Important:This package can be used with X³ Terran Conflict version 2.5 or later. The use of the package with earlier versions of the game - or even with X² The Threat or X³ Reunion - can fail or lead to unpredictable results. No guarantee can be given for unsigned third-party modifications or scripts to be compatible with scripts in this package.
The Bonus Package
The Bonus Package consists of a selection of scripts written by player community members. Egosoft has selected them as extensions that fit well into, and do not destroy the balance, of the game. The scripts have been signed and therefore they are enabled without activating the Script Editor. (Script Submission Details)
The bonus package is available from the Download page of Egosoft and on Steam. A usage manual in PDF format is included in the package. No redistribution.
General questions and feedback about the Bonus Package can be asked in a discussion thread. Specific questions about the scripts must be asked in their own threads (links below).
This software supports the pilot in coordinating his internal production logistics. It will enable a pilot to collect orders from different consumers within your enterprise and coordinate them with chosen suppliers. Therefore, it is possible to deliver the products from several suppliers of a single resource to different consumers.
This software allows the pilot to plan a route. The pilot is instructed to follow a given route and the corresponding commodity transfer orders for each intermediate stop entered. This enables the pilot to fulfil special tasks within the company or even at different stations. The route entered will be followed repeatedly until the pilot receives new orders.
The Commercial Agent can serve all the needs of a single player station or complex, both buying resources and selling products as necessary. But in order to unlock all its abilities an Agent must train by carrying out simple duties for a while.
A small extension to add wares or remove wares from player owned Trading Stations, Equipment Docks or Headquarters. The Manager can set limits for the different wares for the player Headquarters too. These limits get considered by Commercial Agents and Commodity Logistics MK1 pilots.
Important:This package can be used with X³ Albion Prelude version 1.0 or later. The use of the package with previous games (X² The Threat, X³ Reunion or X³ Terran Conflict) can fail or lead to unpredictable results. No guarantee can be given for unsigned third-party modifications or scripts to be compatible with scripts in this package.
In case you're playing a *modified* game anyway, you might want to have a look at the modified script versions, as theymaybe newer. Links to the appropriate development thread can be found in the topic of each script included in the Bonus Package.
The Bonus Package
The Bonus Package consists of a selection of scripts written by player community members. Egosoft has selected them as extensions that fit well into, and do not destroy the balance, of the game. The scripts have been signed and therefore they are enabled without activating the Script Editor or setting the game to ***modified***. (Script Submission Details)
The Bonus Package is available from the Download page of Egosoft and on Steam. A usage manual in PDF format is included in the package. No redistribution.
General questions and feedback about the Bonus Package can be asked in a discussion thread. Specific questions about the scripts must be asked in their own threads (links below).
This software supports the pilot in coordinating his internal production logistics. It will enable a pilot to collect orders from different consumers within your enterprise and coordinate them with chosen suppliers. Therefore, it is possible to deliver the products from several suppliers of a single resource to different consumers.
This software allows the pilot to plan a route. The pilot is instructed to follow a given route and the corresponding commodity transfer orders for each intermediate stop entered. This enables the pilot to fulfil special tasks within the company or even at different stations. The route entered will be followed repeatedly until the pilot receives new orders.
The Commercial Agent can serve all the needs of a single player station or complex, both buying resources and selling products as necessary. But in order to unlock all its abilities an Agent must train by carrying out simple duties for a while.
A small extension to add or remove wares from player owned Trading Stations, Equipment Docks or Headquarters. The Manager can set limits for the different wares for the player Headquarters too. These limits get considered by Commercial Agents and Commodity Logistics MK1 pilots.
The Hephaistos Corporation supports the player in building stations. After ordering stations the Hephaistos Corp. will care about purchasing, delivering and building the stations as compact as possible at a desired place.
MK3-traders automatically maintain a blacklist of sectors they won't pick as destinations for any flights. The Blacklist Manager gives the player the power to modify this blacklist and to add sectors and stations to it. Stations in the blacklist, and stations in blacklisted sectors, will not be picked as targets for trade runs.
This allows you to link your advanced satellites into a network to report enemy activity in sectors and initiate, where possible, appropriate countermeasures. Among others additional settings let you also activate the report of ownerless ships.
Turbo Boost (2011-12-20) *Updated version for X3AP*
The Turbo Boost device is capable of temporarily speeding up a ship beyond what's normally possible.