[SCRIPT] BenCo Nividium Scanner

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

Ben2006
Posts: 145
Joined: Sun, 1. Oct 06, 01:19
x3

[SCRIPT] BenCo Nividium Scanner

Post by Ben2006 »

Script Name: Benco Nividium Scanner
Version : 2.00
Author : Benco Industries
Released : 2/24/2007
Updated : 4/6/2007
For Game : X3 ReUnion v. 2.0.02
Packaged : WinRar v3.2 "RAR" file and a X3 Script Installer v1.86 "SPK" file version.
# of Files : 4 in the RAR file


setup.benco.scan4nividium.pck,
benco.scan4nividiu.pck,
448930.pck,
benco.scanner.readme.txt


Download the X3 Script Installer version 2.00 here:

BenCo Nividium Rock Scanner v2.00 "SPK" file format

Download the WinRar RAR file package version 2.00 here:

BenCo Nividium Rock Scanner v2.00 "RAR" file format

What is it:

A free upgrade for the Mineral Scanner. Used to scan all of the smaller (grey) rocks within a selected sector. This free mineral scanner upgrade will scan the entire sector in 2 seconds and then the ship that you used to scan the sector will then deploy Navigational Beacons right in the centre of each group of Nividium rocks (to mark their locations for future ref), Very user friendly and does not use any log file or text messages. If the scanning ship was interupted, (attacked etc) it can now resume from where it left off dropping new Beacons. The Beacons have the name: "Nividium Rocks Yield : ##" as their label, so you can prioritize the harvest easier.

How to use it:
Use the X3 Script Installer to install or if you are using the WinRar package:
Unrar the package into your X3 REUNION directory. The rar file uses "relative paths" so the individual files will be placed into the correct subdirectories or file folders automatically.

The "Scan Nividium" command will be found within a ship's Commands/Custom/Scan Nividium menu. You can start this command from either your personal ship or any other ship that has a "Mineral Scanner" installed. Once you have moved or jumped a ship into a given "Sector", just start the command = Commands/Custom/Scan Nividium from that ship. You could also start the command from your personal ship and then select the other ship to perform the scan. You don't have to be in the same "Sector" as the other ship in order for scanning to take place. You can be in sector or out of sector. Because this upgrade is Audio message feedback intensive (from your onboard computer's voice) you are limited to doing one scan at a time with any given ship. Multiple scans with multiple ships all at the same time are not allowed.


Equipment Required:

Mineral Scanner

(a ship that does not have a Mineral Scanner installed, will not show the "Scan Nividium" under their Command/Custom/ submenu. However, if you are starting the command from your personal ship that does have a Mineral Scanner and the target ship you have selected does not have a scanner, then an error message will be heard to inform you that the ship you want to actually do the scanning, can't, because it does not have a Mineral Scanner installed).

How to Un-Install:
If you installed using the X3 Script Installer then use that to uninstall the Scripts.
If you installed using the WinRar file package, then:
Delete the BenCo pck script files (noted above) from your "scripts" subdirectory (file folder) and delete the 448930.pck file from your "T" subdirectory (file folder).

Version History:

4/06/2007 version 2.00 Added multiple deployment of Beacons and replacement for damaged ones. Ship can now re-scan a sector if interupted before and carry on from where it left off.

2/24/2007 version 1.00 Initial Release
Last edited by Ben2006 on Sat, 7. Apr 07, 04:14, edited 2 times in total.
User avatar
euclid
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 13486
Joined: Sun, 15. Feb 04, 20:12
x4

Post by euclid »

Missed the first release. Cool idea :thumb_up:

Cheers Euclid
ohnoes1234
Posts: 18
Joined: Tue, 28. Nov 06, 02:59

Post by ohnoes1234 »

So this just scans the smaller rocks or can it be used to scan all rocks regardless (just making sure I am readin it right)
Ben2006
Posts: 145
Joined: Sun, 1. Oct 06, 01:19
x3

Post by Ben2006 »

ohnoes1234 wrote:So this just scans the smaller rocks or can it be used to scan all rocks regardless (just making sure I am readin it right)
This is for the smaller "rocks" that don't show up on your list. It is not for regular Asteriods.
Ben2006
Posts: 145
Joined: Sun, 1. Oct 06, 01:19
x3

Post by Ben2006 »

Ok, I have added the X3 Script Installer "SPK" file format for you.
Ben2006
Posts: 145
Joined: Sun, 1. Oct 06, 01:19
x3

Update to Version 2.00 4/06/2007

Post by Ben2006 »

Ok, here is a newer version of the Nividium Rock Scanner.
Sharkan
Posts: 15
Joined: Fri, 7. Feb 03, 09:08
x3

Post by Sharkan »

It seem download links are broken. Files not found.

Cheers
Sharkan The Wanderer
SpaceFly Lover and Protector
Moto: More you posses more you are possesed
Ship: Pentium DuoCore 3GHz, 1Mb RAM, VGA NVidia 256 Mb 7600 GS
Sparky Sparkycorp
Moderator (English)
Moderator (English)
Posts: 8074
Joined: Tue, 30. Mar 04, 12:28
x4

Post by Sparky Sparkycorp »

Hi there,

Same thing's true for a Ben2006 links elswhere too:

http://forum.egosoft.com/viewtopic.php? ... highlight=

Posts there suggest he's left the community.

Sparky
User avatar
LV
Sith Lord
Posts: 8255
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by LV »

Sparky Sparkycorp wrote:Hi there,
There was no need to bump 2 threads with the identical messgage :roll: (other message deleted)

I'm still perplexed as to why Ben threw the proverbial Teddy and he's welcome back anytime but he must realise the errors are all on his part, there was no inapropriate behaviour by the S+M mod team only support :?
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses
Sparky Sparkycorp
Moderator (English)
Moderator (English)
Posts: 8074
Joined: Tue, 30. Mar 04, 12:28
x4

Post by Sparky Sparkycorp »

Dear LV,

I agree with the principle that there's no need to spam the site but I don't believe that this was the case here. Please see PM.

Sparky
User avatar
moggy2
Posts: 5505
Joined: Wed, 6. Nov 02, 20:31
x3ap

Post by moggy2 »

Sparky Sparkycorp wrote:Dear LV,

I agree with the principle that there's no need to spam the site but I don't believe that this was the case here. Please see PM.

Sparky
discussing a moderators action in public is a lockable offense. Was there any need to add this post as well as a PM? No! thread locked.

Return to “X³: Reunion - Scripts and Modding”