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[Info] Minimods ohne ***modified***
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UniTrader
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MEDAL

Joined: 20 Nov 2005
Posts: 13816 on topic

Thank you for registering your game
modified
PostPosted: Fri, 17. Oct 08, 16:17    Post subject: [Info] Minimods ohne ***modified*** Reply with quote Print

Liste mit Mods die kein ***modified*** verursachen:
[MOD] Erweitertes Komplexzentrum [2.0-beta.01]
[MOD] Performante Komplexröhren [1.0]
[Mini-Mod] YS-HUD-Mod
MOD/Fix Der Galaxymap Anzeige



- - - Ursprünglicher Text - - -
Wie in X3R gibt es auch in X3TC eine Liste mit Signierten Dateien, deren änderung ein ***modified*** bewirkt, um genau zu sein sind das die folgenden:

L/x3story.obj
L/true/gamestarts.xml

t/conversations.xml

director/mdfiles.txt

maps/x3_universe.xml
maps/x3_universe_debris.xml
maps/x3_universe_2.0.xml
maps/WareTemplate.xml

types/Animations.txt
types/Bodies.txt
types/BodyData.txt
types/Components.txt
types/CutData.txt
types/Dummies.txt
types/Effects.txt
types/Flight.txt
types/Globals.txt
types/IconData.txt
types/IconTypes.txt
types/Jobs.txt
types/JobWings.txt
types/Lensflares.txt
types/LightTypes.txt
types/Matches.txt
types/Materials.txt
types/Particles3.txt
types/sounds.txt
types/TAsteroids.txt
types/TBackgrounds.txt
types/TBullets.txt
types/TCockpits.txt
types/TDebris.txt
types/TDocks.txt
types/TDocksWrecks.txt
types/TFactories.txt
types/TFactoriesWrecks.txt
types/TGates.txt
types/TLaser.txt
types/TMissiles.txt
types/TPlanets.txt
types/TShields.txt
types/TShips.txt
types/TShipsWrecks.txt
types/TSpecial.txt
types/TSuns.txt
types/TWareB.txt
types/TWareE.txt
types/TWareF.txt
types/TWareM.txt
types/TWareN.txt
types/TWareT.txt
types/VideoLists.txt
types/Videos.txt
types/WareLists.txt
types/hq.xml


Änderungen in diesen Dateien bewirken ein ***modified***, alle anderen Spieldateien können ohne ein ***modified*** geändert werden Wink *



* dies schliesst Scripts und MD-Dateien aus, diese werden individuell Signiert...


_________________
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter Wink

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help Wink


Last edited by UniTrader on Wed, 3. Jun 09, 19:24; edited 4 times in total
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UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)

MEDAL

Joined: 20 Nov 2005
Posts: 13816 on topic

Thank you for registering your game
PostPosted: Sat, 18. Apr 09, 12:13    Post subject: Reply with quote Print

* Info auf 2.0 geupdatet *

die Dateien

maps/x3_universe_2.0.xml
maps/WareTemplate.xml

sind jetzt auch Signiert.


_________________
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter Wink

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help Wink
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