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[MOD] X3TC/AP ITS-PSCO1-Shawn Cockpit MOD V6 - 24.01.2012
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Kominikx





Joined: 13 Jun 2012
Posts: 5 on topic
Location: Slovakia
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PostPosted: Thu, 21. Nov 13, 02:29    Post subject: Reply with quote Print

Just tried "PSCO1_CockpitMod_v1.32_AP" with the AP ver. 3.1 and after loading save - some texture appears but not real cockpit. After taking first gate it looks good.

No crashes so far.

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WingC3





Joined: 28 Sep 2005
Posts: 260 on topic
Location: Boston, MA
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PostPosted: Thu, 21. Nov 13, 08:29    Post subject: full_cp Reply with quote Print

Yes, I can confirm those bits work. The full_CP additional files appear to use an out of date ships file though, because my megalodon loses its hangar when I install it.
Has anyone merged that part of the mod's changes into an updated tship for version 3.1?[/list]

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WingC3





Joined: 28 Sep 2005
Posts: 260 on topic
Location: Boston, MA
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PostPosted: Thu, 21. Nov 13, 08:34    Post subject: Reply with quote Print

You can stop the crashes by saving your game in your spacesuit somewhere before activating the mod. Then activate the mod and enter your ship. All will be well. This is only necessary the first time.

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Kominikx





Joined: 13 Jun 2012
Posts: 5 on topic
Location: Slovakia
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PostPosted: Fri, 22. Nov 13, 03:28    Post subject: Reply with quote Print

Yup, its working that way.
However cockpit looks a bit ugly ;P

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rootsrat





Joined: 29 Oct 2011

Location: United Kingdom

PostPosted: Sun, 1. Dec 13, 01:01    Post subject: Re: [MOD] X3TC/AP ITS-PSCO1-Shawn Cockpit MOD V6 - 24.01.2012 Reply with quote Print

Imp.- wrote:
Hi All
Basis-MOD compatibel with all version of X3TC and X3AP
FULL_CP_MOD X3TC compatibel versions: minimum 2.7 - 3.1 or 3.2
FULL_CP_MOD X3AP compatibel version 1.0 or 1.1 [/color]

(SNIP)

I have 3 Downloadparts

X3TC_CP_Basic - mainpart with all graphical material, an complete reworked file-tree for CP and compatibility to most other mods and version of X3TC

ITS_X3TC_Full_CP - only includes the TShip-file to correct all CP for the file-tree. Only compatibel to X3TC since 2.1. and MOD WITHOUT a TShip. Only with this Update every Shipversion has an unique CP.

PSCO1_no_Info_Radar - This is an extracted part of PSCO1-CP-MOD and disable radar and shipinfo in the main-HUD



Hi there. I am not very experienced modder of X3, could someone please explain what a TShip is? What is the difference between basic and full version? Am I right in thinking that each and every ship gets its own cockpit with FULL version? Will I be able to use it if I only plan to use this cockpit mod and also Extended TC/AP?

Thanks in advance.

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Alexium





Joined: 27 Mar 2010
Posts: 31 on topic

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PostPosted: Fri, 27. Jun 14, 19:23    Post subject: Reply with quote Print

The download link is dead. Is there any mirror?
Perhaps, someone who has this mod could upload the files?

Update: never mind, the site is still alive: http://www.its-schiffswerft.de/html/downloads.html

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LIVIGO





Joined: 15 Oct 2015

Location: Mexico

PostPosted: Thu, 15. Oct 15, 20:10    Post subject: Reply with quote Print

Hi Imp.-!!  I am new to the X Series and your mod catch my eye, it is very nice and Professional!! unfortunately is not compatible with XRM Rebalance Mod (A essential mod in my humble opinion) But I always get a crash to desktop when combined in any form of arrangement, is there any chance to make it compatible? Can you tell me how to merge the mods or something? I am currently using PSCO1 Cockpit Mod but I like yours a lot more!! PSCO1 release a compatible XRM merged version by TShips, any Idea how to do it? Thankyou!


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~ I'm a X Series Noob so bear with me, and english is not my native tongue Razz ~
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RomanRichter





Joined: 03 Feb 2016
Posts: 10 on topic

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PostPosted: Wed, 17. Feb 16, 17:50    Post subject: Reply with quote Print

Hi there! You work is wvery great on this cockpits!

http://cs631419.vk.me/v631419720/12663/3ggb9Km8dn0.jpg

I have a question, its normal that numbers on panels so small?

Wait, is this thread is abandoned?

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Koci





Joined: 25 Oct 2005
Posts: 177 on topic
Location: Wroc³aw
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PostPosted: Mon, 29. Feb 16, 15:18    Post subject: Reply with quote Print

Any news about this great mod?

Thank You very much!


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Khaak_Slayer





Joined: 18 Apr 2004
Posts: 383 on topic
Location: Suffolk, UK
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PostPosted: Mon, 11. Sep 17, 17:07    Post subject: Reply with quote Print

Any chance somebody has a link for the latest version of this? The one on the website is crap.


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CBJ
EGOSOFT
EGOSOFT



Joined: 29 Apr 2003
Posts: 35670 on topic

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PostPosted: Mon, 11. Sep 17, 17:53    Post subject: Reply with quote Print

Did you try the link about 4 posts above yours? Bear in mind that the OP is no longer actively maintaining his mods for this game, and that they may no longer be compatible with the latest version.

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Khaak_Slayer





Joined: 18 Apr 2004
Posts: 383 on topic
Location: Suffolk, UK
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PostPosted: Tue, 12. Sep 17, 02:23    Post subject: Reply with quote Print

Edit: never mind, after trying numerous times the file finally managed to download from the main link, just took ages.


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