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[TC] Hints for Hints (Treasure Hunt Riddles) (Spoilers)
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VincentTH





Joined: 06 Nov 2002
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PostPosted: Thu, 11. Jun 09, 15:52    Post subject: Hints for Hints (Treasure Hunt Riddles) (Spoilers) Reply with quote Print

This is for those who just want a little help in solving the riddles, not out right answers:

0. Kingdom End Coordinates: X=0, Y=0

1. Foundation Guild HQ

Spoiler
Look in the galactic map for the sector description of a sector a few jumps from Queen Space
Spoiler


2. Xenon home sector surrounded by profit

Spoiler
As in a Xenon sector sandwiched between 2 Teladi sectors
Spoiler


3. 4-suns

Spoiler
Sector with 400% Sun
Spoiler


4. 3 rocks far away from stony cloud

Spoiler

Look for a sector with 3 asteroids that are far away from a cloud of asteroids.
or if you feel lucky, work out the ANAGRAM hint to find the sector name.
Spoiler



5. Where it all begins

Spoiler
Seizewell, where it all began in XBTF
Spoiler


6. The journey leads you to a sector in the West

Spoiler
Use the series of numbers and "walk" the text. First clue is the 7th word (sector). Walk +7 words, next clue is "two". Back 5 words (jumps), etc...
Spoiler


7. Clouds of the mighty Split

Spoiler
Split sector with Clouds in the name
Spoiler


8. Find the Ship Wreck

Spoiler
Look at the map in the mission briefing.
Spoiler




Last edited by VincentTH on Fri, 12. Jun 09, 02:24; edited 9 times in total
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Jimyd





Joined: 28 Apr 2006
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PostPosted: Thu, 11. Jun 09, 15:59    Post subject: Reply with quote Print

I wish someone would just spoil it COMPLETELY already.

I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine. Paranid Sad

Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because. Boron Rant



Last edited by Jimyd on Thu, 11. Jun 09, 16:03; edited 1 time in total
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VincentTH





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PostPosted: Thu, 11. Jun 09, 16:03    Post subject: Reply with quote Print

Jimyd wrote:
I wish someone would just spoil it COMPLETELY already.

I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine. Paranid Rant

Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because. Boron Sad


The Mission director file has it spoiled completely for you already.

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Jimyd





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PostPosted: Thu, 11. Jun 09, 16:04    Post subject: Reply with quote Print

VincentTH wrote:
Jimyd wrote:
I wish someone would just spoil it COMPLETELY already.

I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine. Paranid Rant

Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because. Boron Sad


The Mission director file has it spoiled completely for you already.


Care to copy paste the text since I have 0 experience with the Mission Director. You can spoiler tag it if you must.

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VincentTH





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PostPosted: Thu, 11. Jun 09, 17:30    Post subject: Reply with quote Print

Jimyd wrote:
VincentTH wrote:
Jimyd wrote:
I wish someone would just spoil it COMPLETELY already.

I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine. Paranid Rant

Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because. Boron Sad


The Mission director file has it spoiled completely for you already.


Care to copy paste the text since I have 0 experience with the Mission Director. You can spoiler tag it if you must.


Sorry, displaying the MD file will cause this thread to be moved to the MOd+Script forum. I believe the hints of hints should be enough to help those who got stuck.

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Carlo the Curious





Joined: 05 Mar 2007
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PostPosted: Thu, 11. Jun 09, 18:33    Post subject: Reply with quote Print

Jimyd wrote:
Care to copy paste the text since I have 0 experience with the Mission Director. You can spoiler tag it if you must.

The code itself might not help that much - it's not particularly easy to read if you're not familiar with the MD (and there's a lot of it).

VincentTH wrote:
Sorry, displaying the MD file will cause this thread to be moved to the MOd+Script forum. I believe the hints of hints should be enough to help those who got stuck.

Putting some code in a post doesn't automatically make it a candidate for Scripts & Modding (although explaining how you get the code might well be Razz).

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rictec





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PostPosted: Thu, 11. Jun 09, 18:47    Post subject: Reply with quote Print

i can even do the first hint let alone the others

so if anywone tell me what i have to do thanks

Rictec

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VincentTH





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PostPosted: Thu, 11. Jun 09, 19:06    Post subject: Reply with quote Print

rictec wrote:
i can even do the first hint let alone the others

so if anywone tell me what i have to do thanks

Rictec


Spoiler

The galactic map is represented in Cartesian coordinates, with origin at Kingdom End. From Kingdom End (X=0,Y=0), walk the galactic map one across to the right (X=1), and 5 down (Y=5) to reach sector Ore Belt. The coordinates of the position is given in the mission briefings.
Spoiler


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rictec





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PostPosted: Fri, 12. Jun 09, 01:33    Post subject: Reply with quote Print

never will i think about that ....thanks i hate indiana jones type of games ...simple hate them

Rictec

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StarDragon99





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PostPosted: Fri, 12. Jun 09, 04:08    Post subject: Reply with quote Print

I would also very much enjoy the FULL spoiler since for some reason the messages in my game just come through as =textnotfoundxxxx= as do all characters and ships related to the treasure hunt. (this is the case even on a 100% vanilla game so i believe its something in the save somehow but i have no desire to start a new game for this)


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GobsmackedIII





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PostPosted: Fri, 12. Jun 09, 10:51    Post subject: Reply with quote Print

4. 3 rocks far away from stony cloud

I am rubbish at anagrams and also the clues for the sector don't work for me either, so if anyone can do the honours with a spoiler I would appreciate it.

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gandalf





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PostPosted: Fri, 12. Jun 09, 12:23    Post subject: Reply with quote Print

GobsmackedIII wrote:

4. 3 rocks far away from stony cloud

I am rubbish at anagrams and also the clues for the sector don't work for me either, so if anyone can do the honours with a spoiler I would appreciate it.


3 rock spoil > http://forum.egosoft.com/viewtopic.php?t=249919

i now looking for help in "hint 7" anybody can help please?

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GobsmackedIII





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PostPosted: Fri, 12. Jun 09, 12:28    Post subject: Reply with quote Print

Thanks, appreciate that.

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tasev1





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PostPosted: Sat, 3. Apr 10, 02:31    Post subject: Reply with quote Print

Here's a question: If I never played any X game before X3TC, and only tried to find the answer to "...where it all began..." in-game, how would I go about that? I read all the race bios, I reviewed information on some systems, etc...I would have thought Earth - where the adventure began using AGI.

I would have never imagined Siezewell. I didn't even see a reference to that with an online search to wiki and other sites. Not even the sector description says anything of the sort.

So, how did you guys figure it out???


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TwilightWalker





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PostPosted: Sat, 3. Apr 10, 04:11    Post subject: Reply with quote Print

Jimyd wrote:
I wish someone would just spoil it COMPLETELY already.

I never really liked the idea of Treasure Hunt type missions. Reminds me of doing the stuff for that Paranid in X3 when you then recieve that Ore Mine. Paranid Sad

Just an arbitrary time waster. Yes I am one of those that looks at the HUB plot as nothing more than an arbitrary grind with the sole reasoning behind it, just because. Boron Rant


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