Hi all,
Sorry, bit slow on the replies to posts, but i do feel better after some sleep. I was a bit light on with the info that came with the version updates for you testers too, sorry for that, i was running on empty.
I see some are getting some fun out of a little tester payback
has evil snigger to self and files it away for future retaliation ....
Shares Summary,
I agree a detailed summery would be welcome, the main problem i have to overcome with this is that it has to run the whole exchange check proccess for every exchange to get up to date figures to display and this is really wringing a proccessors neck. It is also the main reason that the "Universal" exchange project is on hold due to the amount of work for the cpu to do. But, on hold, does not mean dead.
Auto Buy / Sell,
One of the reasons i wanted to do this script was my aversion to SETA, and when i wanted a break from the 'Fight', 'Build' i could combine the 'Trade', 'Think' side without having to fly all over the universe. I couldn't see the point of running the game, hitting SETA and reading a book while the game played itself. So you'll need a good argument to get me to automate the process.
You bought Ore?? i can't believe you bought
Ore !!
No Credits requiering credits,
Ooops ... a
BUG .. At the bottom of the 'plugin.mc.st.ex.buy.sell' script you will find the lines that check a players credits, just comment them out.
Confusing at the start,
Hopefully that will only be a short lived thing and players will get the hang of it quickly. From the feedback i get from you testers i'll get an idea of how big a problem this is i hope.
Bad tester,
No your not a Bad tester Idea, but geez you bite well
(oh, PS. look 2 items above. lol )
Taxes,
Damn, that word is worse than the 'H' word (Hotkey). We'll see, maybe.
Financial Crisis,
From what i've seen while doing this, 3/4 of the universe is in a stock crisis in one way or another. Sure does open up some building possabilities for the player. We may have to discuss the crisis idea further i think and see what we can come up with.
Pirate factions having stock exchanges,
I added 3 exchanges for Pirates into the last update, 2 for Pirates and 1 for Yaki. I'm going to add another in 'Brennan's Triumph' but i need to find a suitable station to link the Exchange to.
The lack of Pirate involvement oversight was pointed out by draffutt and i had left them out saying that they would rather steal than trade for their credits. BUT, this was breaking one of my own rules in that i prefer the player to choose rather than me forcing my choices onto them. Hence, there is now Pirate involvement.
Stock trend indicators,
The trend indicators to the right of the Index figures are updated every time you refresh the menu, do it to often and the universe hasn't changed enough to give a good trend, do it to slowly and you loose opportunities. The Menu is refreshed when you select 'Refresh' at the bottom or any time you open or close a dropdown area. If you exit the Menu and return to it the trend values have been lost and you have to start again.
60 -- -- (has sat at this Index for 2 refreshes)
61 --
^ (has gone up with this refresh from what it was before)
63 ^ ^ (has gone up from previouse value both time the menu was refrshes the last 2 time)
62 ^ v (lastest refresh it went down from going up the time before)
62 v -- ( latest refresh the value was the same as the previouse value)
I hope that makes sence, the indicators move from the right to the left with refreshes.
See what happens when i get some sleep, i decide to post some answers to posts and turn it into an essay.
MarCon