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[Mod] Apricot Tree SuperHub v2.01 for TCv3 / New Xenon Incursion version !
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apricotslice





Joined: 16 May 2004
Posts: 13628 on topic
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PostPosted: Sat, 23. Oct 10, 11:44    Post subject: Reply with quote Print

ok, I'll check it. Maybe the wrong map went in.


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Putmacher





Joined: 28 Sep 2006
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PostPosted: Sat, 23. Oct 10, 11:52    Post subject: Reply with quote Print

it only puts a sattelite in apricot tree 1 and there are som fabs and asteroids in it after a new game

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apricotslice





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PostPosted: Sat, 23. Oct 10, 11:53    Post subject: Reply with quote Print

can you email me a save game ?


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Putmacher





Joined: 28 Sep 2006
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modified
PostPosted: Sat, 23. Oct 10, 12:02    Post subject: Reply with quote Print

it does not depend on a savegame.

but here it is:
its a new savegame without any mods, only super hub enabled
[removed]

and here a screenshot
[removed]



Last edited by Putmacher on Sat, 23. Oct 10, 13:19; edited 1 time in total
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apricotslice





Joined: 16 May 2004
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PostPosted: Sat, 23. Oct 10, 13:08    Post subject: Reply with quote Print

Uploaded v2.02

Fixed text file issue.
Fixed script issue.

Putmacher, thanks for pointing that out.

1 silly error, and 1 oversight. Embarassed


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Putmacher





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PostPosted: Sat, 23. Oct 10, 14:06    Post subject: Reply with quote Print

is there any way to get the new sektors in an existing save game?

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apricotslice





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PostPosted: Sat, 23. Oct 10, 14:10    Post subject: Reply with quote Print

No, sorry. The game only looks at the map when creating a new one.


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Putmacher





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PostPosted: Sat, 23. Oct 10, 16:44    Post subject: Reply with quote Print

apricotslice check your PM's =)

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subzero22





Joined: 09 Mar 2007
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PostPosted: Sat, 23. Oct 10, 16:55    Post subject: Reply with quote Print

So I have to start a new game for this to work? how does it work with the hub plot?

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apricotslice





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PostPosted: Sat, 23. Oct 10, 23:18    Post subject: Reply with quote Print

The only difference with the HUB plot is that the sector is claimed for the player. The Hub itself remains hostile until hacked by Mahi Ma. Nothing else should change.

Putmacher has suggested a way of allowing it to work on existing games, but it will be much later today before I can look at it.


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icer





Joined: 28 Jul 2010
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PostPosted: Sat, 1. Jan 11, 10:01    Post subject: Reply with quote Print

can you tell exactly what gates to connect, i cant figure out how to set it up properly

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apricotslice





Joined: 16 May 2004
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PostPosted: Sat, 1. Jan 11, 10:10    Post subject: Reply with quote Print

icer wrote:
can you tell exactly what gates to connect, i cant figure out how to set it up properly


Do you mean from the Hub to the tree ?

Tree 2 (from memory) has a link to each of the other Tree sectors.

So if you join the Hub gates to each of the gates in Tree 2 that leads to Tree 1 and Tree 3, then all 3 Trees are linked through the Hub as well.


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icer





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PostPosted: Sat, 1. Jan 11, 12:15    Post subject: Reply with quote Print

ok, so mine may of installed wrong. nothing in mine changes except the 3 sectors get new names.

the access to these sectors hasn't changed, and there's nothing new about them apart from the name. if that's whats meant to happen then sorry for wasting ya time, must of misunderstood the oringal post

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apricotslice





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PostPosted: Sat, 1. Jan 11, 12:19    Post subject: Reply with quote Print

icer wrote:
ok, so mine may of installed wrong. nothing in mine changes except the 3 sectors get new names.

the access to these sectors hasn't changed, and there's nothing new about them apart from the name. if that's whats meant to happen then sorry for wasting ya time, must of misunderstood the oringal post


Which sectors are you talking about ? If your talking about pirate sectors, then thats the original version.

The current version creates new sectors, adjacent to the hub.

You need a new game start to activate the mod.


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icer





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PostPosted: Sat, 1. Jan 11, 13:54    Post subject: Reply with quote Print

ohhhhhhh ok, well that kinda sucks in a way, ok thanks for the help

guess im starting over again

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