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[X3TC Bonus Plugin] Missile Defense Mosquito (MDM)
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Sturmer





Joined: 09 Jun 2011



PostPosted: Mon, 2. Apr 12, 22:17    Post subject: Reply with quote Print

My problem is that I uninstalled this script and yet it's still working for enemies. Maybe because I'm still in the same system and they're still running the command?

Should I exit the system and then come back again, will it reset that capital ship's script?

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X2-Illuminatus
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Joined: 02 Apr 2006
Posts: 14893 on topic

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PostPosted: Mon, 2. Apr 12, 22:43    Post subject: Reply with quote Print

The MDM only works on player own ships. So, it's unlikely that it's causing the issue you encountered. In case you're playing X3AP, the game comes with its own script for missile defence that is used by not-player owned ships. In case you're playing X3TC you should check the other scripts you installed, if they may add such a missile defence.


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Sturmer





Joined: 09 Jun 2011



PostPosted: Mon, 2. Apr 12, 23:20    Post subject: Reply with quote Print

X2-Illuminatus wrote:
The MDM only works on player own ships. So, it's unlikely that it's causing the issue you encountered. In case you're playing X3AP, the game comes with its own script for missile defence that is used by not-player owned ships. In case you're playing X3TC you should check the other scripts you installed, if they may add such a missile defence.


Thanks for the reply! It's X3TC 3.2 patch, the missiles used against mine are definitely mosquitoes, hm.

Have MARS installed, but disabled for anyone but player's ships.

Would Anarkis/Yaki/Pirate Guild influence that? The ships I'm currently facing are Pirate M1 and M2s.

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Koritnaciino





Joined: 26 Feb 2006
Posts: 155 on topic

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PostPosted: Sun, 7. Apr 13, 16:36    Post subject: Reply with quote Print

Its that working also for frendly and enemy AI ships? If not can we expect that for better balancing the game?

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