[REQUEST] Explosion damage

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Jasper Carrot
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[REQUEST] Explosion damage

Post by Jasper Carrot » Mon, 3. Nov 08, 22:24

Hi everyone.

Is it possible for someone to make a script to simulate explosion on Large/Huge ships??

Or is anyone already working on this??

Thanks

Jasper

Teladidrone
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Post by Teladidrone » Mon, 3. Nov 08, 23:36

YES!
I want that, too!
I know XTM had this option and more than once I killed myself with a capital ship explosion... loved it :lol:

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Algoran
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Post by Algoran » Tue, 4. Nov 08, 12:24

It was kinda cool, but I eventually turned it off because of the fighter losses id get every time an enemy capship went down - no way to tell the idiots to keep clear :p

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OOZ662
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Post by OOZ662 » Tue, 4. Nov 08, 15:25

I'd like ones that actually worked. Even with the option on in my XTM games, they never worked even over multiple installs.

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Sartorie
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Post by Sartorie » Tue, 4. Nov 08, 16:34

then you ran another script that overwrote the signal.killed setup of XTM ;)

Jasper Carrot
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Post by Jasper Carrot » Wed, 5. Nov 08, 20:32

Sartorie wrote:then you ran another script that overwrote the signal.killed setup of XTM ;)
Ah Thank you Sartorie ... now I know what I'm looking for (couldnt remember :oops: )

@ Algoran ... Ahhh a fellow kiwi

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OOZ662
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Post by OOZ662 » Thu, 6. Nov 08, 02:08

Probably. Had a massive script collection.

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