. Aug 12, 06:07    Post subject: Reply with quote Print

New, final version is there. Have fun.

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MadMan983





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PostPosted: Tue, 28. Aug 12, 10:16    Post subject: Reply with quote Print

maybe one of the 2 other modsi have installed are doing this, i dont see how thats possable with this mod http://forum.egosoft.com/viewtopic.php?t=254635
or the bounce player owened autopilot fix.

maybe if i install them first and then install XTC, cadius shippack and then your mod.

thanks for your help


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dertien





Joined: 22 Feb 2005
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PostPosted: Tue, 28. Aug 12, 19:29    Post subject: Reply with quote Print

Any mod that has a Cat/Dat file with a TDocks or a Tfactories.pck in it will override the Tdocks and Tfactories files in the cat/dat files with earlier numbers. Other files will still be loaded however, giving strange results, not to mention scripted content. Since most Tdocks and Tfactories files are based on the Egosoft one, you have a starting reference point.

This means that to make everything work, you'll have to take both mods apart, which is not that hard actually and take out the pieces that don't fit and reassemble it to another cat/dat file.


- C3 modmanager (unpack the cat/dat files and create new cats and dats) dont drag and drop, but use the extract button.
- X3Editor2 (to edit the Tdocks, Tships and all other files from the Types directory. Keep in mind that it is Types and not types, there is a difference.
- Notepad++ (for editing xml files)
- Respect the file structure
- Putting back files in a cat and dat can be done with drag and drop.
- a shortcut for your game exe with the -skipintro option added at the end ("C:\Spacegames\X3 Terran Conflict\X3TC.exe" -skipintro) Left click ->options and add it to the end of the first line.
- A start and gamestarts xml file, there are plenty around your cat/dat files, I would use the one from extended as a basis, I think it is in cat/dat 14.
- A map of x-tended with sector numbers so you can start your game in the sector.

- If you look at the changelog.txt file in my download, you will see the different files I changed and based on that, open them up and create your own.


No scripting knowledge is required, just a good eye and focus.

Hope this helps

Dertien

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dertien





Joined: 22 Feb 2005
Posts: 237 on topic

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PostPosted: Sun, 3. Dec 17, 04:50    Post subject: Reply with quote Print

now works with XTC 2.2a for X3TC (Not Albion Prelude)

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