EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
Transcend II "reloaded" - update March 6, 2011
Post new topic Reply to topic Goto page Previous  1, 2, 3, 4 ... 42, 43, 44  Next
View previous topic :: View next topic
Author Message
D_Zorro





Joined: 06 Nov 2002
Posts: 1572 on topic
Location: The Netherlands
Thank you for registering your game
PostPosted: Thu, 22. Oct 09, 19:54    Post subject: Reply with quote Print

Observe wrote:
D_Zorro wrote:
lost in space, and i am using jump gates. I only have one jumpgate and that is north gate. don't know where it is heading since this is my first time using your mod.

Just to ensure that the mod is indeed installed properly (for gamestart Lost in Space):

1. Starting sector is Mensa Curriculum
2. You see the "wormhole" in the beginning.
3. The M6 Corvette appears, followed by cutscene
4. The wormhole "flashes" and then disappears
5. You see the video telling about how the Fleet was sucked into the wormhole.

Please let me know if your startgame occurs with the above conditions.


yes that is exactly how it went, when the video is over i head to nearest jumpgate and fly through it, and then it crashes back to desktop.

I will try a full reinstall with no mods and see if it is still the same, but one question ?? Could you make the installer when you download the mod to save it on your hd instead ?? i just clicked remove mod without knowing it would completely remove it from my hd. Now i have to re-download Surprised


_________________
System spec: Pentium (R) D 2.66 Ghz, Ram : 2048 DDR, HD : 250 GIG 7200 RPM intern 8 MB cash
Videocard : Nvidia Geforce 8800 GTS 320mb : Realtek
Laptop : AMD athlon 64 3200 + 1024 DDR 80 gig HD Conexant AMC Audio, Ati mobility Radeon Express 200
Back to top
View user's profile Send private message
Observe





Joined: 30 Dec 2005
Posts: 1942 on topic

Thank you for registering your game
PostPosted: Thu, 22. Oct 09, 22:25    Post subject: Reply with quote Print

D_Zorro wrote:
I will try a full reinstall with no mods and see if it is still the same

Yes, the best way to determine cause of this problem would be with a fresh "clean" install of X3 patched to 2.5. With "major" mods such as Transcend, it is best/ideal to start out with fresh game installation. This way you will know whether some errant mod/script is causing the issue you are having.

D_Zorro wrote:
Could you make the installer when you download the mod to save it on your hd instead ?? i just clicked remove mod without knowing it would completely remove it from my hd. Now i have to re-download Surprised

Actually, the mod is saved to your hard drive....but the "Remove Mod" button does exactly that - it removes the mod (including from your hard drive). The "Standard" button will simply restore TC to "vanilla" operation, and the "Transcend" button will reconfigure X3 for Transcend operation. Wink


_________________
worldwidemods.com
Back to top
View user's profile Send private message
karabAs





Joined: 07 Dec 2003
Posts: 62 on topic

Thank you for registering your game
PostPosted: Fri, 23. Oct 09, 21:58    Post subject: Reply with quote Print

Well... M6 OSR Evader Corvette still sending empty messages from "unknown" to me, like it was in previous version... Any fixes?

Awesome mod by the way, thanks!!!

Back to top
View user's profile Send private message
Stu Austin



MEDALMEDALMEDAL

Joined: 23 Dec 2003
Posts: 1652 on topic
Location: Stella, North Carolina
Thank you for registering your game
PostPosted: Fri, 23. Oct 09, 22:42    Post subject: Reply with quote Print

karabAs wrote:
Well... M6 OSR Evader Corvette still sending empty messages from "unknown" to me, like it was in previous version... Any fixes?

Awesome mod by the way, thanks!!!

Hello. And thanks.
The Corvette should not be sending any messages. There is no written md code for it to send messages. I did give it standard ship commands and its working well when you are notified when a task is completed.
Under what circumstances are you recieving the empty messages?
stu


_________________
Transcend Mod Team

X3 Reunion vanilla
Combat - XTREME
Trading - XTREME
Back to top
View user's profile Send private message
karabAs





Joined: 07 Dec 2003
Posts: 62 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 01:30    Post subject: Reply with quote Print

Stu Austin wrote:
Under what circumstances are you recieving the empty messages?
stu


Sure. In Command Console for Corvette choose 'Yes' to "notify me when order completed" and order to dock to any station. After dock, you will receive an empty message from Unknown... Thanks.

Back to top
View user's profile Send private message
Stu Austin



MEDALMEDALMEDAL

Joined: 23 Dec 2003
Posts: 1652 on topic
Location: Stella, North Carolina
Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 02:13    Post subject: Reply with quote Print

I've been having the Corvett dock at every station in Musca Dignas and the messages (notify me) are working like they should.
I am running no scripts or other mods. I'm testing this in the first gamestart, Lost in Space.
stu


_________________
Transcend Mod Team

X3 Reunion vanilla
Combat - XTREME
Trading - XTREME
Back to top
View user's profile Send private message
Meltdown





Joined: 06 Nov 2002



PostPosted: Sat, 24. Oct 09, 04:05    Post subject: Reply with quote Print

Really nice... lots of new things!
How did you get that shot of the internals of the TP?

The M3 Evader MK7 is strikingly similar to Guri's Stinger Thinking


_________________
Eat, drink and be merry, for tomorrow you may die.
Back to top
View user's profile Send private message
StarCrack





Joined: 03 Apr 2008
Posts: 214 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 05:46    Post subject: Reply with quote Print

M6 Evader Corvette
nice to fly but on auto it flys into the first large object....

Colision avodance is realy bad

Back to top
View user's profile Send private message
Observe





Joined: 30 Dec 2005
Posts: 1942 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 06:09    Post subject: Reply with quote Print

StarCrack wrote:
M6 Evader Corvette
nice to fly but on auto it flys into the first large object....

Colision avodance is realy bad

Collision avoidance has nothing to do with the mod.

Unfortunately there is little ours or any other mod can do about the hard-coded collision avoidance algorithms used by the game - which is arguably one of the most long-standing points of contention with the game.

The best "solution" is to not fall asleep at the wheel, but keep your eyes on where you are going - much like the "real" world. Wink


_________________
worldwidemods.com
Back to top
View user's profile Send private message
StarCrack





Joined: 03 Apr 2008
Posts: 214 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 06:20    Post subject: Reply with quote Print

was using them wing man for my infurno and they insist on flying in to every thing


http://forum.egosoft.com/viewtopic.php?t=258948

link to the colision avodance mod that can fix the problem, or at lest the changes that he made might

Back to top
View user's profile Send private message
karabAs





Joined: 07 Dec 2003
Posts: 62 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 10:46    Post subject: Reply with quote Print

Stu Austin wrote:
I've been having the Corvett dock at every station in Musca Dignas and the messages (notify me) are working like they should.
I am running no scripts or other mods. I'm testing this in the first gamestart, Lost in Space.
stu


Sorry Stu, you are right, my bad... Crying or Very sad
After fresh install (no any other scripts or mods) everything is ok! Looks like its MARS causing the problem Sad (just read about exactly the same problem in MARS topic!)

Thank you!

Back to top
View user's profile Send private message
Observe





Joined: 30 Dec 2005
Posts: 1942 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 13:25    Post subject: Reply with quote Print

StarCrack wrote:
was using them wing man for my infurno and they insist on flying in to every thing

You will find similar problem with vanilla.


StarCrack wrote:
http://forum.egosoft.com/viewtopic.php?t=258948

link to the colision avodance mod that can fix the problem, or at lest the changes that he made might


I understand what that mod is doing, but I would not apply such method because of undesirable "side affects". Until/unless egosoft "fixes" the problem, there really is nothing that can reliably be done about it other than understanding the limitations of the game. Wink


_________________
worldwidemods.com
Back to top
View user's profile Send private message
Observe





Joined: 30 Dec 2005
Posts: 1942 on topic

Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 13:33    Post subject: Reply with quote Print

karabAs wrote:
Sorry Stu, you are right, my bad... Crying or Very sad
After fresh install (no any other scripts or mods) everything is ok! Looks like its MARS causing the problem Sad (just read about exactly the same problem in MARS topic!)

Thank you!

Excellent! Good that your were able to identify the source of the trouble.

Now your job is to obtain the player Home sector, and PHQ. Smile


_________________
worldwidemods.com
Back to top
View user's profile Send private message
Kapakio



MEDALMEDALMEDAL

Joined: 20 Oct 2005
Posts: 3897 on topic
Location: France
Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 22:22    Post subject: Reply with quote Print

What is the SETA Boost extension?

Back to top
View user's profile Send private message
Stu Austin



MEDALMEDALMEDAL

Joined: 23 Dec 2003
Posts: 1652 on topic
Location: Stella, North Carolina
Thank you for registering your game
PostPosted: Sat, 24. Oct 09, 22:30    Post subject: Reply with quote Print

vbruzual wrote:
What is the SETA Boost extension?

If you have SETA boost extension on a ship, it will speed up the game if you select it.


_________________
Transcend Mod Team

X3 Reunion vanilla
Combat - XTREME
Trading - XTREME
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page Previous  1, 2, 3, 4 ... 42, 43, 44  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Sun, 26. May 13, 04:40

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2009
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 4.92653 seconds, sql queries = 74