[TC] How do you pick up an Astronaught?
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[TC] How do you pick up an Astronaught?
Ran into Mahi Ma (Lost in hell), picked up my Kestral, and zipped through all the nasty looking Xenon hordes to find his mates wrecked boat etc. Told him the story, and he leaps out of his dolphin, saying he wants me to pick him up, and starts flying around the jump gate at 14 m/s in his spacesuit rather than comming aboard.
Am at a loss as to how to pick him up and every lead gets me to full plot descriptions and spoilers etc I don't want to read. I have cargo bay life support but I cannot find any command to open cargo bay door (like in X3R) and he won't talk to me or in anyway respond sensibly.
Am at a loss as to how to pick him up and every lead gets me to full plot descriptions and spoilers etc I don't want to read. I have cargo bay life support but I cannot find any command to open cargo bay door (like in X3R) and he won't talk to me or in anyway respond sensibly.
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Yes, just ram the astroneut - at any speed.
If your ship happens to have the required cargo space and cargo transport class and happens to have a cargo life support system installed, then the pilot will survive this.
Otherwise you briefly turn on the windshield wipers.
The funny bit is that you only find out about the required cargo space and transport class after transporting your first person... and the life support system requirement you have to guess. =)
If your ship happens to have the required cargo space and cargo transport class and happens to have a cargo life support system installed, then the pilot will survive this.
Otherwise you briefly turn on the windshield wipers.
The funny bit is that you only find out about the required cargo space and transport class after transporting your first person... and the life support system requirement you have to guess. =)
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There is no sense crying over every mistake. You just keep on trying till you run out of cake.
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
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Yes, well i would not have thought of just running them over in a month of Sundays. It worked however. Fortunately I did know about the life support + space availble for the passenger coursetesy of Terracorp fast passenger missions, which is what I got the Kestral for in the first place. Otherwise I expect I really would have steam comming out of my ears.
I don't know, for such a brilliant game it amazes me how badly some of this mission stuff is done. In this case what should be a cool intelude from day-to-day business is ruined because I am given no idea at all of what exactly is happeneing (nothing in mail, nothing to speak of on mission tab) or what exactly I am supposed to do. Only a one time garbled audio message that gets interupted by the ding dong announcing presence of a lurking pirate Harrier.
Has nobody at Egosoft heard of a journal?
I don't know, for such a brilliant game it amazes me how badly some of this mission stuff is done. In this case what should be a cool intelude from day-to-day business is ruined because I am given no idea at all of what exactly is happeneing (nothing in mail, nothing to speak of on mission tab) or what exactly I am supposed to do. Only a one time garbled audio message that gets interupted by the ding dong announcing presence of a lurking pirate Harrier.
Has nobody at Egosoft heard of a journal?
And most plot missions also have entries in the pilot's log, aka, 'journal'.
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X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.