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[SCR] CODEA Weapon System [13th May 2010 X³:TC 3.1.14]
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Mr.Binks





Joined: 16 Feb 2017



PostPosted: Sat, 18. Feb 17, 02:15    Post subject: Reply with quote Print

I can't get it to work. It won't start. I have downloaded all the needed files. I latest version of both TC and AP. I downloaded a couple of his other mods, and they are saying I need library version 3.7 or higher. I have version 3.8.05. Tried every thing and it still won't work.

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Triaxx2





Joined: 29 Dec 2009
Posts: 7125 on topic

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PostPosted: Sat, 18. Feb 17, 03:29    Post subject: Reply with quote Print

Uninstall everything, install the libraries, then the mods, then reinstall the libraries. I'm not sure why, but this seemed to work for me.


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Mr.Binks





Joined: 16 Feb 2017



PostPosted: Sat, 18. Feb 17, 04:38    Post subject: Reply with quote Print

Triaxx2 wrote:
Uninstall everything, install the libraries, then the mods, then reinstall the libraries. I'm not sure why, but this seemed to work for me.


Like the whole game or just all the mods?

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Triaxx2





Joined: 29 Dec 2009
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PostPosted: Sat, 18. Feb 17, 05:22    Post subject: Reply with quote Print

Just the mods.


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Mr.Binks





Joined: 16 Feb 2017



PostPosted: Sat, 18. Feb 17, 17:21    Post subject: Reply with quote Print

I'll try that again. I have the bonus pack plus Cycrows Cheat Pack installed as well. Could either of those possibly be interfering with it?

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Mr.Binks





Joined: 16 Feb 2017



PostPosted: Sun, 19. Feb 17, 09:35    Post subject: Reply with quote Print

Found the problem and fixed it. It was working out ogf the box with TC no issues. For AP though I had to use the plugin manager to install it. Might want to add that the OP.

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Pind





Joined: 03 Mar 2015
Posts: 71 on topic

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PostPosted: Sun, 9. Apr 17, 14:50    Post subject: Reply with quote Print

I'm having an issue with CODEA where the # of confirmed kills is not being recorded for my pilots.

I watched one of my pilots kill an M5 pirate ship, but checking that pilot in the Personal Overview showed 0 kills.

Anyone else run into this problem?

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Pind





Joined: 03 Mar 2015
Posts: 71 on topic

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PostPosted: Tue, 11. Apr 17, 06:49    Post subject: Reply with quote Print

Also having trouble with getting the "Escort follows traders" setting to work.

Seems that "Escort follows Commodore" works fine though, and escorts do automatically work with manually set escort targets.

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Pind





Joined: 03 Mar 2015
Posts: 71 on topic

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PostPosted: Wed, 12. Apr 17, 06:47    Post subject: Reply with quote Print

Fixed the Escort follows traders option. Problem was I was using OK Traders and MK3 Reloaded.

If you are using OK Traders just add the following 2 lines to the check in plugin.codea.main.pck under <EscortTheTraders:> (and don't forget to restart CODEA on the carrier you are testing on)

Code:
skip if $Script
$Script = $ShipOrbit-> is script 'glen.trade.ok.cmd' on stack of task=0


Still trying to figure out why kills are not being recorded...

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Sinnerman49





Joined: 20 Sep 2007
Posts: 84 on topic

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PostPosted: Sat, 8. Jul 17, 01:14    Post subject: Reply with quote Print

Anyone been successful porting CODEA to Litcube's Universe?

I don't think Lucike is updating any of his stuff anymore...

I've tried my damndest, Willing to throw some change to someone if they make a LU compatible CODEA (With permission of course!)


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CloneSargaent





Joined: 16 Jul 2014
Posts: 37 on topic

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modified
PostPosted: Sun, 9. Jul 17, 18:34    Post subject: Reply with quote Print

I don't know if its Lucike or someone else,but someone did some fixes for a number of his scripts last year on his website here (use google translate if you don't understand German) https://www.xuniversum.info/index.php?option=com_content&view=section&layout=blog&id=9&Itemid=62



Last edited by CloneSargaent on Fri, 4. Aug 17, 15:31; edited 1 time in total
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Mu_4





Joined: 10 Jan 2017



PostPosted: Fri, 21. Jul 17, 13:48    Post subject: Reply with quote Print

Hi, I recently installed CODEA and I have a Russian install of the game. So every time I launch It it searches for language files my install doesn't have and so it doesn't work properly.

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X2-Illuminatus
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MEDALMEDALMEDAL

Joined: 02 Apr 2006
Posts: 20505 on topic

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PostPosted: Fri, 21. Jul 17, 14:24    Post subject: Reply with quote Print

Check your t-folder. In it you should find the following t-files:
    8014-L039.xml
    8014-L044.xml
    8014-L048.xml
    8014-L049.xml

Rename the file "8014-L044.xml" (English) to "8014-L007.xml" (Russian). Afterwards open that file with a text or xml editor and change the language id (in the second line) from the displayed "44" to "7". Save the file and start the game / load your savegame then. That way your game will recognise the text file and you will see the English texts.


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firefightervf06





Joined: 25 May 2016
Posts: 66 on topic

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PostPosted: Sat, 22. Jul 17, 04:25    Post subject: Ship extensions Reply with quote Print

I installed all the necessary files. It took me a few tries, kept saying I didn't have the new library version installed then told me the basic salary wasn't new enough but I got those done. Now when I pull up a ship the installed software isn't there anymore so some of the ships are just stopping whatever they were doing. Any ideas? Thanks.

Edit: Removed the files and re-downloaded them. Extracted into add-on folder and games starts perfect and looks like all there. Now to learn how to use it lol.

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Mu_4





Joined: 10 Jan 2017



PostPosted: Sat, 22. Jul 17, 17:50    Post subject: Reply with quote Print

Thanks For the help but I already tried that site and sadly I have no Idea when it comes to German Thinking

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