 |
View previous topic :: View next topic |
 |
|
|
|
|
Author |
Message |
|
|
|
|
|
Targ Collective
Joined: 04 Feb 2009 Posts: 1732 on topic Location: The Bridge of my Boreas, probably in a Kha'ak or Xenon sector...

|
Posted: Tue, 1. Jun 10, 23:18 Post subject: |
|
|
Question: Do they eat up mineral resources? I'm a miser for asteroids as destroyed mines are gone forever.
_________________ Learn to use stickies. Look here for mods for X3TC and here for guides across everything since X2. If you haven't read the Forum Rules do so before we beat you with sticks. Above all have fun. |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Litcube

Joined: 20 Oct 2006 Posts: 2243 on topic Location: Canada

|
Posted: Tue, 1. Jun 10, 23:20 Post subject: |
|
|
They do not, nor build mines.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Targ Collective
Joined: 04 Feb 2009 Posts: 1732 on topic Location: The Bridge of my Boreas, probably in a Kha'ak or Xenon sector...

|
Posted: Tue, 1. Jun 10, 23:23 Post subject: |
|
|
Excellent. What about other stations? Mines are the only bottleneck I'm concerned with. 
_________________ Learn to use stickies. Look here for mods for X3TC and here for guides across everything since X2. If you haven't read the Forum Rules do so before we beat you with sticks. Above all have fun. |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Litcube

Joined: 20 Oct 2006 Posts: 2243 on topic Location: Canada

|
Posted: Tue, 1. Jun 10, 23:26 Post subject: |
|
|
Yes, as per original post.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Targ Collective
Joined: 04 Feb 2009 Posts: 1732 on topic Location: The Bridge of my Boreas, probably in a Kha'ak or Xenon sector...

|
Posted: Tue, 1. Jun 10, 23:29 Post subject: |
|
|
I'm sorry Litcube, should have read that more carefully.
Well. This is a definite must-have and Bonus Pack material (optional download) if it passes the attempts of thousands to break it. I tip my... Well I'm not wearing one... I salute you sir!
I tend to move very, very fast. I have a reason to now thanks to you! Another query, is there an option to restart the script once you run out of enemy corporations to hassle?
_________________ Learn to use stickies. Look here for mods for X3TC and here for guides across everything since X2. If you haven't read the Forum Rules do so before we beat you with sticks. Above all have fun. |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Catra
Joined: 12 Oct 2009
|
Posted: Tue, 1. Jun 10, 23:31 Post subject: |
|
|
| mr.WHO wrote: |
| Quote: |
| the US next to mists of elysium is MY headquarter sector. |
Awww bad for you, very bad (either you will wipe them out before they even start, or they will wipe you out)  |
i woulda rolled right over em.
but i deleted my fleets before turning it on.
now i reloaded, and am using the structure as a pseudo-MEFOS gunnery crew live fire training station. 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
XDrake
Joined: 29 Oct 2008 Posts: 132 on topic

|
Posted: Tue, 1. Jun 10, 23:43 Post subject: |
|
|
This sounds like a great idea!!
Thanks, I will let you know what happens!
_________________ XDrake
-------------------------------------------------------
NECORE Inc. |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Litcube

Joined: 20 Oct 2006 Posts: 2243 on topic Location: Canada

|
Posted: Wed, 2. Jun 10, 00:20 Post subject: |
|
|
| Targ Collective wrote: |
| I'm sorry Litcube, should have read that more carefully. |
No problem.
| Targ Collective wrote: |
| I tend to move very, very fast. I have a reason to now thanks to you! Another query, is there an option to restart the script once you run out of enemy corporations to hassle? |
If you turn off the plugin, everything is reset within a minute. You should hear a sound played (sounds like swooshing). Once this is done, you can turn it back on and start from scratch. From scratch is the first subsidiary ("TandiTech").
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Litcube

Joined: 20 Oct 2006 Posts: 2243 on topic Location: Canada

|
Posted: Wed, 2. Jun 10, 00:21 Post subject: |
|
|
| XDrake wrote: |
This sounds like a great idea!!
Thanks, I will let you know what happens! |
Looking forward to your feedback.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Captain CAVEMAN!!!

Joined: 08 Feb 2010 Posts: 511 on topic Location: Bridge of the I.T.C "Sanctum Of Heretics"

|
Posted: Wed, 2. Jun 10, 00:33 Post subject: |
|
|
I would download this but i use the sector mentioned as an important fleet gathering point
I will DEFINATELY use this in later events tho.
Excellent work and keep it up
Captain.C
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Litcube

Joined: 20 Oct 2006 Posts: 2243 on topic Location: Canada

|
Posted: Wed, 2. Jun 10, 00:59 Post subject: |
|
|
Ok, ok!
0.091b released:
- To change the start sector of The Phanon Corporation, edit the file 8384-L004 in your T directory. There, you will see this:
| Code: |
<!--Edit Phanon Corporation's start sector here-->
<t id="300">3</t>
<t id="301">15</t>
|
300 is X, and 301 is Y. These are the co-ordinates of the start sector. The default there is Unknown Sector just east of Mists of Elysium.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Targ Collective
Joined: 04 Feb 2009 Posts: 1732 on topic Location: The Bridge of my Boreas, probably in a Kha'ak or Xenon sector...

|
Posted: Wed, 2. Jun 10, 01:25 Post subject: |
|
|
Well done Litcube. Still early game for me (about two days in) so all I have is an M6, TM and a couple of fighters. Should be interesting!
Might be worthwhile updating the lead post with suggested Unknown Sectors to make it easy for people.
EDIT: Already no.1 on Google searches for Phanon! Who'd you bribe?
_________________ Learn to use stickies. Look here for mods for X3TC and here for guides across everything since X2. If you haven't read the Forum Rules do so before we beat you with sticks. Above all have fun. |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
ezra-r

Joined: 14 Oct 2005 Posts: 1844 on topic

 |
Posted: Wed, 2. Jun 10, 12:17 Post subject: |
|
|
Good script mate, the description though made me wonder:
Isn't it a bit unfair that they start with 40mill and a hq when you start with 2.000credits and a worn out ship?
Since they are neutral towards anyone.. should they decide to attack your first complex, police or militia won't retaliate.. so not only they have more money than you, they can do as they please without any retaliation from any other races.
Shouldn't they just be vulnerable to khaa'k, xenon and pirates like everyone else?
Shoudln't they be punished by milita if they do bad deeds such as you?
That would balance the situation, wouldn't it?
_________________ Please egosoft don't screw AI wing formation/collision for Rebirth! ;P
My mods:
Cap Ship Shielding Upgrade
Pirate Patrols & Khaa'k Invasions
My Steam & Linux Specs
Last edited by ezra-r on Wed, 2. Jun 10, 19:08; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
bung_dorji
Joined: 29 Apr 2010
Location: unknown Sector
|
Posted: Wed, 2. Jun 10, 13:48 Post subject: |
|
|
is this script tag modified ? and must be called by thereshallbewings ? anyway where is the DL button ?????
_________________ It is hard to live since the xenon and kha'ak patrol recentrly |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
mr.WHO
Joined: 12 Oct 2006 Posts: 1677 on topic Location: Wroclaw - Poland

|
Posted: Wed, 2. Jun 10, 13:54 Post subject: |
|
|
| Quote: |
| That would balance the situation, wouldn't it? |
I think that the real ballance is that They are the simple script, while You're a HOMO SAPIENS. That's why they have 40 mil and you have 2'000Cr plus your brain (properly used it's more dangerous that the fully armed M2) 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
|
|