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[SCRIPT] [TC/AP] Periodically reset relations (The Friendly Fire problem)
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OwnlyMe





Joined: 09 Feb 2016



PostPosted: Wed, 5. Jul 17, 23:45    Post subject: [SCRIPT] [TC/AP] Periodically reset relations (The Friendly Fire problem) Reply with quote Print

Hi,
I had troubles with ships turning hostile because of accidental friendly fire so i wrote a script for periodically resetting the relations.

This script checks for enemy ships and stations of allied races in the player's sector every 5 seconds and sets them to friendly.
It only checks for ships with race logic enabled, so it probably won't affect missions.
The script runs as a station command.

https://www.dropbox.com/s/4146jdawf5a7nr8/Relations%20Monitor%201.1.zip?raw=1

V1.1: added station support

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