EnglishGermanFrenchRussianItalianSpanish
Log inRegister
 
[MOD] P. X. D. mod Alpha v0.95
Post new topic Reply to topic Goto page Previous  1, 2, 3 ... 29, 30, 31, 32  Next
View previous topic :: View next topic
Author Message
Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
Thank you for registering your game
PostPosted: Tue, 31. Jan 12, 14:07    Post subject: Reply with quote Print

bulgaria wrote:
and pls zeron check the kha'ak M0 guns cuz when i enter in a sector witch jumpdrive the weapons are not installed and i have to install em again Evil or Very Mad try check out it woud ya? Very Happy

This is because game not add Khaak weapons to the new ships (NPC and Player), by default to they add only standart weapons (GPPC weapons) - not Khaak lasers (only to the standart Khaak ships have Khaak lasers by default).
For player owned Khaak M0 ship, you will need to manually add Khaak lasers.
About Khaak M0 NPC ship, I will create new fix, who will add to the NPC Khaak M0 ship - Khaak lasers.


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
megapowa





Joined: 26 Dec 2011
Posts: 12 on topic

Thank you for registering your game
PostPosted: Tue, 31. Jan 12, 15:16    Post subject: Reply with quote Print

I think you put a LOT OF TIME to create the current galaxy map.

I think the best would be to finish the current map.
Then if you still think the new idea is good. Then you can consider a p.x.d mod 2.0 with the new map.

Back to top
View user's profile Send private message
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Tue, 31. Jan 12, 15:31    Post subject: Reply with quote Print

Laughing let zeron work...he makes good sectors like x3 tc + new stuffs too Very Happy

Back to top
View user's profile Send private message Send e-mail
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Tue, 31. Jan 12, 19:52    Post subject: Reply with quote Print

just let me know when its done Smile

Back to top
View user's profile Send private message Send e-mail
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Wed, 1. Feb 12, 13:08    Post subject: Reply with quote Print

zeron....heres a link of the star wars ships http://forum.egosoft.com/viewtopic.php?t=74603 i wonder if you can just add them in the P.X.D mod or give tutorial how woud ya? Very Happy

Back to top
View user's profile Send private message Send e-mail
Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
Thank you for registering your game
PostPosted: Fri, 3. Feb 12, 08:46    Post subject: Reply with quote Print

bulgaria wrote:
zeron....heres a link of the star wars ships http://forum.egosoft.com/viewtopic.php?t=74603 i wonder if you can just add them in the P.X.D mod or give tutorial how woud ya? Very Happy

I don't want to add into the P. X. D. mod other authors ships from they mods.

I can write tutorial - how to add ships from one mod to the other mod, but this will be too long and difficult to do for anyone, who have no modding experience.
In the P. X. D. mod we used about 500, or more new bod files numbers (not remember correctly numbers count), therefore you will need probably also to rename into the each ship scene file - ship 3D parts bod files numbers (doing this for each new ship), because other mod ships will use the same ship 3D parts bod files numbers as already use in the P. X. D. mod.


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
Thank you for registering your game
PostPosted: Fri, 3. Feb 12, 13:04    Post subject: Reply with quote Print

Changed first post - forgot to mention about ships capturing conditions:
Code:
If you are on the M5 class ship - you can capturing only M5 class ships
If you are on the M4, TS, TP class ship - you can capturing M5 and M4 class ships
If you are on the M3, M6, TL, M1, M2, M0 class ship - you can capturing M5, M4, M3, TS, TP class ships




_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Fri, 3. Feb 12, 13:53    Post subject: Reply with quote Print

i awready know that from the PXD mod lol Very Happy

Back to top
View user's profile Send private message Send e-mail
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Fri, 3. Feb 12, 13:53    Post subject: Reply with quote Print

i just dont have patience for the new maps Laughing

Back to top
View user's profile Send private message Send e-mail
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Wed, 8. Feb 12, 19:55    Post subject: Reply with quote Print

this is getin tired of waiting Crying or Very sad

Back to top
View user's profile Send private message Send e-mail
solek





Joined: 08 Nov 2008

Location: Latvia

PostPosted: Sun, 12. Feb 12, 13:51    Post subject: Reply with quote Print

Update: 12.02.2012
==============
Add into the next v1.0 mod version:
Created 3 new Khaak ships - M3, M4, M5:
Screenshots in the website.


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
Thank you for registering your game
PostPosted: Sun, 12. Feb 12, 14:11    Post subject: Reply with quote Print

Some information:
I working on the new scripts for the mod (I planning to release they in this month).
New scripts will add much more Pirates, Xenons and Khaaks activity in the Universe.
Xenon and Pirate ships will use Jumpdrive technology - Xenon and Pirate ships will jumping randomly in the sectors across the galaxy.
I have almost finished Xenon and Pirate invasions scripts (need only test they into the game).


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Sun, 12. Feb 12, 14:33    Post subject: Reply with quote Print

Laughing good ideas and ty for reply il be waiting

Back to top
View user's profile Send private message Send e-mail
bulgaria





Joined: 05 Jul 2011

Location: Bulgaria - Pleven

PostPosted: Sun, 12. Feb 12, 15:07    Post subject: Reply with quote Print

excuse me solek but i checked at X galaxy for the pxd mod screenshot but didnt saw the m3 m4 and m5 kha'ak ships...if you please give me a link of them...cuz im to lost to find em Razz

Back to top
View user's profile Send private message Send e-mail
Zeron-mk7





Joined: 23 Feb 2008
Posts: 516 on topic
Location: Latvia
Thank you for registering your game
PostPosted: Sun, 12. Feb 12, 15:38    Post subject: Reply with quote Print

About new current universe map:
New current universe map will be finished not so soon, because I have quite limited free time for modding, therefore it takes time.
bulgaria wrote:
excuse me solek but i checked at X galaxy for the pxd mod screenshot but didnt saw the m3 m4 and m5 kha'ak ships...if you please give me a link of them...cuz im to lost to find em

New Khaak ships screenshots are into the website news page.


_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Display posts from previous:   
Post new topic Reply to topic Goto page Previous  1, 2, 3 ... 29, 30, 31, 32  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
Control Panel
Login Data
The time now is Tue, 18. Sep 18, 22:53

All times are GMT + 2 Hours

[ Disclaimer / Impressum ] | [ Privacy Policy / Datenschutz ]

Board Security

Copyright © EGOSOFT 1989-2018
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.10134 seconds, sql queries = 29