EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
[MOD] Player HQ Hack
Post new topic Reply to topic Goto page Previous  1, 2, 3, 4, 5, 6  Next
View previous topic :: View next topic
Author Message
Dreamwind99





Joined: 20 Oct 2008
Posts: 71 on topic

Thank you for registering your game
PostPosted: Tue, 28. Oct 08, 23:58    Post subject: Reply with quote Print

Erm yes n no yes it has 25mil but it also has free building etc.

Back to top
View user's profile Send private message
aka1nas





Joined: 07 Jul 2005
Posts: 1377 on topic

Thank you for registering your game
PostPosted: Wed, 29. Oct 08, 01:24    Post subject: Reply with quote Print

BlackRain wrote:
what do I change so that it requires money? I want it to cost money but not require resources

maybe this? How does the factor value work?

<resource typename="SS_WARE_CREDITS">
<factor value="0" primary="0"/>


Is it possible to make it do the opposite? I.E. be able to build ships without using credits, just resources (preferably more of them to keep it somewhat balanced).

Back to top
View user's profile Send private message
BlackRain





Joined: 15 Dec 2003
Posts: 1077 on topic

Thank you for registering your game
PostPosted: Wed, 29. Oct 08, 04:37    Post subject: Reply with quote Print

Yes, I played around with it and figured it out. You can make it so it doesn't cost any money but you need resources and I also figured out the factors. Making the number higher lowers the cost. So 2 or 3 makes the cost lower then 1.

You can pretty much customize it anyway you want.

Back to top
View user's profile Send private message
tofit





Joined: 08 Sep 2008



PostPosted: Wed, 29. Oct 08, 06:46    Post subject: Reply with quote Print

How do you get a normal HQ?

Back to top
View user's profile Send private message
BlackRain





Joined: 15 Dec 2003
Posts: 1077 on topic

Thank you for registering your game
PostPosted: Wed, 29. Oct 08, 06:51    Post subject: Reply with quote Print

I dont know, I cheated and got it

Back to top
View user's profile Send private message
aka1nas





Joined: 07 Jul 2005
Posts: 1377 on topic

Thank you for registering your game
PostPosted: Wed, 29. Oct 08, 08:36    Post subject: Reply with quote Print

How do I get to the XML file to mod the values?

Back to top
View user's profile Send private message
t-master





Joined: 21 Apr 2006
Posts: 182 on topic

Thank you for registering your game
PostPosted: Wed, 29. Oct 08, 12:55    Post subject: Reply with quote Print

and if you don't want a resource, just delete the resource entry instead of setting its value to 0 or -1
but atm, I can't build any ship, it always has 00:00:00 cycle time and it doesn't work Shocked

Back to top
View user's profile Send private message
kamikazie





Joined: 10 Jan 2005
Posts: 11 on topic

Thank you for registering your game
PostPosted: Wed, 29. Oct 08, 21:14    Post subject: Reply with quote Print

don't supose u got spk version of ure mod?

Back to top
View user's profile Send private message
canslow





Joined: 03 Apr 2007
Posts: 39 on topic
Location: Hoth
Thank you for registering your game
PostPosted: Fri, 31. Oct 08, 04:53    Post subject: Reply with quote Print

I am very bad at getting scripts to run in the first place, and am not sure I want to modify these files I downloaded from you Graxstar. However, I think I might give it a shot Wink I spent about an hour trying to figure out how to edit .cat and .dat files. I cant seem to figure it out. Can anyone point me to a thread, or.. maybe I should quit now while X3:TC still works??

Back to top
View user's profile Send private message MSN Messenger
XDrake





Joined: 29 Oct 2008
Posts: 132 on topic

Thank you for registering your game
PostPosted: Sun, 2. Nov 08, 05:09    Post subject: Reply with quote Print

I have tried your Mod and I can't seem to get the PHQ to produce any ships at all. Have the money... Nothing Evil or Very Mad

Back to top
View user's profile Send private message
1Prophecy





Joined: 08 Aug 2006
Posts: 180 on topic
Location: Berkeley, CA
Thank you for registering your game
PostPosted: Sun, 2. Nov 08, 06:28    Post subject: Reply with quote Print

In other words you cheated it into the game using the wrong method. Add it to a TL first and take a chill pill. Rolling Eyes

Back to top
View user's profile Send private message
fitzmarcade





Joined: 02 Apr 2007
Posts: 2 on topic
Location: UK
Thank you for registering your game
PostPosted: Tue, 4. Nov 08, 18:41    Post subject: How to install Mod package? Reply with quote Print

Hi just downloaded the HQ MOD package, however my version of the game does not have a mod directory.

Is there a way for me to install this package?

I have th DEEP SILVER or UK version: DVD v.1.0.1 updated it to 2.0.1.

Cheers?

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
Graxster





Joined: 14 Oct 2006
Posts: 801 on topic

Thank you for registering your game
PostPosted: Tue, 4. Nov 08, 20:53    Post subject: Reply with quote Print

Create a new folder named "mods" in your Terran Conflict directory and put it in there. Try that....should work.

-G

Back to top
View user's profile Send private message
fitzmarcade





Joined: 02 Apr 2007
Posts: 2 on topic
Location: UK
Thank you for registering your game
PostPosted: Tue, 4. Nov 08, 21:18    Post subject: RE: mods folder Reply with quote Print

@ Graxster.
Thanks for that, stupid me tried that but created a folder named "mod" instead of "mods".

Should of realised from other X3 game.

Cheers works now.

Back to top
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger MSN Messenger
LarryBurstyn





Joined: 19 Nov 2005
Posts: 247 on topic
Location: Cornville, AZ 86325
Thank you for registering your game
PostPosted: Wed, 5. Nov 08, 19:11    Post subject: moding .dat and .cat files Reply with quote Print

Is there a program that helps mod these two files--or at least translate the stuff to meaningful data that can be worked on. I would like to adjust the mod so that it still requires resources and money but the time is less than original...

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic Reply to topic Goto page Previous  1, 2, 3, 4, 5, 6  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Thu, 23. May 13, 08:49

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2009
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.16895 seconds, sql queries = 74