Avarice - minor spoilers?

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dterror
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Avarice - minor spoilers?

Post by dterror » Sat, 14. Apr 07, 14:56

In my current game (plot game), I managed to cap a Falcon Vanguard in Elena's Fortune fairly quick (first one I fought). It then took a long time to cap enough other ships to raise the money needed for repairs and equipment. Once I started using it, it was quite a while before I capped anything better but eventually got a Nova Raider, and barely enough credits to repair that. Moved all the gear and software from the F.V. to the N.R.

After getting the N.R. I advanced the plot up to the point where you would do the race. I have not advanced the main plot since.

Shortly before getting the mission to go to the race sector, the auction for Avarice began.

Capping pirate ships in the N.R. I earned enough money to buy a Silicon Large (64 point asteroid in Ore Belt), 3 Lasertowers for mine defense, 2 Demeter transports to provide energy and sell the silicon wafers. This took place maybe 1 day before the Avarice auction started.

By the time the auction ended, I had gathered maybe 55 mil total credits, most of which were spent completing the Bala Gi's missions, as well as setting up a rather odd complex consisting of 2 microchip plants and 2 spacefuel Large plants, plus the 5 medium wheat farms, 1 cattle ranch M, and 1 bakery M needed for the raw materials....basically I produced everything but the energy cells required for everything. That factory complex produces about 450k credits per hour just from NPC ships buying the chips and booze, but requires a fleet to keep it supplied with energy :P


I have 2 questions regarding this scenario:

1. Is it normal to have the Avarice auction start so early into a game? I had barely 5-6 hours in when it started, and the auction ended about 15-20 hours into the game.

2. Will it make any difference at all that I don't own Avarice, even though I have been building a few things there (like my HQ)?

Other than the Bonus pack, and Fud's asteroid creator mod, I have no other mods installed.

Oh, I guess I have a 3rd question too: What happens if you are the one who wins the bid for Avarice?

Dragoongfa
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Post by Dragoongfa » Sat, 14. Apr 07, 15:48

What?The Avarice auction should start around day 9 of game and then it should end around day 20 (10 days later), i don't get it...
What happens with Avarice?
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You have to go and dock with the trading station then, you will be asked to rename the sector using a small list, then the sector is yours...
Thats it...

pjknibbs
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Post by pjknibbs » Sat, 14. Apr 07, 22:19

You earned 55 million credits in 20 hours from a standing start? That is a pretty amazing achievement--so amazing that I wonder if you're not getting confused somewhere. You do mean 15-20 hours GAME time, not real time, right?

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NavyAICS
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Post by NavyAICS » Sat, 14. Apr 07, 22:25

pjknibbs wrote:... You do mean 15-20 hours GAME time, not real time, right?
That's a good point. There's a BIG difference between 20 hours "game" time verses 20 hours "real" time.
-NavyAICS.
TRAMPLE THE WEAK, HURDLE THE DEAD!

dterror
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Post by dterror » Sun, 15. Apr 07, 01:35

Nope, I do mean I managed to hit around 55 mil total assets within 20 real hours...mostly from extreme luck. I had a lot of lucky caps while still in my buster in Elana's Fortune, quite a few Falcons of various types in a relatively undamaged state - enough to finance buying the Silicon L, and outfitting it with the demeters, and to fully repair the Falcon Vanguard. I don't know how much actual "game time" will have expired by that point since I was sitting in Elana's Fortune for long stretches on 10x Seta waiting for the next set of targets.

I had the fully functional Vanguard within the first 5 hours of real time. I just didn't get my Nova Raider until quite a bit later. The pirates only sent normal novas and falcons with various m4/m5 support through there. I just sold any of those normal Nova ships I capped, too slow to bother with.

By the time the 20 real hours had passed (much of it at 10x afk Seta - sleeping :P ) I had accumulated the 55 mil worth of assets that I mentioned - not counting the value of the armada you can snag doing Bala Gi's. No clue how much "game time" had passed during those 20 real hours though. As I said, a good chunk was at 10x Seta...but a fair chunk wasn't since capping those falcons in a buster took FOREVER :P

davebispham
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Post by davebispham » Sun, 15. Apr 07, 01:58

so you are talking about real time not game time. thats still pretty impresive to have so mmuch done in that time and have such a high bank balance you should be writting stickys for the noobs... and me for that matter. i just started a new game to do the plot (which ive never done in the year or so that ive owned the game) and ive managed to get to the bit where
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you have to go find his dad before he gets wasted by the argon
anyway im half way there but had to turn it off last night at about 3.30 am due to lack of sleep and didnt get back on it today because of the bbq factor :D im probably waffling on a bit now but who cares just wondered can the whole plot be done in the starting buster cos im still in it so far and would like to finish the plot in it.

thank you for listening to a very drunk X3`er, if thats even a word and thanks for any replies.

p.s sorry for hijacking your thread

FrostyUK
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Post by FrostyUK » Sun, 15. Apr 07, 02:10

Check the game time on your save game (days,hours)

western
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Post by western » Sun, 15. Apr 07, 03:02

can the whole plot be done in the starting buster cos im still in it so far and would like to finish the plot in it.
Yes it can, just done it!

:lol:
If things don't change, they'll stay as they are.

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Post by Gareth_P » Sun, 15. Apr 07, 03:41

Having just re-started a plot game to see how quickly I could get to my old levels this has raised some queries from me.

I'm on Game Day 3, finished the plot and half way through Bala Gi missions,
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I've just capped the Nemesis et al in Unknown Sector by Unknown Sector and I am slooowly escorting them to Grand Exchange SY. Plan is to do up the Nemesis so I can tow the 'Yacht'
I've got 3 manual Traders (One Merc, One Toucan Hauler and a Caimen Hauler) that are raiding various wpn facs for profits :wink:
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Also got the plot Ore Mine
and a 2x Wheat L / 1 Fuel M complex (awaiting enough credits to add a Fuel L to the mix.

I'm currently making around 2 Million/ Game Hr. so to get Avarice
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Originally £780M in my original game I am going to have to play for 390 hrs, or 16ish Game Days to have the funds.
I have deliberately avoided the 'Avarice' Sector in the hopes that the auction won't start until I 'discover' the sector. Does this work? Or am I going to have to stall my Bala Gi Missions to save for the sector?

davebispham
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Post by davebispham » Sun, 15. Apr 07, 05:02

i think it starts anyway pal but i cant see why you want it anyway, you get no benefit from owning it. it would be good if you could charge people taxes for their stations in your sector or something like that but you cant so there`s no point owning the sector dont waste your cash

Carl Sumner
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Post by Carl Sumner » Sun, 15. Apr 07, 05:16

In my game the Avarice auction is "waiting". I have not bid anything, and it seems to still be at the same bid.

It could be because I am still running my original game, from a year ago. Some of the things might not work the same, unless it is a newer game start.

I just got to 50 mil' last month, but I spend a lot of time just wandering around... :roll:
Tinker

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davebispham
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Post by davebispham » Sun, 15. Apr 07, 05:27

Carl Sumner wrote:In my game the Avarice auction is "waiting". I have not bid anything, and it seems to still be at the same bid.

It could be because I am still running my original game, from a year ago. Some of the things might not work the same, unless it is a newer game start.

I just got to 50 mil' last month, but I spend a lot of time just wandering around... :roll:
it will only stay like that for a certain amount of time and then you`ll see the bb message saying it has been sold for X amount of credits. in my game it sold for 850,000,000 credits. i read on the forum somewhere that it comes back up up for sale at some point but it`s yet to happen on my game

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Post by Carl Sumner » Sun, 15. Apr 07, 05:31

davebispham wrote:it will only stay like that for a certain amount of time and then you`ll see the bb message saying it has been sold for X amount of credits. in my game it sold for 850,000,000 credits. i read on the forum somewhere that it comes back up up for sale at some point but it`s yet to happen on my game
If the auction happened before you installed the V2.0 patch, then you get another chance. If it happened in V2.x then it is over. 8)

But, you can do without it. :wink:
Tinker

"If engineers built buildings the way programmers write programs, the first woodpecker that came along would destroy civilization!"

davebispham
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Post by davebispham » Sun, 15. Apr 07, 06:07

like ive said before its just not worth owning it gives you no advantage at all. in my opinion its a completely useless addition to the game.

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Post by Carl Sumner » Sun, 15. Apr 07, 06:29

davebispham wrote:like ive said before its just not worth owning it gives you no advantage at all. in my opinion its a completely useless addition to the game.
Well, it can be fun. :wink:

But actually; players complained that the later stages of the game got boring, when you have gobs of money and no worries. So the Devs arranged Avarice, as something to suck up all that extra money! :twisted:
Tinker

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davebispham
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Post by davebispham » Sun, 15. Apr 07, 06:44

Carl Sumner wrote:
davebispham wrote:like ive said before its just not worth owning it gives you no advantage at all. in my opinion its a completely useless addition to the game.
Well, it can be fun. :wink:

But actually; players complained that the later stages of the game got boring, when you have gobs of money and no worries. So the Devs arranged Avarice, as something to suck up all that extra money! :twisted:
i would buy it myself if i could tax people for building stations in my sector , say 10% of their profitssss. maybe its an idea for X4 where you have to pay taxes on your own stations profit... different tax rates for each race. would make the game more interesting, what do you think?

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Post by Carl Sumner » Sun, 15. Apr 07, 06:50

davebispham wrote:i would buy it myself if i could tax people for building stations in my sector , say 10% of their profitssss. maybe its an idea for X4 where you have to pay taxes on your own stations profit... different tax rates for each race. would make the game more interesting, what do you think?
Yeah, someone had that idea a while back but they had already done the patch. So I guess we'll have to wait for the next expansion. :)
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"If engineers built buildings the way programmers write programs, the first woodpecker that came along would destroy civilization!"

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dazzoefc77
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Post by dazzoefc77 » Sun, 15. Apr 07, 09:09

Carl Sumner wrote:
davebispham wrote:i would buy it myself if i could tax people for building stations in my sector , say 10% of their profitssss. maybe its an idea for X4 where you have to pay taxes on your own stations profit... different tax rates for each race. would make the game more interesting, what do you think?
Yeah, someone had that idea a while back but they had already done the patch. So I guess we'll have to wait for the next expansion. :)
Or nip over to th Scripting forum, and take a peek at Sector Takeover :wink:
No silly Teladi i dont lose profit, I get your ship

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