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LV
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Joined: 06 Nov 2002
Posts: 6299 on topic
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modified
PostPosted: Tue, 16. Feb 10, 18:50    Post subject: 3rd Party Permissions Index Reply with quote Print

This thread is so authors of scripts & mods (and MD code) can post if their work is available for others to use, repackage and re-distribute

It is an optional index which should save those of us who don't mind other people using our work needless PM's and emails etc, in addition if you drift away from the forum there will be a record of your agreement for those scripting in the future.

If for any strange reason your happy to share some of your work but not all please detail which is ok to use

There are only 2 rules here

1. You do not need to post in this thread unless you wish to give your blessings.

2. Posts that detail permission being granted MUST not be edited (to avoid any future arguments and discrepancies)

Permission unless detailed otherwise by the author will cover Scripts/Mods/MD code and finally translations to other languages


Code:

[new post in the topic (unedited)]

Example 1:- My scripts/models are free to be reused in your scripts/mods as long as you say thankyou in your topic





More info on use of mods & scripts can be found in TC S&M Posting Rules


--------------------------------------------

I'll Kick off


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LV has left the building


Last edited by LV on Tue, 16. Feb 10, 19:00; edited 2 times in total
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LV
Moderator (Script&Mod)
Moderator (Script&Mod)



Joined: 06 Nov 2002
Posts: 6299 on topic
Location: The Dark Side
Thank you for registering your game
PostPosted: Tue, 16. Feb 10, 18:50    Post subject: Reply with quote Print

My scripts/models are free to be reused in your scripts/mods as long as you say thankyou in


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Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

LV has left the building
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Cycrow
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Joined: 15 Nov 2004
Posts: 19863 on topic
Location: London
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PostPosted: Tue, 16. Feb 10, 18:53    Post subject: Reply with quote Print

My scripts/models are free to be reused in your scripts/mods as long as you say thankyou in your topic


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mark_a_condren





Joined: 03 Aug 2005
Posts: 1384 on topic
Location: Newcastle - Australia
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PostPosted: Tue, 16. Feb 10, 18:59    Post subject: Reply with quote Print

My scripts/models are free to be reused in your scripts/mods as long as you say thankyou in your topic.


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Matterom





Joined: 20 Aug 2009
Posts: 287 on topic
Location: my own little world
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PostPosted: Tue, 16. Feb 10, 19:08    Post subject: Reply with quote Print

i throw in every one of mine present and future Very Happy


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Logain Abler





Joined: 31 Oct 2005
Posts: 2195 on topic
Location: Norwich, UK
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modified
PostPosted: Tue, 16. Feb 10, 19:44    Post subject: Reply with quote Print

My scripts/models are free to be reused in your scripts/mods as long as you say thankyou in your topic.



LA


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I would also like fame, fortune, women, drugs, rock & roll, and as a side note World Peace Wink
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Last edited by Logain Abler on Wed, 17. Feb 10, 21:47; edited 2 times in total
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Serial Kicked





Joined: 12 Aug 2005
Posts: 3470 on topic
Location: France
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PostPosted: Tue, 16. Feb 10, 22:57    Post subject: Reply with quote Print

I thought it was already included in the release topic.

Anyway:

My scripts & plugins can be used in any mod as long as you let me know and link the original topic in your release readme/topic/whatever.

My libraries can be freely reused anywhere with or without modifications.


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apricotslice





Joined: 16 May 2004
Posts: 13374 on topic
Location: Mapping beyond the Unknown Regions.
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PostPosted: Wed, 17. Feb 10, 02:23    Post subject: Reply with quote Print

My scripts/mods/MD are free to be reused in your scripts/mods as long as you.....

...say thankyou in your topic,

...include details of the used work in your documentation in topic and packed with your scripts/mods/md,

...inform me of your use by pm or email, so I know who is using what, (I should receive these even if I appear dormant in the forums),

...give me the opportunity to use what you have done should I consider your work to be better, more useful, or a good addition to my own.

I also ask that ships are not renamed, and retain the name used in my mods, regardless if Apricot or another author. The same with my stations, if you use the files and code for creating them.


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Lazerath





Joined: 22 Mar 2005
Posts: 664 on topic

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PostPosted: Wed, 17. Feb 10, 09:57    Post subject: Reply with quote Print

My scripts for X3 Reunion and X3 Terran Conflict can be used and/or modified to be used by themselves or in a mod. A thank you in your topic is appreciated but not necessary. A link in your original post back to my script topic that is being used/modified is required.

Cheers.


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KNT79





Joined: 10 Sep 2009



PostPosted: Wed, 17. Feb 10, 19:44    Post subject: Reply with quote Print

The main purpose of the Homeworld 2 ships I have ported to X3TC is to be used somewhere. So,

the ships are free to be used/modified in your mods as long as
* you give the credits
* the owners of the original content raise no objections.


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7ate9tin11s





Joined: 12 Nov 2005
Posts: 603 on topic
Location: Over there!
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PostPosted: Wed, 17. Feb 10, 20:54    Post subject: Reply with quote Print

My scripts are free to use for whatever as long as credit is given. I would also prefer if you left a link in to the appropriate forum page since there may be updates

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jlehtone
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MEDALMEDALMEDAL

Joined: 23 Apr 2005
Posts: 16160 on topic
Location: GalNet BBS
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PostPosted: Wed, 17. Feb 10, 22:05    Post subject: Re: 3rd Party Permissions Index Reply with quote Print

Ladies,
LV wrote:
2. Posts that detail permission being granted MUST not be edited (to avoid any future arguments and discrepancies)

Goner

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Gazz
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Joined: 13 Jan 2006
Posts: 12154 on topic
Location: Bavaria
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PostPosted: Thu, 4. Mar 10, 09:34    Post subject: Reply with quote Print

My scripts/mods are free to be reused in your scripts/mods as long as you include credit in your topic and link to the included item's topic.
Doesn't have to be a prominent link but should be easy to find say, in a link section at the bottom of the post.

My libraries can be freely reused anywhere with or without modifications or credit but if you do modify them, drop a note in the library's topic to avoid version conflicts with others using it.


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s9ilent





Joined: 29 Jun 2005
Posts: 1993 on topic
Location: Galactic Sector ZZ9-Plural Z alpha +10 GMT
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modified
PostPosted: Fri, 5. Mar 10, 09:19    Post subject: Reply with quote Print

My scripts/mods are free to be reused in your scripts/mods as long as you say thank you somewhere

My libraries can be freely reused anywhere with any modification, notification of use or credits are not required.



Last edited by s9ilent on Tue, 23. Mar 10, 06:37; edited 1 time in total
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Phezzan





Joined: 12 Nov 2007
Posts: 59 on topic

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PostPosted: Tue, 23. Mar 10, 05:17    Post subject: Reply with quote Print

Feel free to use / modify anything I post.
Credit is appreciated, but (like tipping) not required.

My only requirement is that you don't post a modified version and represent it as the original.
You should either change the name, or mention in the description that your version is modified, a bugfix, etc...

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