|
|
 |
View previous topic :: View next topic |
 |
|
|
|
|
Author |
Message |
|
|
|
|
|
-[e1337e.weazel]-

Joined: 31 Jan 2004 Posts: 446 on topic Location: Berlin - Spandau

|
Posted: Wed, 5. Nov 08, 05:32 Post subject: |
|
|
omg, erst hab ich mich gefragt was die ollen spoilertags sollen, aber jetzt wo ich mein )&)/)&E§=?§)( Ergebnis sehe pack ich das lieber auch in Spoilertags
 |
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS 512 [512 MB] Driver: 6.14.0011.7813
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+, MMX, 3DNow (2 CPUs), ~2.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 960 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 64 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 17.9 average fps 4.0 minimum fps 36.0 maximum fps
Scene "Fight" 35.5 average fps 13.0 minimum fps 84.0 maximum fps
Scene "Build" 40.9 average fps 23.0 minimum fps 57.0 maximum fps
Scene "Think" 16.3 average fps 5.0 minimum fps 28.0 maximum fps
Overall average framerate: 27.6 fps |
|
Ich brauch nen neuen Rechner 
_________________ ***modified*** und stolz drauf
"Je dunkler der Keks, desto bunter die Seite!" der Chief
Shawn´s Cockpit Mod v1.4 für X3TC feat. Weazel |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Mr_Tea
Joined: 14 Mar 2006 Posts: 281 on topic

|
Posted: Wed, 5. Nov 08, 07:49 Post subject: |
|
|
Endlich ist sie da.
Bin gespannt ob meine alte Single-Core Kiste da überhaupt noch mithalten kann.
Für XTM langt es noch locker, aber bei TC habe ich meine Zweifel.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
The_Warrior [XIG]

Joined: 05 Apr 2004 Posts: 868 on topic Location: Xenon Sektor 534

 |
Posted: Wed, 5. Nov 08, 08:19 Post subject: |
|
|
| Code: |
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.080813-1204)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: Radeon X1900 Series [512 MB] Driver: 6.14.0010.6869
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~3.3GHz
Usable System Memory: 4096 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 6x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 34.7 average fps 12.0 minimum fps 81.0 maximum fps
Scene "Fight" 57.1 average fps 27.0 minimum fps 99.0 maximum fps
Scene "Build" 45.9 average fps 30.0 minimum fps 73.0 maximum fps
Scene "Think" 19.4 average fps 10.0 minimum fps 40.0 maximum fps
Overall average framerate: 39.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com |
Natürlich mit Ingame-Auflösung und Qualität gebencht. Bis auf VSync=Off und ohne Triplebuffering.
Hmm ... und schon wieder keine Boronen/Teladi/Xenon/Khaak-Schiffe. Und verdammt Kampflastig.
Aber trotzdem nett anzuschauen.
GraKa = X1900XT @ 675/864
Last edited by The_Warrior [XIG] on Wed, 5. Nov 08, 18:28; edited 2 times in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
firefox1611
Joined: 03 Feb 2006 Posts: 697 on topic Location: DUISBURG

 |
Posted: Wed, 5. Nov 08, 09:31 Post subject: |
|
|
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTS [640 MB] Driver: 6.14.0011.8042
CPU Info: AMD Athlon(tm) 64 X2 Dual Core Processor 6000+, MMX, 3DNow (2 CPUs), ~3.0GHz
Usable System Memory: 2048 MB
Video Settings During Benchmark:
Screen Resolution: 1920 x 1200 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 25.2 average fps 8.0 minimum fps 56.0 maximum fps
Scene "Fight" 48.5 average fps 20.0 minimum fps 97.0 maximum fps
Scene "Build" 44.5 average fps 27.0 minimum fps 59.0 maximum fps
Scene "Think" 19.7 average fps 11.0 minimum fps 33.0 maximum fps
Overall average framerate: 34.5 fps
Wieder mal eine sehr schicke Rolling Demo. Aber wie Warrior schon sagt, sehr kampflastig. Aber die Größe der Stationen kommen wirklich sehr gut rüber. Respekt. 
_________________ Last Jump of the Galactica: http://www.youtube.com/watch?v=XgaWmIdxU_4
So much Life:
http://www.youtube.com/watch?v=A6tfljPS8kU
Last edited by firefox1611 on Thu, 6. Nov 08, 09:02; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
wasser

Joined: 18 Oct 2005 Posts: 257 on topic

 |
Posted: Wed, 5. Nov 08, 11:03 Post subject: |
|
|
Hmm, der Erdsektor sieht a interessant aus. Aber der Verlauf der "Station" wird geschickt versteckt. Naja, war da noch nicht drin. Bin gespannt wie das wirklich aussieht.
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.7798
CPU Info: Intel(R) Core(TM)2 Duo CPU E8600 @ 3.33GHz (2 CPUs) - OC @ 4.20 GHz
Usable System Memory: 2046 MB
Video Settings During Benchmark:
Screen Resolution: 1680 x 1050 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 8x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 51.1 average fps 20.0 minimum fps 118.0 maximum fps
Scene "Fight" 82.7 average fps 40.0 minimum fps 137.0 maximum fps
Scene "Build" 69.6 average fps 46.0 minimum fps 97.0 maximum fps
Scene "Think" 28.3 average fps 18.0 minimum fps 56.0 maximum fps
Overall average framerate: 57.9 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
Edit:
Spoiler entfernt
_________________ P965-DS4 | C2D E8600 @ 4200MHz | 2GB DDR800 | 8800GTX | Audigy 2 ZS | WinXP SP2
Last edited by wasser on Wed, 5. Nov 08, 13:55; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
EarthZone
Joined: 23 Aug 2007 Posts: 450 on topic Location: Good Old Germany

|
Posted: Wed, 5. Nov 08, 11:35 Post subject: |
|
|
Warum setzt ihr die Ergebnisse in SPOILER?
Wird dies hier der offizielle Benchmark Thread? Dann sollte der Ersteller oder ein Mod evtl die Überschrift ändern ala "X3TC Rolling Demo Ergebnisse".
Ich werd heute Nachmittag dann auch mal posten.^^
Bin schon auf die frames gespannt.
_________________ Is it a PC or a Mac? - Yes. |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Neophyte25
Joined: 11 Feb 2006 Posts: 12 on topic

|
Posted: Wed, 5. Nov 08, 11:43 Post subject: |
|
|
ja wäre nett wenn das mal ein mod für mich machen könnte
_________________ C2D E6850 3,00 GHz
Asus Blitz Formula
ATI HD4870
4GB RAM OCZ 4-4-4-15
Windows 7 64bit |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Chaber
Joined: 06 Nov 2002 Posts: 5781 on topic

|
Posted: Wed, 5. Nov 08, 11:45 Post subject: |
|
|
Rolling Demo ist wohl offiziell noch net raus 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Neophyte25
Joined: 11 Feb 2006 Posts: 12 on topic

|
Posted: Wed, 5. Nov 08, 11:57 Post subject: |
|
|
ne ist sie wohl immernoch nicht.
kann aber nicht mehr solange dauern da die hälfte sie ja schon hat
_________________ C2D E6850 3,00 GHz
Asus Blitz Formula
ATI HD4870
4GB RAM OCZ 4-4-4-15
Windows 7 64bit |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
EarthZone
Joined: 23 Aug 2007 Posts: 450 on topic Location: Good Old Germany

 |
Posted: Wed, 5. Nov 08, 12:02 Post subject: |
|
|
@ Neophyte25
Kannst du selber ändern, indem du auf deinen Startpost mit der Überschrift gehst und rechts oben in der Ecke des Beitrags auf "Edit" klickst.
Benenn ihn am besten in "X3TC Rolling Demo Ergebnisse"
_________________ Is it a PC or a Mac? - Yes.
Last edited by EarthZone on Wed, 5. Nov 08, 12:11; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Chaber
Joined: 06 Nov 2002 Posts: 5781 on topic

 |
Posted: Wed, 5. Nov 08, 12:05 Post subject: |
|
|
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Graphics Card Info: NVIDIA GeForce 8800 GTX [768 MB] Driver: 6.14.0011.5827
CPU Info: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs) 2,88Ghz getaktet
Usable System Memory: 3328 MB
Video Settings During Benchmark:
Screen Resolution: 1152 x 864 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 40 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 36.9 average fps 12.0 minimum fps 75.0 maximum fps
Scene "Fight" 77.0 average fps 26.0 minimum fps 208.0 maximum fps
Scene "Build" 89.1 average fps 58.0 minimum fps 126.0 maximum fps
Scene "Think" 39.6 average fps 24.0 minimum fps 67.0 maximum fps
Overall average framerate: 60.6 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
60,6 fps bei 1152*864, alles an und max *pascht* 
Last edited by Chaber on Thu, 6. Nov 08, 23:22; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
wasser

Joined: 18 Oct 2005 Posts: 257 on topic

|
Posted: Wed, 5. Nov 08, 12:32 Post subject: |
|
|
Dann können wir doch auch die Spoiler noch rausnehmen, oder?
Weiß eh nicht, weshalb die Benches in Spoiler gesetzt wurden.
_________________ P965-DS4 | C2D E8600 @ 4200MHz | 2GB DDR800 | 8800GTX | Audigy 2 ZS | WinXP SP2 |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Neophyte25
Joined: 11 Feb 2006 Posts: 12 on topic

|
Posted: Wed, 5. Nov 08, 12:38 Post subject: |
|
|
kann doch jeder hier veröffentlichen wie er will
_________________ C2D E6850 3,00 GHz
Asus Blitz Formula
ATI HD4870
4GB RAM OCZ 4-4-4-15
Windows 7 64bit |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
wasser

Joined: 18 Oct 2005 Posts: 257 on topic

|
Posted: Wed, 5. Nov 08, 12:45 Post subject: |
|
|
Natürlich.
Aber wegen der
 |
| Übersicht wäre es vielleicht schon besser. |
|
Allerdings sieht es mit
 |
| Spoiler |
|
noch mal spannender aus
_________________ P965-DS4 | C2D E8600 @ 4200MHz | 2GB DDR800 | 8800GTX | Audigy 2 ZS | WinXP SP2 |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
eisvogel +++LKV+++
 
Joined: 22 Apr 2006 Posts: 580 on topic

|
Posted: Wed, 5. Nov 08, 12:52 Post subject: |
|
|
 |
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Basic (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0119
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: NONE
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: disabled
More Dynamic Lights: disabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.5 average fps 5.0 minimum fps 52.0 maximum fps
Scene "Fight" 51.0 average fps 18.0 minimum fps 127.0 maximum fps
Scene "Build" 69.5 average fps 38.0 minimum fps 151.0 maximum fps
Scene "Think" 31.9 average fps 16.0 minimum fps 58.0 maximum fps
Overall average framerate: 44.2 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
|
|
dacht eig er is besser
-------------------
nochmal in in höheren dingsen da kaum ein unterschied
 |
--------------------------
X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0
Operating System: Windows Vista™ Home Basic (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [2297 MB] Driver: 7.15.0010.0119
CPU Info: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Usable System Memory: 4094 MB
Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 8x
Anisotropic Mode: 16x
Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: disabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes
Framerates
--------------------------------------------------------------------------------
Scene "Trade" 24.1 average fps 4.0 minimum fps 51.0 maximum fps
Scene "Fight" 49.9 average fps 18.0 minimum fps 123.0 maximum fps
Scene "Build" 68.2 average fps 37.0 minimum fps 150.0 maximum fps
Scene "Think" 31.4 average fps 15.0 minimum fps 58.0 maximum fps
Overall average framerate: 43.4 fps
(c)2008 EGOSOFT
For more information visit http://www.egosoft.com
|
|
Warum können die Schiffe im X uni ned so fliegen wie im video, wäre viel toller 
_________________ ?giliewgnal rid tsi
!nohcs dneniehcsna |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
|
|
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum
|
 |
|
|
|
|
|