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[MOD] Deactivate Mission Guidance
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Graxster





Joined: 14 Oct 2006
Posts: 814 on topic

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PostPosted: Wed, 19. Nov 08, 21:47    Post subject: [MOD] Deactivate Mission Guidance Reply with quote Print

Here's something I whipped up this morning in response to a request over in the X-Universe forum. I made several versions. Hopefully this will be enough to suit most people. Very Happy

Arrow No Guidance Arrows. This mod eliminates the triple orange arrows that point you in the direction of the Mission that is active.

Arrow Minimal Guidance. This mod eliminates the arrows, but also eliminates the orange corner brackets from gates and ships. The orange brackets will appear when you target an active gate or ship. I could remove them completely, but it would make doing missions a pain. Station brackets are untouched.

Arrow Minimal Guidance, No Floating Icons. This is for those who are using my No Floating Icons mod. Does the same as Minimal Guidance, but also removes the huge floating icons over stations (except for plot mission book icon).

Enjoy!

-Grax

Note that your active Mission will still say "Guidance Active", because that's hard-coded.

No Guidance Arrows



Minimal Guidance



Minimal Guidance & No Floating Icons



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fud





Joined: 25 Jan 2006
Posts: 6990 on topic
Location: IN, USA
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PostPosted: Wed, 19. Nov 08, 22:04    Post subject: Reply with quote Print

Nice. It's pretty eFFing annoying that it turns itself on automatically after you do a mission.


Smile

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Graxster





Joined: 14 Oct 2006
Posts: 814 on topic

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PostPosted: Wed, 19. Nov 08, 22:22    Post subject: Reply with quote Print

I agree. I was getting along with it (barely), until I got to the Hub mission and started having one of my freighters deliver loads of wares. Every time he made a delivery my guidance would turn back on. Very annoying.

-G

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Thrandisher





Joined: 01 Jul 2007
Posts: 357 on topic

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PostPosted: Wed, 19. Nov 08, 22:50    Post subject: Reply with quote Print

I love you.

Thanks for this, it was really anoying to have it keep turning on.

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Seathal



MEDALMEDALMEDAL

Joined: 05 Jun 2008
Posts: 843 on topic

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PostPosted: Wed, 19. Nov 08, 23:17    Post subject: Reply with quote Print

Amazing script. Completelly missed by Egosoft. Thank you very much!

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slothicus





Joined: 25 Oct 2005
Posts: 34 on topic
Location: Oregon, USA
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PostPosted: Tue, 2. Dec 08, 01:04    Post subject: Reply with quote Print

Uber thank you!!

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TSM
Not a Moderator




Joined: 01 Jul 2004
Posts: 1765 on topic
Location: Lancashire,UK
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PostPosted: Sat, 6. Dec 08, 23:36    Post subject: Reply with quote Print

is this still required being as Egosoft now added one Wink


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Rodion Karimov



MEDAL

Joined: 06 Mar 2009
Posts: 55 on topic
Location: Russia, Yekaterinburg
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PostPosted: Tue, 29. Dec 09, 19:56    Post subject: Reply with quote Print

Hello.
How you've done this?
Can you explain the structure of icons file?

And is it working fine with X3 TC 2.5?

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Boogiepop_02





Joined: 24 Jan 2009
Posts: 710 on topic

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PostPosted: Mon, 15. Feb 10, 03:56    Post subject: Reply with quote Print

Thank you very much, Graxster! You are great! Wink

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