EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
[Script] Property Baron v1.0 23/12/08 by Nividium
Post new topic Reply to topic Goto page 1, 2, 3  Next
View previous topic :: View next topic
Author Message
Nividium





Joined: 21 Aug 2007



modified
PostPosted: Wed, 24. Dec 08, 09:27    Post subject: [Script] Property Baron v1.0 23/12/08 by Nividium Reply with quote Print

Name of Script Package: Property Baron
Version Number: 1.00
Date Released: 12/23/2008
Last Updated: n/a
Script Created For: X3 Terran Conflict v 1.4+
File Package Available: X3 Plugin Manager "SPK"

Download Property Baron

Description:

This script adds a ship general command called [Property Baron]. Property Baron allows a Player to buy any NPC station or factory (except shipyards) located in space. Within the X3 Universe there is always an NPC station or factory ready to be sold to you. This script has numerous indications. It is great if you are playing a pirate and shipyards will not sell you stations. Or, maybe you have your eye on a certain factory that is perfectly placed and you want it. Then again, maybe you want to become a property baron and own all stations within a certain sector. Well, now you can.

Features:

- Easy to use, just click the [Property Baron] button, select a known sector and then a station and bingo you just bought yourself a station.
- Station/factory prices all sell for a set rate of "average" price, same as the shipyards.
- Notoriety does not play a role in the selling price.
- Command can be issued by any of your ships and they will acknowledge command by saying, "command accepted".
- If command is issued by [Playership], acknowledgement will say "autopilot activated".
- If you do not have enough credits to buy the station, you will hear a beep sound.
- If you cancel the purchase before completion, you will hear a beep sound.
- Don't buy stations that are Corporate Headquarters or you will be unable to take their Mission offerings.
- Don't buy stations that sell Jumpdrives or Transporter Devices or you will be out of luck keeping them full of stock.
- Don't buy known "PLOT" stations or factories. But how do I know if it is a plot related station? Good question, wish I could help you. Pays your money, takes your chances. How about, use this script when you have finished playing the desired number of plots.

Installation: Use the X3 Plugin Manager.

Uninstall: Use the X3 Plugin Manager.

Version History: Version 1.00 Initial Release.

Command Slots Used: <t id="858">COMMAND_TYPE_GENERAL_58</t>

Text File Used: 7240-L044.xml



Last edited by Nividium on Thu, 25. Dec 08, 07:07; edited 3 times in total
Back to top
View user's profile Send private message
Dgn Master





Joined: 27 Feb 2004
Posts: 1228 on topic
Location: Kelowna, B.C. Canada
Thank you for registering your game
PostPosted: Wed, 24. Dec 08, 10:22    Post subject: Reply with quote Print

Great idea, however, if you buy a station will it have all the supplies in it that were there before or will it be empty?

If the former i believe it should be sold for average price plus supply cost + or - a given amount based upon various conditions like the owner being broke and/or greed (Teladi).

If the latter i believe it should still sell for a random amount + or - a given amount based upon various conditions like the owner being broke and/or greed (Teladi).

Although you say notoriety doesn't play a role , i can't logically see a boron owner selling a station to a paranid for example without selling at a huge profit.

Although i couldn't script myself out of a wet paper bag this to me would feel to much like a cheat in it's current form with only the need to find the most profitable stations without having to use a TL to build one.

Just a few suggestions don't take them to heart if your happy with it though.


_________________
Could the parents of the little Argon girl, Suzie, please claim her sealed jar of remains?
She didn't mind the gap and ended up vapourized!
Back to top
View user's profile Send private message
Seathal



MEDALMEDALMEDAL

Joined: 05 Jun 2008
Posts: 843 on topic

Thank you for registering your game
PostPosted: Wed, 24. Dec 08, 14:15    Post subject: Reply with quote Print

Souns interesting... Gotta try with the Earth Torus just for the fun of it. I think that can be great for sandbox purposes.

Back to top
View user's profile Send private message
amurph0



MEDALMEDALMEDAL

Joined: 16 Jun 2008
Posts: 715 on topic
Location: Ireland
Thank you for registering your game
PostPosted: Sat, 27. Dec 08, 17:55    Post subject: Reply with quote Print

How about the option to sell your station to the race that owns the sector?? and in the case of unknown/kha'ak/xenon sectors it would go to the owner of the closest friendly sector.

I also agree with Dgn Master, i think notoriety should have a roll in it.

Also the stations should be bought (and sold) at above average price, how much a station is worth should be dictated by the amount of money it makes.

With the ability to sell your stations along with prices based on it's profit, you could make a business out of buying/selling stations.

Also if it's possible to build stations OOS you could have a bunch of TL's actually doing something.

A mercenary/pirate script could make NPC stations compete and try to destroy each other, keeping numbers down.

What do ye people think???


_________________
AeroCool Xpredator Black // AMD Phenom II 1090T 4.0GHz // H100 // ASUS ChIV Formula // 2x XFX Radeon 6870 Dual Fan // 4x2GB Patriot G-Series DDR3 1600MHz // Crucial M4 64Gb // 1TB Samsung F3 // Corsair HX1000W PSU
Back to top
View user's profile Send private message
-Villain-





Joined: 14 Jan 2005
Posts: 390 on topic

Thank you for registering your game
PostPosted: Sun, 11. Jan 09, 11:59    Post subject: Reply with quote Print

i think the idea of hiring someone to kill a competitions station is great! We've seen the 'defend station' mission, this would just be the flip side. As long as the stations stay dead and not have GoD respawn them.
I would love to kill off a few SPP's and such so i could corner the market on vital resourses. And of course, i would also love to see this used against me as well. That's why we buy shiny capital ships. Captains love to blow stuff up.

Back to top
View user's profile Send private message
Fragile Ego





Joined: 18 Sep 2008



PostPosted: Wed, 4. Feb 09, 02:01    Post subject: Reply with quote Print

Holy cow, did I just buy a SPP that requires NO resources? (crystals are still listed as 'secondary').

Back to top
View user's profile Send private message
Nividium





Joined: 21 Aug 2007



PostPosted: Wed, 4. Feb 09, 02:13    Post subject: Reply with quote Print

Fragile Ego wrote:
Holy cow, did I just buy a SPP that requires NO resources? (crystals are still listed as 'secondary').


Yes, the station you buy will remain the same as when the NPC owned it. So, any station that uses Secondary resources will remain that way after you buy the station. Nice side benefit don't you think. Very Happy

Back to top
View user's profile Send private message
Fragile Ego





Joined: 18 Sep 2008



PostPosted: Wed, 4. Feb 09, 02:28    Post subject: Reply with quote Print

Maybe you should rename the script 'Unintended Consequences' Very Happy

One question... will GOD rebuild the factories you buy just like if they had been destroyed? I don't necessarily want to go around breaking the games economy by taking all the NPC SPPs.

Back to top
View user's profile Send private message
Nividium





Joined: 21 Aug 2007



PostPosted: Wed, 4. Feb 09, 03:34    Post subject: Reply with quote Print

Fragile Ego wrote:
Maybe you should rename the script 'Unintended Consequences' Very Happy

One question... will GOD rebuild the factories you buy just like if they had been destroyed? I don't necessarily want to go around breaking the games economy by taking all the NPC SPPs.


The script hasn't been used long enough to determine the long term impacts of it's useage. I know the game has a "planned" expansion of future stations to be built over time. Once they have been generated, well, who knows if GOD would create more. Whether you own the SPP or NPC own them, wouldn't the economy still get Ecells from either source, unless of course you set up a closed loop complex out of all of the SPP you bought. Guess the NPC ships will have to buy from your SPP vs NPC ones. Corner the market on Ecells. That together with no crystal SPP makes for an exciting project.

Back to top
View user's profile Send private message
russbo





Joined: 12 Nov 2005
Posts: 847 on topic
Location: Las Vegas
Thank you for registering your game
PostPosted: Wed, 4. Feb 09, 07:09    Post subject: Reply with quote Print

Anybody have any experience buying up tons of stations and seeing what happens long term?

I'm thinking of doing just that....


_________________
www.russbo.com
Back to top
View user's profile Send private message Send e-mail Visit poster's website
-Villain-





Joined: 14 Jan 2005
Posts: 390 on topic

Thank you for registering your game
PostPosted: Wed, 4. Feb 09, 09:33    Post subject: Reply with quote Print

snapping up every SPP you come across could lead to some serious cash.

Back to top
View user's profile Send private message
-Villain-





Joined: 14 Jan 2005
Posts: 390 on topic

Thank you for registering your game
PostPosted: Fri, 13. Feb 09, 00:50    Post subject: Reply with quote Print

And i have done this...every single spp in the x-verse is mine. I had to do many build missions to paid for it all but now i own all the power. I'm raking in...on average...about 100,000 every 5 min's. This might pick up after a while. I'm gonna try a big SETA run, just to see what while happen. Will GoD make more, will the money increase, etc. I'll let ya know.

Back to top
View user's profile Send private message
russbo





Joined: 12 Nov 2005
Posts: 847 on topic
Location: Las Vegas
Thank you for registering your game
PostPosted: Fri, 13. Feb 09, 03:15    Post subject: Reply with quote Print

LOL, keep us posted. This truly is comical.

what effect would it have if you stopped selling to other races.... A, the thought of supreme power.


_________________
www.russbo.com
Back to top
View user's profile Send private message Send e-mail Visit poster's website
adecoy





Joined: 24 Jan 2007
Posts: 203 on topic

Thank you for registering your game
PostPosted: Fri, 13. Feb 09, 10:16    Post subject: Reply with quote Print

russbo wrote:
LOL, keep us posted. This truly is comical.

what effect would it have if you stopped selling to other races.... A, the thought of supreme power.


i would imagine that you as a player would run out of places to buy weapons and shields, while all the npc ships come magically equipped with i suppose weapons and parts from planetside sources?


_________________
Back to top
View user's profile Send private message
-Villain-





Joined: 14 Jan 2005
Posts: 390 on topic

Thank you for registering your game
PostPosted: Fri, 13. Feb 09, 15:59    Post subject: Reply with quote Print

well the x-verse has settled own...i ran on SETA for an hour then looked around. No other spp's were made, but i did find some i missed. Terran space and Aldrin have a couple stashed away.
And a slight update on the money....looks like i am making between 100,000-300,000 credits a min. Yes, i checked and rechecked too. I would hate to think of the 100's of millions it cost me to buy every spp but i'm sure with a bit more game time i can make that back and start running in profit.
I do have other stations around but they are primarily weapon complex for my fairly defunct fleet and support complexs for the HUB mission, which is still not done yet.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page 1, 2, 3  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Mon, 23. Oct 17, 13:38

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2017
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.67417 seconds, sql queries = 29