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maxurugi
Joined: 03 Feb 2007
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Posted: Sat, 5. Mar 11, 12:39 Post subject: |
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How about the Eta-2 Actis interceptor? I think it would fit just perfectly to the other ships in this mod.
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bounty_hunter66
Joined: 15 Aug 2006 Posts: 456 on topic

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Posted: Sat, 5. Mar 11, 15:33 Post subject: |
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Thats a jedi starfighter. The ARC-170 is best suited to act as a fighter for the venator.
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maxurugi
Joined: 03 Feb 2007
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Anubitus
Joined: 21 Jan 2005 Posts: 482 on topic

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Posted: Sun, 6. Mar 11, 03:03 Post subject: |
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i have to figure out how to make bullets first.. i havent been able to make my custom textures work yet so thats why we are using vanilla bullets for now.. THE SOUNDS ARE THERE THO..
check your caps lock, i can read the small letters just fine..
about that interceptor, i had that in store for the final release.. it is not yet finished..
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AgentX250
Joined: 05 Nov 2010
Location: IL, USA
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Posted: Wed, 9. Mar 11, 22:22 Post subject: |
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The ARC-170 was actually a heavy multi-role fighter and was better suited for mission were dogfights weren't likely since they could be out maneuvered by vultures and tri-fighter droids. V-wings or V19 torrents are better suited, IMO, as cap fighters.
however the idea to add the venator wasnt joined by making custom strike craft for it since there is already a plethora of fighters in game that would suffice.
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Mereel

Joined: 26 Mar 2011
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Posted: Thu, 31. Mar 11, 19:57 Post subject: |
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Hey guys!
I think this ship is awesome! Thx 4 your work!
But I have some problems by installing this Mod
If i activate the Mod, I can't put Stations together with a Complex Component (don't know the right translation, cause i play the german version .
Do you know something about this error?
Edit: I use some Scripts from lucike and the OTAS-STations as Mod.
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Anubitus
Joined: 21 Jan 2005 Posts: 482 on topic

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Posted: Fri, 1. Apr 11, 00:21 Post subject: |
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how exacly did you install the mods together..? if you have a station mod together with this mod you might have to merge them..
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Mereel

Joined: 26 Mar 2011
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Posted: Fri, 1. Apr 11, 08:31 Post subject: |
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Fake Patches.
I tried also to install the ship with cyrow's plugin manager, with the same result
And I compare the Components and Dummies File, but I can't find mistakes.
Edit:
The Components are the Problem. Everytime i add them, i can't use the Complex Components correctly 
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razgrizpr
Joined: 27 Feb 2009
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Posted: Fri, 22. Apr 11, 16:19 Post subject: |
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Hi!!
Does this mod has compatibility issues with other mods?
For some reason the ship does not appear. I checked the shipyards and the cheat menu and it does not show up but the weird thing is that I received the message which says that the mod is installed.
Any ideas?
_________________ *bump* I just hit a space bum! GO GO GO GO GO! |
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Killzone4
Joined: 25 Apr 2011
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Posted: Mon, 25. Apr 11, 04:19 Post subject: OMG This ship rox! |
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I D/Led this ship a week ago....
LOVING IT!!!!!!!!!
i have this ship + CODEA Carrier management + MARS FC + Winghotkeys
not to mention, i have over 70 fighters and have made my own gamestart using this ship! (personal use only, debating making my first release....)
i must say though, this ship has awsome Firepower and manuverability for its size, i would classify it as an M0.... (this is just me, you might have your own opinion...)
awsome mod, and i can confirm it is compatable with CODEA Weapons system, MARS Fire Control, AND Hotkey mods
P.S. this is my first post on egosoft......
P.S.S. if there is other work to be done, i can be a tester for this
_________________ ---------------------------------------------
Wise is the devil not for being the devil but for being old. - Old spainish say |
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OzWookie
Joined: 30 Apr 2010 Posts: 7 on topic

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Posted: Tue, 7. Jun 11, 13:17 Post subject: |
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I saw a UFO
Great work guys! Thanks for doing what I thought would never happen.. KUDOS!
OzWookiee
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dingdingjoke
Joined: 10 Jun 2011
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Posted: Fri, 10. Jun 11, 18:22 Post subject: |
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Really loving this Venator.
I'm new to this game, bought it just for the "fly a star destroyer" dream..
a few questions tho,
is the docking script working in RC1?
and why isn't there any weapons on the venator right after the procurement?
is that normal?
would really appreciate some guide. 
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tony2007fl
Joined: 29 Aug 2010 Posts: 56 on topic

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Posted: Sun, 12. Jun 11, 01:44 Post subject: Docking |
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i am having the same prob with the fighters docking. only got the ts to dock the fighters come to about 2.52km and the stop. they look like they are trying to lineup but cant. any sujestions? 
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dingdingjoke
Joined: 10 Jun 2011
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Posted: Mon, 13. Jun 11, 06:57 Post subject: |
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another problem needs help is when i Jump to another sector through the gates, my venator will inevitably get rammed to death before it could get clear of the gate after the jump..
sounds silly, i know i know.. 
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maxurugi
Joined: 03 Feb 2007
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Posted: Wed, 29. Jun 11, 21:14 Post subject: |
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Any progress on this mod, like that interceptor or new bullets? i'd love to see some new stuff 
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