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[SCRIPT] Advanced Thruster Control V1.10 : Updated 17/04/2011
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Cycrow
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PostPosted: Tue, 2. Jun 09, 16:44    Post subject: [SCRIPT] Advanced Thruster Control V1.10 : Updated 17/04/2011 Reply with quote Print

=============================================
Script: Advanced Thruster Control
Created: 17/04/2011
Version: 1.10
Author: Cycrow
Game: X3: Terran Conflict
=============================================

Arrow Installation:




    Install via the Plugin Manager
    Question Requires Ware Manager
    Question Recommended Hotkey Manager

    Hotkey manager is not needed, but highly recommended. Without it your hotkey wont be removed if you uninstall the script.

    Ware Manager is required and the script wont work without it


Arrow Introduction:

    This script adds a new device into the game, the Advanced Thruster Control system. When activated, allows you to fly in one direction while facing another, allowing you to turn around and shoot behind you while still traveling forward


Arrow Assigning Hotkey:

    Before you can make use of the advanced thruster control, you need to set the hotkey, this is done in the controls menu under the interface tab.
    set the key for "Thruster Override"


Arrow Thruster Control:

    To enable the thruster control, simply press the hotkey, press it again to deactivate it.
    when activated it will cause your ship to carry on traveling in the same direction regardless of what direction your facing in.

    This will allow you to turn the ship around to shoot whats behind you while still traveling away from them.



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Last edited by Cycrow on Tue, 1. Mar 16, 17:45; edited 2 times in total
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Logain Abler





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PostPosted: Tue, 2. Jun 09, 22:34    Post subject: Reply with quote Print

Class, it'll be like flying a BSG Viper, not that I actually know what its like but you get the idea.

Another great addition Smile

LA


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someone else





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PostPosted: Tue, 2. Jun 09, 23:09    Post subject: Reply with quote Print

woho!!!!! that's great! when I activate the thruster I cannot change my course until is deactivated, isn't it?

a preview of a "real phisics" TC! Very Happy


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Cycrow
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PostPosted: Wed, 3. Jun 09, 05:06    Post subject: Reply with quote Print

thats correct yeah, you will continue along the course ur were heading when u activated, its not 100% accurate, so u might go slightly off course once in a while, but u will still travel in rougly the right direction


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Axeface





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PostPosted: Thu, 4. Jun 09, 06:50    Post subject: Reply with quote Print

Sounds great. But one question, does it suffer from the problem back in the x3r version where the debris in space wouldn't change it's course according to yours? Making it look a bit strange when you slid.

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wardancer67





Joined: 16 May 2008



PostPosted: Fri, 19. Jun 09, 14:14    Post subject: Reply with quote Print

dear Mr Cycrow,
...first off kudos 2 your excellent scripts, many of which i am an avid user...after years of slightly pathological X3 playing:-), i´ve turned my sights on making small machinimas...so the Advanced Thruster Control sounded like just the thing for advanced camera movements...i followed your instructions to the letter...unfortunatly when activating the set hotkey nothing happens...no turning round whilst flying in a set direction:-(...

I´m running X3.TC 2.1 on win7 ultimate...i have a bunch of other stuff running like Cheat Collection Package/emp/Hotkey Manager/ware manager/move to coordinates...etc...

my question would be: have i overlooked something? is there a way 2 get it working without resorting 2 a reinstall in order 2 eliminate possible mod/script clashes?

thx in advance 4 any insight on the matter:-)...
greetz & good hunting
wardancer

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Cycrow
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PostPosted: Fri, 19. Jun 09, 14:32    Post subject: Reply with quote Print

maybe a silly question, but did u install the device onto your ship ?


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wardancer67





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PostPosted: Fri, 19. Jun 09, 16:23    Post subject: Reply with quote Print

...duh...good point Laughing
nevertheless, i found it, assuming "Verbesserte Thruster-Kontrolle" is the german equivalant, and installed it 2 my ship (Nova)...i noticed it stayed in the wares section of the cargobay and not in the installed components section (a "installed message is heard though)...on setting the hotkey i also noticed that Thrusteroverride was in there twice!!!...the pluginmanager shows only one Adv.Thrust.Contr. 1.00 installed (seemingly as a subfolder of the waresmanager)...gave them both a different hotkey...still no response ingame...i dont know if i should hear a confirmation message, but i dont...

i´ve considered that i may be using it wrong...i imagine that whilst going straight ahead and then activating ATC i would be able 2 turn 180 degrees (joystick) and be travelling backwards...have i got that right?

i have your cheatpackage running and Thereshallbewings...i´ll try a new game without activating Thereshallbewings...a shot in the dark:-)...if that doesnt help i´ll just have 2 reinstall and limmit mods to the ATC...

thxs 4 your patience & insight:-)...i would really love this mod 2 work:-)
greetz from vienna
wardancer

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Cycrow
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PostPosted: Fri, 19. Jun 09, 19:22    Post subject: Reply with quote Print

once its activated and you turn, u can usually notice its effects


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riky69





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PostPosted: Sat, 20. Jun 09, 13:07    Post subject: Reply with quote Print

Is it also compatible with X3 reunion?

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Cycrow
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PostPosted: Sat, 20. Jun 09, 20:14    Post subject: Reply with quote Print

no its not.

no TC scripts will be compatable with X3R as they are using a higher version of the script editor which wont be supported in X3R.

there is however an X3 version available, in the X3R S&M forum listing


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riky69





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PostPosted: Sat, 20. Jun 09, 20:47    Post subject: Reply with quote Print

i ve tried to download the X3 R version but it s unaviable.. the link is broken

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Cycrow
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PostPosted: Sun, 21. Jun 09, 13:34    Post subject: Reply with quote Print

http://cycrow.thexuniverse.us/scripts/index.html


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riky69





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PostPosted: Sun, 21. Jun 09, 14:08    Post subject: Reply with quote Print

Perfect thnx a lot Smile

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DevilDog_016





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PostPosted: Wed, 16. Sep 09, 03:15    Post subject: Reply with quote Print

Ahhh, just like the S.L.I.D.E maneuver that used to be in Tachyon: The Fringe. I'll give it a try and see what happens.


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