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[MOD] P. X. D. mod Alpha v0.95
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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Sun, 12. Feb 12, 15:51    Post subject: Reply with quote Print

Laughing ehehehe cool khaak funny ships Razz

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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Fri, 17. Feb 12, 17:27    Post subject: Reply with quote Print

:lol YEAH!!! i got my khaak M0 mothership....i installed the gamma kyon emiters and doesnt need to install em again when jumping to sectors Khaak khaaaaaaak will ever hunt Very Happy

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Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
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PostPosted: Sun, 19. Feb 12, 14:22    Post subject: Reply with quote Print

Update: 19.02.2012
==============
Created new ADDON - Extra scripts v1.0 for P. X. D. mod Alpha v0.95.
These scripts will add much more Pirates, Xenons and Khaaks activity in the Universe.
Xenon and Pirate ships will use Jumpdrive technology - Xenon and Pirate ships will jumping in the random sectors across the galaxy.

Information:
=========
- Every 35 minutes creating many Pirate ships in the random sectors across the galaxy.
- Every 40 minutes creating many Xenon ships in the random sectors across the galaxy.
- Every 3 hours creating 4 Xenon M6 ships in the random sectors across the galaxy.
- Every 2 hours creating 4 Khaak clusters in the random sectors across the galaxy.


IMPORTANT read Readme file before install these scripts.

More information you found into the ADDON readme files.

You can download new ADDON from the P. X. D. mod download folder.


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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Mon, 20. Feb 12, 12:31    Post subject: Reply with quote Print

Laughing cool scripts...you awready got 1 subscribe from me and 4shared good work i guess next is maps Smile

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Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
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PostPosted: Mon, 20. Feb 12, 13:56    Post subject: Reply with quote Print

bulgaria wrote:
i guess next is maps Smile

We working on the galaxy map, but it's quite slowly.
About Galaxy map making, we don't have time at the moment for Galaxy map, because, we both working on the other few things.
I want to try to make races patrol scripts:
Partol scripts - each race will send group of ships to patroling they sectors (probably 2 or more M6 class ships + small fighters also).
Solek working on the new stations models for each race, these will be some kind of secret trading stations, maybe or something like that.


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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Mon, 20. Feb 12, 22:53    Post subject: Reply with quote Print

Laughing kk good luck guys Smile

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solek





Joined: 08 Nov 2008

Location: Latvia

PostPosted: Sun, 4. Mar 12, 14:56    Post subject: Reply with quote Print

Mod update: 04.03.2012
Add into the next v1.0 mod version:
Created new station - Argon Secret Military outpost
Screenshot in the website.


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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Mon, 5. Mar 12, 18:35    Post subject: Reply with quote Print

Laughing ty for information on working solek...im really insane of waiting the mod too Razz

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Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
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PostPosted: Sun, 18. Mar 12, 11:57    Post subject: Reply with quote Print

Update: 18.03.2012
==============
Add into the next v1.0 mod version:
Changed Teladi ships engine trail effect
Solek created new station - Royal Boron Military outpost
Screenshot and new station trailer are in the website.

News about Galaxy map:
We decide to stop working on the current Galaxy map (where are add 100 new sectors) and start to working on the fully new Galaxy map.


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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Sun, 18. Mar 12, 13:14    Post subject: Reply with quote Print

Evil or Very Mad better start work cuz i think it will take 1 year to make it Razz

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bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Mon, 19. Mar 12, 00:20    Post subject: Reply with quote Print

Laughing ahh zeron..i saw at forum about firelance 4 project..just saw the khaak transport ships RazzP

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Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
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PostPosted: Tue, 20. Mar 12, 08:25    Post subject: Reply with quote Print

bulgaria wrote:
i think it will take 1 year to make it Razz

I don't know, how long time we will need to finish fully new Galaxy map.
bulgaria wrote:
i saw at forum about firelance 4 project..just saw the khaak transport ships

Khaak don't need transport class ship (TS), because they don't have trading economy.


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VenomR00





Joined: 01 Jun 2012



PostPosted: Sat, 2. Jun 12, 06:34    Post subject: Reply with quote Print

Just Curious if this is up for DL or not, and if, where to get it mate.

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ricsi





Joined: 16 Jun 2012



PostPosted: Tue, 26. Jun 12, 19:00    Post subject: Reply with quote Print

Sorry for my poor English.
There are a few extra weapons factories that can not be purchased.
For example:
LaserWeapon
Energia Laser
Later Innovate?

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Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
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PostPosted: Tue, 26. Jun 12, 21:31    Post subject: Reply with quote Print

ricsi wrote:
There are a few extra weapons factories that can not be purchased.
For example:
LaserWeapon
Energia Laser
Later Innovate?

Player can't buy new weapons and missiles factories, because from the modding side, that are very hard to make it.


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