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Transcend II "reloaded" - update March 6, 2011
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VoiceGS





Joined: 06 Aug 2011

Location: Scotland

PostPosted: Mon, 22. Aug 11, 11:50    Post subject: Reply with quote Print

Hey

I'm loving your mod, just started playing the first game start and its pretty cool. Downloaded some mods that I like from your compatability list and I was wondering if the mod "Universe Explorers" is compatable?

I havent tried it myself but if you like I can test it for you, just let me know what I need to do.

Also I was wondering would any of the Trade Mods/scripts work with this ie: Universal Locator, Bestbuy/sell locator, Trade Software ST1 and Extended Trade Command Software?

Thanks.

Voice

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Stu Austin



MEDALMEDALMEDAL

Joined: 23 Dec 2003
Posts: 1652 on topic
Location: Stella, North Carolina
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PostPosted: Mon, 22. Aug 11, 16:55    Post subject: Reply with quote Print

@VoiceGs
Thanks! Glad you're enjoying it!
As far as the other scripts you mentioned, before installing them, make a couple of saves and put them in a safe place. Run the scripts and see if they are working well. They should work. Read the readme's for the scripts to see what they are suppose to do.
If they are compatible, we'll add them to our compatible list.
stu


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X3 Reunion vanilla
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FlightJunkie





Joined: 13 Aug 2011
Posts: 94 on topic
Location: Citadel station
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PostPosted: Fri, 2. Sep 11, 20:54    Post subject: Reply with quote Print

SHIVER ME TIMBER!!!! each and ery time i be choosin a startin scenario(no matter which), i be always gettin the same, lost'n'space.


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Stu Austin



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Joined: 23 Dec 2003
Posts: 1652 on topic
Location: Stella, North Carolina
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PostPosted: Fri, 2. Sep 11, 21:50    Post subject: Reply with quote Print

Hello. Starting scenerio Lost in Space and starting scenerio Hunted are exactly the same except for in Hunted, you are hunted by pirates continually.
In Invasion, its a different starting point. In Invasion, at the beginning, you should get contacted by the Admiral in a Frigate (which warps in) and receive some escort ships.
If none of the above is true, let me know.
stu


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X3 Reunion vanilla
Combat - XTREME
Trading - XTREME
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FlightJunkie





Joined: 13 Aug 2011
Posts: 94 on topic
Location: Citadel station
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PostPosted: Fri, 2. Sep 11, 22:01    Post subject: Reply with quote Print

oh deary me! i be so sort sighted Embarassed


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Fern Gally





Joined: 12 Jun 2009
Posts: 216 on topic
Location: Hessen
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PostPosted: Fri, 30. Sep 11, 06:35    Post subject: Reply with quote Print

Hello Guys,

thanks for this great Mod. I love it Very Happy Please give us the Ships for the Vanilla TC. I love the Mech-Ships, M2 (Mech Mother) or M3 an the other Ships named: Hailstorm etc.

Excuse my English, isn`t good. Bye MfG Fern Gally (German Forum)

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Leo007



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Joined: 01 Dec 2008
Posts: 28 on topic

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PostPosted: Sun, 13. Nov 11, 19:42    Post subject: Reply with quote Print

Has anybody managed to mine Nividium using the "mine mineral" menu from the "special" menu???
"nividium" doesn't come up in the asteroids options even though I can get my miners to pick it up using "collect rocks in sector" menu... Evil or Very Mad
Anyone???

NB: Yes I read & followed mobile mining guide to the letter!!!

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Alan Phipps
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Joined: 16 Apr 2004
Posts: 10320 on topic
Location: Stonehenge, UK
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modified
PostPosted: Sun, 13. Nov 11, 19:51    Post subject: Reply with quote Print

@ Leo007: You cannot with the vanilla mining scripts because remote Nividium auto-mining was specifically excluded as being a way to get too rich too soon - but then a vanilla patch made clusters of rocks (incl Niv) respawn when all collected and made it a moot point anyway.

Edit: spelling.


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Last edited by Alan Phipps on Sun, 13. Nov 11, 22:25; edited 1 time in total
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Leo007



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Joined: 01 Dec 2008
Posts: 28 on topic

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PostPosted: Sun, 13. Nov 11, 20:10    Post subject: Reply with quote Print

@Alan Phipps thx, man! that explains it all.
Guess I'll stick with "collecting" then.

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alphalvr





Joined: 13 Nov 2005
Posts: 1486 on topic

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PostPosted: Thu, 17. Nov 11, 12:38    Post subject: Reply with quote Print

how can i get a non installer version???

my gaming pc isnt connected to the net so the installer is preventing me from getting it

any help?

ahhh i think i can get around it its letting me download te mod and then ill move it to my gamingpc

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killerog





Joined: 28 Oct 2005
Posts: 2405 on topic
Location: Kent, UK
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PostPosted: Thu, 17. Nov 11, 21:06    Post subject: Reply with quote Print

Yes you can download the files to your PC and then move them to your gaming pc. You will need to over write some of the TC files for the mod to work 100% so make a back up of your install (installer dose all this hence it being used).


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alphalvr





Joined: 13 Nov 2005
Posts: 1486 on topic

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PostPosted: Thu, 17. Nov 11, 23:34    Post subject: Reply with quote Print

im going to use the installer, i read in one of the 1st posts i can just just copy the installer and the downloaded file onto my other pc and run it from there \o/ Very Happy

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StormMagi



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Joined: 17 Mar 2007
Posts: 972 on topic
Location: California, USA
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PostPosted: Mon, 23. Jan 12, 11:11    Post subject: Reply with quote Print

Has this been updated (or will it be) to include the new ships in AP? Or any of the new UI features?

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The Iron Duke





Joined: 18 Jul 2004
Posts: 1087 on topic
Location: Clowns to the left of me, jokers to the right, here I am, sat in the middle with you.
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PostPosted: Sun, 4. Mar 12, 13:11    Post subject: Reply with quote Print

Hi. Has this forum been closed. Not much activity since Nove last year?


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Joshua the Bear





Joined: 02 Jul 2011
Posts: 26 on topic

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PostPosted: Sun, 4. Mar 12, 22:45    Post subject: Reply with quote Print

"oi - The links to this mod appear to be dead, a shame, since I really want to try this mod.

Any help?

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