The enemy ships are balanced around the ship you take as well as difficulty/fight rank, so it should be winnable with any ship if you're good enough. Most of the universe's capturable ships may make an appearance.
Download Link (FileFront)
Extract the archive to your base X3:TC directory with folder information enabled. Or copy the files to the matching directories in your X3:TC installation directly.
-Text file 1171
-Text page 7171
-It's also allowed to "hide" ships by docking them to the ship you take in... although for big ship combat this is of limited utility anyway
-If the local police/military/NPCs/etc kill ships, they still count for you. The mission will only choose border sectors to minimize this possibility.
-Fixed the mission appearing too frequently when the player stays in the same sector for a long time
-Slightly increased the difficulty at low fight ranks and slightly reduced the difficulty at high fight ranks when the mission is marked Average, Hard, or Very Hard
-Un-hardcoded a couple of text strings