[MD] Piano + Home of Light (Music Revert)

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h2o.Ava
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[MD] Piano + Home of Light (Music Revert)

Post by h2o.Ava »

Be prepared to truly enter another universe upon entering Home of Light.

Download

Place in your \director\ folder.
Travel to Home of Light. Soar to another plane.

Want the music elsewhere? change the name of the top cue and the condition in the second cue, then change the sector coords.
Last edited by h2o.Ava on Tue, 30. Nov 10, 10:08, edited 1 time in total.
The-Last-Communist
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Post by The-Last-Communist »

nice MD code , its nice to see it doing something different.
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e1team
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Post by e1team »

Yay! Wouldn't have to wait for the final version of "immerse environments" to have the soundtrack! :) Thanks!
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paz3r
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Post by paz3r »

Amazing how big improvement can such a small tweak make. Would it be possible to do the same with combat music ? (using MD, without replacing actual files).
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enenra
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Post by enenra »

paz3r wrote:Amazing how big improvement can such a small tweak make. Would it be possible to do the same with combat music ? (using MD, without replacing actual files).
4 Combat tracks are hardcoded. Only way to change them is by replacing the files.

Tipp: You can take multiple tracks and put them into one mp3 to increase the amount of combat tracks. ;)
h2o.Ava
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Post by h2o.Ava »

mmm Maybe.
Any idea on how combat music is started?
If it isn't started via MD or SE (i'm not sure music can be started by SE: play sample <var/number> perhaps?) then it wont be possible without replacing the files.
Though there might be a way using MD or SE to check for 'combat' situations and then to start the music via MD.

edit: enenra has your answer.

do you know the condition required to start the combat musix?
I wonder if starting musix after the combat musix starts will play just the new musix.

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