New ship "STARBURST"
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New ship "STARBURST"
Does anyone know if this ship is worth going after ...I mean to claim? I know the M7 is supposed to be the top dog in the "updated/bonus packaged" X3 but still... I was wonderin' (no Spoilers please ...thanks)
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Re: New ship "STARBURST"
brucewj wrote:Does anyone know if this ship is worth going after ...I mean to claim? I know the M7 is supposed to be the top dog in the "updated/bonus packaged" X3 but still... I was wonderin' (no Spoilers please ...thanks)
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Yes its worth going after
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Re: New ship "STARBURST"
Not seen this ship anywhere. While i'm here, how the hell do you cap the lx? I've used bpacs on everyone, (killed about fifty), but the buggers won't bail!brucewj wrote:Does anyone know if this ship is worth going after ...I mean to claim? I know the M7 is supposed to be the top dog in the "updated/bonus packaged" X3 but still... I was wonderin' (no Spoilers please ...thanks)
you haven't been trying hard enough...rick1974 wrote:I thank you kind sir! And the LX problem?
that may sound harsh, but it's a matter of odds...you'll have to kill a lot of 'em before one bails, some poeple haveb een lucky, but that's it, they were 'lucky'. It is after all a random(ish) event. I went on the rampage in a Xenon sector, all flak firing from my python and capped three in one go the other day...got an M2? I've capped about 5 now, all of 'em with flak.
"We only want peace!!"
"Split say DIE!!!! Fish boy!"
"Split say DIE!!!! Fish boy!"
rizzo420 wrote:bPACs aren't the best capping weapons either. Get some PBEs for shields and IREs for the hull.
I capped the first one I saw, but then again I usually cap 100+ ships/game day.
The weapon doesn't really matter. It's only relevant to what you're shooting at. I've had pilots bail when I was shooting at them with the starter disco with 4 AIREs on it.
I have all sorts of ships donated to me using nothing but BHEPTs too. Even scored one bailout on a Buster with a single hurricane missle.
As been said 1000 times, there's no one magic formula. Either they're going to jump, or they're not. What you're shooting at them really doesn't matter a whole lot, as I've had them jump using nearly every weapon in the game with the same sort of "reliability". Which usually averages out to 1 in 10. For every 10 ships I kill, 1 might give me his keys. This has been true over almost a year of playing, and several game months' worth of killing.
I have to agree with fud about the capture rate, I get most of my captures when I roam xenon sector with python but that's just because I do that ALOT, and since AFAA/BFAA only give M3 class ships few hits before they die or turn blue it really can't be related on ammount of hits you score on the hull.
is starburst same as arrow? I never bothered to check the ships model I just claimed all freebies I had space for when I retrieved the M7.
is starburst same as arrow? I never bothered to check the ships model I just claimed all freebies I had space for when I retrieved the M7.
The Starburst is slightly different model-wise, if memory serves. Tho, it's still the small faster-than-s**t race ship as the Arrow (similar stats).
Very handy piece of kit to have for exploring. 1400m/s covers quite a bit in a small amount of time.
It's sorta like the SR-71 of X3. It's unarmed, relatively un-shielded, but it matters not as nothing can catch it, including most, if not all missles.
Very handy piece of kit to have for exploring. 1400m/s covers quite a bit in a small amount of time.
It's sorta like the SR-71 of X3. It's unarmed, relatively un-shielded, but it matters not as nothing can catch it, including most, if not all missles.