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[SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
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coreador





Joined: 03 Apr 2009
Posts: 16 on topic

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PostPosted: Wed, 21. Mar 18, 00:11    Post subject: Reply with quote Print

I've been using SCS v4.11 for a while now, and I really like it, but I'm running into a strange issue. I don't see any way to donate ships, even though this is covered in the manual. There is no command on my menu that says "Donate" or "Return". Is there some special condition that must be satisfied for this to show up?

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coreador





Joined: 03 Apr 2009
Posts: 16 on topic

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PostPosted: Wed, 21. Mar 18, 20:56    Post subject: Reply with quote Print

Ok, after playing for a while I tried again and the donate option started showing up. I was able to donate successfully. But I still have no idea why the option didn't exist before. Do you have to be OOS? Because I think the only time it showed up for me was when donating an OOS ship.

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zwierzu





Joined: 18 Jul 2007
Posts: 129 on topic

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PostPosted: Sat, 7. Apr 18, 17:46    Post subject: Reply with quote Print

Excuse me but how do I activate Universal Salvager option?
Been searching through this topic but I think I'm blind - can't find any information.

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AG139230





Joined: 07 Apr 2018



PostPosted: Sat, 7. Apr 18, 21:32    Post subject: Reply with quote Print

Hi,

This is a great mod, but I'm having trouble finding the MPW. I read the readme, and seached the areas it patrols, read somewhere that it looks like a Xenon J, and finally used the cheat menu. It says -MPW is in sector: Null.

So I uninstalled, reinstalled (didn't finish uninstalling just went back to game as per instructions and have tried rebooting SCS and MPW Script. Still nothing.

Hoping for some help, as just started the X3 universe and the game and this mod tick's all the boxes.

:)
Edit: Should mention I'm running the Star Wars Mod, and can't for the life of me find the South gate in Loomanckstrat's Legacy.

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TECSG





Joined: 17 Feb 2004
Posts: 1558 on topic
Location: Aberdeen
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PostPosted: Mon, 21. May 18, 18:50    Post subject: Reply with quote Print

Hi,

Apologies for the delay, stopped gettign messages from the forum again...

@AG139230,

Try the "Reboot MPW script" in the Cheat/Troubleshooting menu, that should respawn the MPW.

Once it's rebooted the script, check the MPW information command in the same menu to see what sector it's in.

If it's still sector: Null, the MPW isn't jumping in to the X-Universe for some reason, possibly a mod has moved some sectors.

Let me know how you get on and I'll see if I can help if you still have issues.

@zwierzu,

Not sure if the Universal Salvager option is in your version, you should be able to request salvagers from the MPW, including the Area Salvage if that's in the last version I released.

@coreador,

You should be able to select 'Return this ship to...' and then specify a race from the command menu of the ship you wish to return. It might be reliant on you having the SCS software installed on the ship you are in (can't remember off the top of my head).

@everyone else...

Will have a bit of time on my hands for the next few weeks, will try to work on LU compatability...

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michtoen





Joined: 22 May 2006
Posts: 36 on topic

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PostPosted: Sun, 8. Jul 18, 16:32    Post subject: Reply with quote Print

I have here 2 fixes:

Firt one will make SCS compatible with the Missile Safety (v1.12) from Gazz.
https://forum.egosoft.com/viewtopic.php?t=238860

Its an easy fix. you can now install both scripts in any order, as long you install my fix at last. Its an easy 3 liner including the stealth saltellites to gazz script.
Note, that when you installed in the past SCS over gazz script, you had overwritten an important part of it.

Here is the download.
http://ks4003297.ip-142-4-209.net/unrest/MissileDefense_SCS_patch.zip

Second, i changed some key parts of SCS to make it less cheaty (in my opinion and ensure it fits better with other scripts).

- i removed the free floating Salvage Command Software from start
- i removed the free bonus ships (the script overs in the settings some similiar anyway)
- i removed the repair ship calls from the hotkeys, that was a source of misclicks (ship can be called normal in the commands)

- i included a fix for the spacefly problem (i think it should work).
Read about it here: https://forum.egosoft.com/viewtopic.php?t=398200
Anyway, a more experienced scripter should give it a look.

- finally, i included the System Override Software as required when using "claim ship..." or "claim all".

The last change will make the software in line with the salavage commands script again and reverts the fact that this script make the System Override Sofrware and the Signature Scrambler complete useless.

So, all will work as usual now, but for claiming big ships and use the claim parts you have to buy the system override software again and the scrambler, if you want be on the safe side again.

Here is the download:
http://ks4003297.ip-142-4-209.net/unrest/SCS_411_uncheat_patch.zip

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TechSY730





Joined: 26 Jul 2016
Posts: 99 on topic

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PostPosted: Wed, 1. Aug 18, 19:24    Post subject: Reply with quote Print

michtoen wrote:

- i removed the free bonus ships (the script overs in the settings some similiar anyway)


Does this mean that the script no longer spawns claimable ships periodically? If so, what does the "Spawn attempt timer" option do in the settings now (or perhaps, what did it ever do)?

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user1679





Joined: 20 Jul 2018



PostPosted: Tue, 21. Aug 18, 06:04    Post subject: Reply with quote Print

Is it possible to add an option: "Collect all LEGAL wares in sector"

so the computer can avoid illegal things like space flies, space fuel, etc?

I have to eject them and shoot them or the script will just pick them up
again. When salvaging in certain Argon sectors, I get scanned by the
police a lot.

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