New Starflight 3 game in the making

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Blake00
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New Starflight 3 game in the making

Post by Blake00 » Tue, 11. Sep 18, 12:02

Showing my age here but are there any 80s/90s Starflight fans here?

It's quite possible I wouldn't be the X series addict I am today without Starflight as it was the first ever space exploration, action, sell stuff and upgrade your ship kind of game I ever played and owned.

I came across the Sega Mega Drive (Genesis) Starflight as a kid and eventually managed to own a copy that I played for years when I was around 13-14yrs old. I used to love getting out the galaxy map and working out where I'd explore wondering what aliens I'd meet and what sort of planets I'd find to land on and explore.

Didn't find out until years later (when they invented this little thing called the internet haha) that I had been actually playing a remake of an old 80s PC & Amiga game and that there was a Starflight 2 sequel out there too. Like so many great old game series it's been dead for like 30years now and then suddenly out of the blue a crowdfunding campaign has been announced now in 2018 headed by the original SF1&2 lead designer Greg Johnson!
Announcement vid:
https://youtu.be/hJy-fZ-BJvY

They've started a 'kickstarter like' funding campaign over on Fig (never heard of Fig until now but it seems okay) here:
https://www.fig.co/campaigns/starflight-3

I just went for a digital pledge with extras in the end as the lowest physical tier was a bit too much for my liking sadly (I'm not in US).
Blake's Sanctum:
- Total Conversion mods: Star Trek Doom 2, & Star Wars Civilization 2
- Game Shrines: Age of Wonders, Babylon 5 Fan Games, Command & Conquer, Elder Scrolls Series, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica Series, Master of Magic, Quest for Glory Series, Starflight, & Star Trek Games
- Movie & TV Shrines: Lord Of The Rings & Hobbit, & Star Trek
- Emulation

pjknibbs
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Re: New Starflight 3 game in the making

Post by pjknibbs » Tue, 11. Sep 18, 13:20

Blake00 wrote: It's quite possible I wouldn't be the X series addict I am today without Starflight as it was the first ever space exploration, action, sell stuff and upgrade your ship kind of game I ever played and owned.
You never played Elite? I don't know why we let you types in here, I really don't... :)

I never actually played Starflight--not sure why I missed it, because it would have totally been my thing in 1986. It might be because I didn't have a 16-bit computer until 1990! Unfortunately I won't be backing this one because I don't trust Fig as a platform.

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Morkonan
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Re: New Starflight 3 game in the making

Post by Morkonan » Tue, 11. Sep 18, 19:04

Blake00 wrote:Showing my age here but are there any 80s/90s Starflight fans here?
That was an awesome game! So much going on, so detailed, so much "I don't know what I'm doing but having fun doing it" going on. :)

Golden_Gonads
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Post by Golden_Gonads » Wed, 12. Sep 18, 11:26

I loved Starflight on the Megadrive. I probably wouldn't have loved it quite so much if there hadn't been a walkthrough in the manual though.

Fig was set up by one of the developers over at Obsidian Entertainment and has been used for a fair few games now.

Aye Capn
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Post by Aye Capn » Wed, 12. Sep 18, 23:38

My first act as StarFlight captain was to go on a slaying spree, blasting Spemin ships out of the sky to trade for better ship parts.

Their ships were so pathetically outfitted fuel costs actually drove me into bankruptcy.

After that I lost interest. I read that the Gazurtoids make privateering profitable, so maybe some day I'll pick it back up again.

The UI is a disaster, and I made the terrible mistake of playing Star Control II as my first "StarFlight-like" space adventure game. I didn't know how spoiled I was until I tried to play StarFlight.

I'd rather watch someone play StarFlight than click all the damn keys necessary to actually play it myself. Count the number of keystrokes it takes to do anything in that game and tell me you wouldn't rather just watch.

(Incidentally my favorite "Privateer Start" in SC2 was hunting VUX Intruders with Earthling Cruisers. You can scan a RW, fight a lone Dreadnought orbiting Vela, and meet the Orz and Melnorme on your way back.)

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Blake00
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Post by Blake00 » Sat, 15. Sep 18, 08:02

Blake00 wrote:I just went for a digital pledge with extras in the end as the lowest physical tier was a bit too much for my liking sadly (I'm not in US).
Woot! Looks like Greg & Anthony have been listening to all us fans complaining about the lowest physical copy tier being too damn high at 125 USD + 25 USD int shipping! He's now added a boxed copy of the game as a 40 USD addon to any existing pledge so I've just added it to my digital pledge. Now I get to have a nice boxed copy of Starflight 3 after all! :)
https://www.fig.co/campaigns/starflight-3/updates/793
pjknibbs wrote:You never played Elite? I don't know why we let you types in here, I really don't... :)

I never actually played Starflight--not sure why I missed it, because it would have totally been my thing in 1986. It might be because I didn't have a 16-bit computer until 1990! Unfortunately I won't be backing this one because I don't trust Fig as a platform.
Hahahaha! After I posted this I thought "Oh cr*p I should have put in a disclaimer about Elite so people don't tear into me" lol. Yeah obviously there's no debate that games like X are more inspired by Elite. I just was talking about my own personal experience as sadly I never got to play Elite as a kid so for me it was Starflight to started my journey in this awesome genre. :)

Yeah I didn't pledge for like 2 weeks back in the non-public phase because I was like "what is fig?? what is a private campaign? I don't trust them" but then I heard from others that Fig was setup by former small/indie gaming studio people to help other smaller gaming companies get games funded as apparently kickstarter takes a really big cut of the earnings. Fig takes less (& may even invest $$ in your project) and allows for private campaigns with no time limits to 'test the waters' before starting a public one where you have a countdown that could kill it before it gains traction. Basically Fig is designed by game makers for game makers. At least that's what people tell me lol.

I had a look on wikipedia and can see some pretty big multi million $$ games have already gone through it (Pillars of Eternity 2, Wasteland 3, Psychonauts 2) was surprised to see it was actually started by some of the double fine guys like Tim Schafer. Let's face it, most of us had never heard of Kickstarter before Tim's famous double fine adventure crowdfund back in 2012ish.
https://en.wikipedia.org/wiki/Fig_(company)
Golden_Gonads wrote:I loved Starflight on the Megadrive. I probably wouldn't have loved it quite so much if there hadn't been a walkthrough in the manual though.
Haha same. That walkthrough manual is awesome. My copy is sadly falling apart now and being held together by sticky tape lol.
Aye Capn wrote:After that I lost interest. I read that the Gazurtoids make privateering profitable, so maybe some day I'll pick it back up again.

The UI is a disaster, and I made the terrible mistake of playing Star Control II as my first "StarFlight-like" space adventure game. I didn't know how spoiled I was until I tried to play StarFlight.

I'd rather watch someone play StarFlight than click all the damn keys necessary to actually play it myself. Count the number of keystrokes it takes to do anything in that game and tell me you wouldn't rather just watch.
I know what you mean. As someone who grew up playing the Sega Mega Drive SF1 remake I couldn't believe how primitive the original PC version was when I eventually tried it. I've been recently helping out on a awesome new Starflight 1 Remake Project and I had to take a whole bunch of planet surface photos for them from the DOS version. IT DROVE ME NUTS LOL. I love retro gaming but arrgh it's just too darn old lol. I definitely recommend you check out the vastly superior Sega remake. Or if you want to play a better version of the original then I'd recommend the Amiga version which had vastly better graphics than PC and also mouse support!
Last edited by Blake00 on Sat, 15. Sep 18, 15:21, edited 1 time in total.
Blake's Sanctum:
- Total Conversion mods: Star Trek Doom 2, & Star Wars Civilization 2
- Game Shrines: Age of Wonders, Babylon 5 Fan Games, Command & Conquer, Elder Scrolls Series, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica Series, Master of Magic, Quest for Glory Series, Starflight, & Star Trek Games
- Movie & TV Shrines: Lord Of The Rings & Hobbit, & Star Trek
- Emulation

pjknibbs
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Post by pjknibbs » Sat, 15. Sep 18, 11:12

Kickstarter cut is only 5% or thereabouts, AFAIK? As for Fig, IMHO they were created purely so the likes of Tim Schaefer from Double Fine Productions could get crownfunded without the level of scrutiny that Kickstarter requires.

Golden_Gonads
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Post by Golden_Gonads » Sat, 15. Sep 18, 21:04

pjknibbs wrote:Kickstarter cut is only 5% or thereabouts, AFAIK? As for Fig, IMHO they were created purely so the likes of Tim Schaefer from Double Fine Productions could get crownfunded without the level of scrutiny that Kickstarter requires.
What scrutiny? Kickstarter has had a great many dodgy projects, including several 'fan' remakes where they didn't have the rights. Yes the ones I know of were eventually shut down, but it took a good couple of weeks.

Fig has the added bonus in that you can choose to invest. Rather than get a copy of the game and some shinies you can become a true investor and get an eventual return... Assuming the game is completed and does well.

Aye Capn
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Post by Aye Capn » Sat, 15. Sep 18, 23:07

Thanks for the tip, Blake! Waiting for the remake sounds like the laziest way to go.

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Blake00
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Post by Blake00 » Wed, 26. Sep 18, 15:06

Well it looks like it was all for nothing sadly. Just over a day to go and the Starflight 3 crowdfund is barely over halfway. 30 years waiting for a sequel and its fails due to not enough media attention. So many thousands of SF fans out there (SF1 was apparently the first ever game to go platinum with 1mil sales back in the 80s) that never got to hear about this. Such a shame!

But there's still hope as Greg & Anthony said in a recent podcast that they'll look at improving the demo and may try a crowdfund again in the future or secure a publisher. If you're a big Starflight fan and you come across this thread long after it's too late, come join the starflight facebook group and they'll let you know the next time anything happens with SF3 (if there's a next time *sigh* ) plus as previously mentioned the group is following a rather impressive Starflight 1 remake from a ex-bethesda employee so all is not lost for us old SF fans!
Blake's Sanctum:
- Total Conversion mods: Star Trek Doom 2, & Star Wars Civilization 2
- Game Shrines: Age of Wonders, Babylon 5 Fan Games, Command & Conquer, Elder Scrolls Series, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica Series, Master of Magic, Quest for Glory Series, Starflight, & Star Trek Games
- Movie & TV Shrines: Lord Of The Rings & Hobbit, & Star Trek
- Emulation

Aye Capn
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Re: New Starflight 3 game in the making

Post by Aye Capn » Tue, 2. Oct 18, 05:37

There are competing versions of Star Control 3 coming out / just released (not counting the craptacular Accolade crapfest of 20 years ago).

Has anyone played the Stardock version? I'm holding out for the Ford / Reiche developed sequel!

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