[MOD] Lower Poly Asteroids v2.04: Less Fat, More FPS [UPDATED 03.05.07]

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Post Reply
User avatar
halo112358
Posts: 342
Joined: Thu, 16. Feb 06, 08:56
x3

[MOD] Lower Poly Asteroids v2.04: Less Fat, More FPS [UPDATED 03.05.07]

Post by halo112358 » Tue, 17. Apr 07, 05:43

Lower Poly Asteroids: Less Fat, More FPS (v2.04)

Important! Please update to at least version 2.03 - there are collision errors in prior packages

This mod reduces the FPS hit in asteroid heavy sectors. The bulk of triangles on screen in these sectors comes from the extremely large quantity of small asteroids, I reduced the complexity of these models aggressively

There are two versions - Medium Quality, with a ~35% poly reduction to all asteroids - and Low Quality, which takes the most complex rocks a step further and reduces them by ~50% overall.

Compatibility

The mod installs as a false patch and should be compatible with just about everything out there.
(only stock egosoft asteroid body files are modified)

Before
Image

After
Image

Alternative link
Image


outdated link
Low Poly Asteroids (spk package)

Image



Install: Install .spk package with the script installer or install the .cat/.dat pair manually as a false patch.

Uninstall: Remove any installed script packages or manually installed cat/dat pairs. There is no need to go to asteroid free sectors.


As always, let me know if anything is broken or if there are improvements I can make.

edit: added .zip archive (new link from xdownloads here)
---
v2.04: updated texture definitions to better match stock ES asteroids, updated low quality package, added one extra LOD to the medium asteroids.

v2.03: fixed collision issues, mea culpa :oops:

v2: Fixed LOD issues :D

v1: Imported all of the standard asteroid bodies (excepting the pleasure complex) and reduced the poly count of the mesh - then re-exported and tweaked the mat6 definitions.


Edit: Added alternative xdownloads download links. X2-Illuminatus
Last edited by halo112358 on Thu, 3. May 07, 14:59, edited 12 times in total.
*** modified ***

Image

User avatar
halo112358
Posts: 342
Joined: Thu, 16. Feb 06, 08:56
x3

Post by halo112358 » Tue, 17. Apr 07, 05:44

An even lower poly version for even better performance (.zip) (.spk) (Alternative links from xdownloads: .zip and .spk).

This pack includes all of the improvements from the original and also removes the highest level of detail from the biggest asteroids, it should make Ore Belt and Seizewell much more tolerable :)


Edit: Added alternative xdownloads download links. X2-Illuminatus
Last edited by halo112358 on Thu, 3. May 07, 14:56, edited 6 times in total.
*** modified ***

Image

laux
Posts: 2151
Joined: Sun, 7. Mar 04, 12:39
x3tc

Post by laux » Tue, 17. Apr 07, 08:57

Looks good so far. But any chance to get a rar-file?
Image

User avatar
halo112358
Posts: 342
Joined: Thu, 16. Feb 06, 08:56
x3

Post by halo112358 » Tue, 17. Apr 07, 09:16

Sure, how would you like the body files?

Right now they're compressed to .bob and packed inside a .cat/.dat for use as a false patch.
*** modified ***

Image

laux
Posts: 2151
Joined: Sun, 7. Mar 04, 12:39
x3tc

Post by laux » Tue, 17. Apr 07, 09:23

No matter what, the main thing is not as a spk. :wink:
Image

bob hope
Posts: 1431
Joined: Wed, 6. Nov 02, 21:31
x3

Post by bob hope » Tue, 17. Apr 07, 16:51

so what is the problem with using spk files? its not as if its rocket science at all lol
About the name - i was lost for a name on the forum and looking round, then a Bob Hope film came on, and i thought "that will do nicely"

i was born and raised argumentative i dont mean to offend ...... sorry

User avatar
SymTec ltd.
Posts: 4389
Joined: Mon, 11. Apr 05, 21:11
x3tc

Post by SymTec ltd. » Tue, 17. Apr 07, 17:28

If you only want to view the code, or keep full control of always having the most current files (libraries...) installed, .spk can have some disadvantage.

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 20599
Joined: Mon, 15. Nov 04, 00:26
x4

Post by Cycrow » Tue, 17. Apr 07, 17:32

actually spk files should be able o handle having the most update librairy files better than rar files.

JBL
Posts: 234
Joined: Sat, 10. Mar 07, 21:51

Post by JBL » Tue, 17. Apr 07, 19:14

when I click on the link it takes me to rapinshare with no file to be found.

What am I doing wrong?
Windows XP/Vista (Dual Boot)
Pentium 4 3.6
Memory 4 GB
Video ATI X1600 512
Dual LG 22" Monitors
Saitek X52

User avatar
max274bm
Posts: 74
Joined: Mon, 2. Apr 07, 02:26

Post by max274bm » Tue, 17. Apr 07, 22:48

Thanks Halo
Will give this a spin right now
Let you know

BlackRazor
Posts: 4653
Joined: Tue, 20. Apr 04, 17:39
x3tc

Post by BlackRazor » Wed, 18. Apr 07, 10:16

JBL wrote:when I click on the link it takes me to rapinshare with no file to be found.

What am I doing wrong?
The link to the "even lower poly" spk version in indeed broken, all the others should work.
"For the love of the Fish-Queen!"

User avatar
halo112358
Posts: 342
Joined: Thu, 16. Feb 06, 08:56
x3

Post by halo112358 » Wed, 18. Apr 07, 11:38

Sorry about that, when I built that file I forgot to bob all the bodies, when I re-uploaded the new copy I forgot to update that link :oops:

it is live again now... ...no wonder there were 0 downloads on that file all day :D
*** modified ***

Image

User avatar
max274bm
Posts: 74
Joined: Mon, 2. Apr 07, 02:26

Post by max274bm » Wed, 18. Apr 07, 15:25

Halo
I used the medium poly count version and it does make a small difference to my fps. Want to try your low version. Do I have to un-install the medium version first ?
If so any tips on un-installaing?

Squelch
Posts: 252
Joined: Sat, 15. May 04, 11:03
x2

Post by Squelch » Wed, 18. Apr 07, 16:37

I just tried both download links and got "File not Found on the Server" errors for both.

I'm looking forward to this 'cos my rig really struggles in high asteroid count sectors.

[Edit] @17:12 BST

Just got a successful connection. Both links up now.

[/Edit]

User avatar
halo112358
Posts: 342
Joined: Thu, 16. Feb 06, 08:56
x3

Post by halo112358 » Wed, 18. Apr 07, 23:31

max274bm wrote:Halo
I used the medium poly count version and it does make a small difference to my fps. Want to try your low version. Do I have to un-install the medium version first ?
If so any tips on un-installaing?
Both versions function as false patches so whichever one you install last is active. I'd install only one at a time to avoid confusion, but installing both shouldn't break anything.

I had no trouble swapping versions back and forth or even uninstalling completely when I was testing.
*** modified ***

Image

Post Reply

Return to “X³: Reunion - Scripts and Modding”