Shawn wrote:.
Shawn's OrganicMod Series
Dear Community,
Owing to outstanding co-operation between Crassmike and Creshal, may I present you all here now, complete Special Packages in summary of the final 1.7er version of the OrganicMods. It should be the last version and at the same time also a small parting gift.
I thank Crassmike, Creshal, Darkstar for their self-sacrificing work, as well as the entire Community for suggestions, criticism and the faithful patience, which you always brought! Remain healthy and well! Bye...
________________________________________________________________________________
Shawn's OrganicMod featuring Crassmike's V1.7 - the last OrganicMod of the OrganicDevelopment team for X2 -
(Download from Mike's Webspace / RAR-File ca. 2.76 MB)
________________________________________________________________________________
Screenshots of the basic version:
[ external image ][ external image ][ external image ]
[ external image ][ external image ][ external image ]
[ external image ][ external image ][ external image ]
[ external image ][ external image ][ external image ]
[ external image ]
________________________________________________________________________________
Screenshots with the Teladi Addon:
[ external image ][ external image ][ external image ]
[ external image ]
________________________________________________________________________________
Screenshots with the alternative Shield Addon:
[ external image ] [ external image ]
________________________________________________________________________________
Screenshots with the Transparency Patch:
[ external image ][ external image ]
________________________________________________________________________________
Screens of the final 1.7er Version:
[ external image ][ external image ][ external image ]
[ external image ]
________________________________________________________________________________
Installation of OrganicMods V1.7:
Simply extract the 05.cat & 05.dat into the X² install directory.
Note!!!It's Possible if there are already files with these names(e.g. 05.dat etc..), it will ask if you want to overwrite! If this should happen, you can rename the two Mod files, by giving them a higher number than the existing files. (for example 06.dat and 06.cat.)
Note: Normally however only the archive files 01.dat to 04.dat, as well as 01.cat to 04.cat are in the X²-folder.
In the case of successful activation, at loading the game the respective load screen of the OrganicMods will show. If this screen is not displayed, the Mod is not loaded! The version of the game is not relevant here. - thus quite simple to deal with. I tested these modifications now extensively on the original Instalation of X² - The Threat (without other Mods) and X² - The Threat (also without Mods). - No problems arose here.
This mod should run with other language versions without problems, but I cannot give a warranty on it for understandable reasons. Damage to the game cannot occur with correct installation anyhow.
To removing the modification the Mod files need to be deleted, or simply moved from the X²-folder into another. And now, onto much fun and much joy with our OrganicMod!
Salutations,
Shawn
Keep in mind, this information has been re-written by me with absolutely no translating capabilities. I can't guarantee the accuracy at all!
The original post can be found here.
The file can be downloaded here.
@Shawn, Crassmike, Creshal, & Darkstar - If any of you have any problem with me posting this here, please feel free to PM me, and I will remove it.