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[TC] Balance of Power Plot Walkthrough
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kylania



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PostPosted: Tue, 24. Jan 12, 03:38    Post subject: Reply with quote Print

So I tried this last night.

For the scanning mission I had to get within, and stay within, 50 meters and not the 120 that was mentioned in the OP. That was distressing. Couldn't even get close enough till he started his final approach to the station, even than I just barely made it.

Could not in any way get the Mjolnir to bail. I tried for two hours. Then I read it's a common problem and that there's another ship later that's even more difficult to cap. No thank you. It's missions like that which really push players away from games. I've decided to completely abandon this plot, just not worth the aggravation. Dear Mission Designer, learn from this and never do it again please.

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J-M v2.5.5





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PostPosted: Tue, 24. Jan 12, 05:08    Post subject: Reply with quote Print

It took me a very long time to get the ATF Mjollnir pilot to bail, but I had way more difficulty in capturing the ATF Fenrir (the other ship you are referring to).
I lost count of the amount of reloads it took me, but it's definitely worth it. The ATF Fenrir is hands down the best heavy fighter in the game.

I can really recommend you try to get that one, at least. If you're not patient enough however, just install a cheat script and spawn it or something.

kylania wrote:
It's missions like that which really push players away from games.

Before you're able to even begin the Balance of Power plot, you must have completed like... four or so other plots. Generally, players who leave this game because they're scared away by the learning curve or because they're simplistic console babbies who don't have the brain capacity to think about what they should do next, won't even get near the Balance of Power plot, let alone the part where you can capture the ATF Mjollnir.


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whiteraider



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PostPosted: Wed, 25. Jan 12, 18:23    Post subject: Reply with quote Print

Can't get anywhere close to scanning the Valkyrie, 23% and it's 20km away in the next sector, or a 93% swatted fly smear on my windscreen...

and if it bounces it bounces 2km...


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Sinxar



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PostPosted: Wed, 25. Jan 12, 18:28    Post subject: Reply with quote Print

whiteraider wrote:
Can't get anywhere close to scanning the Valkyrie, 23% and it's 20km away in the next sector, or a 93% swatted fly smear on my windscreen...

and if it bounces it bounces 2km...


If your in something really fast (i used a kestrel). you can press shift + F to match speed with it.


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kylania



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PostPosted: Wed, 25. Jan 12, 18:33    Post subject: Reply with quote Print

Yup, just head to the station in the last Unknown Sector and wait below it's docking area. The Valk will approach and slowly start flying up under the station. You should have just enough time to Autopilot approach then match speeds and slowly increase manual speed till you're within 50m, then match speed again and wait.

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whiteraider



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PostPosted: Wed, 25. Jan 12, 18:52    Post subject: Reply with quote Print

kylania wrote:
Yup, just head to the station in the last Unknown Sector and wait below it's docking area. The Valk will approach and slowly start flying up under the station. You should have just enough time to Autopilot approach then match speeds and slowly increase manual speed till you're within 50m, then match speed again and wait.


Finally got this done, as matching speed anywhere esle seems to trigger it's collision avoidance/ram PC ship routines (for me)


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whiteraider



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PostPosted: Thu, 26. Jan 12, 22:09    Post subject: Reply with quote Print

Laughing
I'm hating this plot line...

Capture this M4, & this M3 anywhere in these 3 sectors that have a SOLID line of pirates from 1 station to the other...

Best I've got so far is "Give Split a chance!", followed a Split suicide by missile...

4 hours and a new joystick later... I'm off to get a Mamba Raider...
Having tried a Panther, Nova Raider, Springblossom, & a Spitfyre!

(Killing the 2 targets & not getting them to RE later is dead easy)

P.S. 3 more hours of failure with a Mamba... Baracuda next with a few IonDs...


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Lorric



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PostPosted: Wed, 8. Feb 12, 23:45    Post subject: Reply with quote Print

One issue I had with the scabbard docking at the ATF Research station was that it approached, turned away and approached again, only to turn away again, continuously. Annoying. I moved myself from my Panther to an M3, and the Scabbard docked without issue. Strange. Once it had docked, I moved back into the Panther and killed everything.

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TTD





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PostPosted: Sun, 12. Feb 12, 22:30    Post subject: Reply with quote Print

I had the docking problem.
If you can't swap ships.just go to another sector until it is docked.


.....

Thanks for the guide.
Completed this plot for first time ,this evening. Embarassed


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DJC





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PostPosted: Tue, 20. Mar 12, 19:22    Post subject: Reply with quote Print

J-M v2.5.5 wrote:
It took me a very long time to get the ATF Mjollnir pilot to bail, but I had way more difficulty in capturing the ATF Fenrir (the other ship you are referring to).
I lost count of the amount of reloads it took me, but it's definitely worth it. The ATF Fenrir is hands down the best heavy fighter in the game.

I can really recommend you try to get that one, at least. If you're not patient enough however, just install a cheat script and spawn it or something.

kylania wrote:
It's missions like that which really push players away from games.

Before you're able to even begin the Balance of Power plot, you must have completed like... four or so other plots. Generally, players who leave this game because they're scared away by the learning curve or because they're simplistic console babbies who don't have the brain capacity to think about what they should do next, won't even get near the Balance of Power plot, let alone the part where you can capture the ATF Mjollnir.
Ok I finaly caped the Mjollnir but where does the Fenrir come in I went straight to the scabbard mission?


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Spychotic



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PostPosted: Tue, 20. Mar 12, 19:33    Post subject: Reply with quote Print

Later. The mission following the Mjollnir capping is indeed a mission involving a Scabbard.

And I do not believe that you must remain as close as 50m when scanning the Valkyrie.

Spike


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DJC





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PostPosted: Tue, 20. Mar 12, 20:03    Post subject: Reply with quote Print

Thanks for the info. Some of the earlyer posts seamed to indicate something compleatly different.


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DJC





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PostPosted: Fri, 23. Mar 12, 19:18    Post subject: Reply with quote Print

Say when you say cap a TYR do you mean like you would an m3 (I did not know that was posible) or do you mean using a boarding Party?


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Spychotic



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PostPosted: Fri, 23. Mar 12, 23:26    Post subject: Reply with quote Print

Using a boarding party. It is not possible to cap Capital-class ships (Corvette or larger) by just shooting them.

Spike


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DJC





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PostPosted: Sat, 31. Mar 12, 15:06    Post subject: Reply with quote Print

Ok I was able to cap the Fenrir but I can't get the pilot of the Mjollnir to even respond. I CAPed the Fenrir with my spitfire saved and got the attention of the Mjollnir with a shot so he would stay in system. Then I swiched into my enhanced Jaguar ( the ship I CAPed it with the first time) and started my persuit but I get no responce from the pilot. I even got the hull to 0 without destroying it but nothing. Is it posible that I set up the out come by swiching ships after I attacked the Mjollnir? I know this is hard and could take a long time But the pilot not responding to my attack is Odd. Anyone have a sugestion?


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