EnglishGermanFrenchRussianPolishItalianSpanish
Log inRegister
 
Hidden Treasure (SPOILERS)
Post new topic This topic is locked: you cannot edit posts or make replies. Goto page 1, 2  Next
View previous topic :: View next topic
Author Message
Jakesnake5



MEDALMEDALMEDAL

Joined: 17 Feb 2006
Posts: 2874 on topic

Thank you for registering your game
PostPosted: Tue, 14. Nov 06, 12:06    Post subject: Hidden Treasure (SPOILERS) Reply with quote Print

With 2.0, there are new items to be found.

If you engage in the Bala Gi missions, you find a supprise besides the M7. But this only appears during that mission set.

What I'm talking about, are static Finds that, if you searched hard enough, would net you a pretty haul.

So for you Explorers, read no further. This post is not for you.

But for the rest, who have a hard enough time dodging laser blasts, here is the information you need to succeed. Very Happy

First off, a Ship. For those who have the Need for Speed bug:
Spoiler
Starburst - Freedoms Reach - (1128, 36181, 43285)
Spoiler

Next, those who love missiles, we have a gift for you as well:
Spoiler
15 Wildfire FF - Heretics End - (25706, 17845, 32345)

If you play the Plot, you may want to pick these up before the end, or you'll die trying.

These beasties have the same tracking system as Tempests. As such, you don't need a target to fire them, and they'll track any enemy in range. In fact, there has to be an enemy in range before they'll fire. And they won't necessarily track the target you have selected if the enemy is within 5k. And if their target dies before they run out of fuel, they will select the next nearest victum
Spoiler

Finally, for those pulling their hair out trying to find the new weapons mentioned:
Spoiler
Concussion Impulse Generator: this is a shock cannon that can push fighter ships around. It has a couple other uses, but I'll let you find those out for yourself. Twisted Evil

Family Rhy - (35065, 12085, 4)
Senators Badlands - (-1521, 11542, 8974) - (location varies because of rock, use ADV Sat to locate)
Merchant Haven - (0, 50087, 0)
Light Water - (7953, -5250, -13644)
Black Hole Sun - (12753, 4050, -7869)
Priest Pity - (31093, 5050, 26754)
Bala Gi's Joy - (-35171, -8625, -37581)
Unknown Sector (by Patriarch's Retreat) - (-39421, 890, 1121)
Cloud Base North West - (32103, -35512, -25656)
Xenon Sector 597 - (-62546, -17250, 22730)

The above containers have 2 CIG's each.
Spoiler


All coords above are in meters. To get the K, divide by 1000. Very Happy

Have fun.


_________________
Perfection is in the hands of God, we bags of dirt can only do the best we can©

Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
Back to top
View user's profile Send private message Send e-mail
darkest_majick



MEDALMEDAL

Joined: 20 Apr 2004
Posts: 129 on topic
Location: Basingstoke, UK
Thank you for registering your game
PostPosted: Tue, 14. Nov 06, 12:57    Post subject: Reply with quote Print

cheers, i'll take a lil look later

Back to top
View user's profile Send private message
Darkhold





Joined: 10 Mar 2004
Posts: 129 on topic

Thank you for registering your game
PostPosted: Tue, 14. Nov 06, 15:18    Post subject: Re: Hidden Treasure (SPOILERS) Reply with quote Print

Jakesnake5 wrote:
With 2.0, there are new items to be found.

If you engage in the Bala Gi missions, you find a supprise besides the M7. But this only appears during that mission set.
So these things vanish after you finish Bala Gi? Or am I misunderstanding? If so Rolling Eyes I guess I'll have to reload an old save or something.

Back to top
View user's profile Send private message
Jakesnake5



MEDALMEDALMEDAL

Joined: 17 Feb 2006
Posts: 2874 on topic

Thank you for registering your game
PostPosted: Tue, 14. Nov 06, 15:47    Post subject: Reply with quote Print

No, the items I listed are persistant, from 2.0. The ones I mentiond in that quote are items that only appear when you do the mission. They don't go away, but their not there all the time.


_________________
Perfection is in the hands of God, we bags of dirt can only do the best we can©

Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©
Back to top
View user's profile Send private message Send e-mail
Dave Toome
Guest








PostPosted: Tue, 14. Nov 06, 17:47    Post subject: Reply with quote Print

I went looking for those

Spoiler
15 Wildfire FF - Heretics End - (25706, 17845, 32345)
Spoiler

(cos I saw mention of something unusual in the xuni files)
in my
Spoiler
Claimed Arrow
Spoiler

(no other way!)

but when I got there I couldn't put it in my ship! (cargo hold too small) - blast!
Gonna try again in a bigger ship

Back to top
Dave Toome
Guest








PostPosted: Wed, 15. Nov 06, 00:14    Post subject: Reply with quote Print

I went looking for those

Spoiler
15 Wildfire FF - Heretics End - (25706, 17845, 32345)
Spoiler

(cos I saw mention of something unusual in the xuni files)
in my
Spoiler
Claimed Arrow
Spoiler

(no other way!)

but when I got there I couldn't put it in my ship! (cargo hold too small) - blast!
Gonna try again in a bigger ship

Back to top
apricotslice





Joined: 16 May 2004
Posts: 13628 on topic
Location: In the Hunter Legacy Universe
Thank you for registering your game
PostPosted: Wed, 21. Feb 07, 08:53    Post subject: Reply with quote Print

I've copied the Op here and used bits of it, for a Version 2 guide I'm trying to put together in a hurry. To go into the version 2 of the Handbook, which has suddenly had its priority increased.

Let me know if this is NOT ok with you. (I'm assuming it is).


_________________
Apricot Mapping Services HQ
CLICK HERE for X3 Handbook; TC and AP Guides, Mods, Scripts & Downloads
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Dragon90101





Joined: 19 Jan 2007

Location: Australia, the one and only

PostPosted: Wed, 21. Feb 07, 09:45    Post subject: Reply with quote Print

I tried to find the

Spoiler
CIG in priest pity, and the one in Family Rhy
Spoiler


but there was nothing there in either one

Back to top
View user's profile Send private message
Big Bad Orca





Joined: 04 Feb 2007
Posts: 308 on topic
Location: Ringwood, UK
Thank you for registering your game
PostPosted: Wed, 21. Feb 07, 09:51    Post subject: Reply with quote Print

I remember a couple of the crates in my game were not there either
Spoiler
one of the CIGs I think in Priests Pity and the microchips in patriarchs retreat
Spoiler
Still plenty of other stuff to get!

Back to top
View user's profile Send private message
apricotslice





Joined: 16 May 2004
Posts: 13628 on topic
Location: In the Hunter Legacy Universe
Thank you for registering your game
PostPosted: Wed, 21. Feb 07, 09:59    Post subject: Reply with quote Print

The hidden crates are not called hidden for nothing.

You have to be within 200 meters to see them or have them show up on your scanner. And this is in all 3 dimensions. Just a few meters too faw in 1 dimension, and you dont see it.

Best to get the ship to fly to the exact co-ordinate, with only one of them .1 off (so you dont hit the container). Let the ship stop, then look.


_________________
Apricot Mapping Services HQ
CLICK HERE for X3 Handbook; TC and AP Guides, Mods, Scripts & Downloads
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Dragon90101





Joined: 19 Jan 2007

Location: Australia, the one and only

PostPosted: Wed, 21. Feb 07, 10:22    Post subject: Reply with quote Print

in that case, time to go look again.

and flying to one side is unessisary, just fly direct to point, and open you cargo doors about 3k out.

Also, how can you get your ship to move to such a precise location, whenever i try, i can never get the cursor exactly on what i want, is there someway to restrict the cursor movement to .1k increments?

Back to top
View user's profile Send private message
apricotslice





Joined: 16 May 2004
Posts: 13628 on topic
Location: In the Hunter Legacy Universe
Thank you for registering your game
PostPosted: Wed, 21. Feb 07, 10:28    Post subject: Reply with quote Print

The co-ords on the right of the nav map are in .1 increments, just move the cursur until they read what you want them to.


_________________
Apricot Mapping Services HQ
CLICK HERE for X3 Handbook; TC and AP Guides, Mods, Scripts & Downloads
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Dragon90101





Joined: 19 Jan 2007

Location: Australia, the one and only

modified
PostPosted: Wed, 21. Feb 07, 10:35    Post subject: Reply with quote Print

i try that, but even if i just tap numpad 8 to move the cursor up, it move up by anywere from .4 to 1km, same for the other directions.
Spoiler

Edit: I managed to get to exactly 31.1 X (closest to 31093) 5.05 Y (right on 5050) and 26.7 Z (as close as possible to 26756) in priest pity and still nothing
Spoiler




Last edited by Dragon90101 on Wed, 21. Feb 07, 10:53; edited 3 times in total
Back to top
View user's profile Send private message
apricotslice





Joined: 16 May 2004
Posts: 13628 on topic
Location: In the Hunter Legacy Universe
Thank you for registering your game
PostPosted: Wed, 21. Feb 07, 10:47    Post subject: Reply with quote Print

Shift the nav map in or out until a change is just .1.

Some sectors are too big, so you may need to zoom the map in a bit.


_________________
Apricot Mapping Services HQ
CLICK HERE for X3 Handbook; TC and AP Guides, Mods, Scripts & Downloads
Back to top
View user's profile Send private message Send e-mail Visit poster's website
WildcatMB





Joined: 29 Dec 2010



PostPosted: Thu, 24. Feb 11, 19:38    Post subject: Reply with quote Print

Does anyone know if these containers are in XTC as well?

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic This topic is locked: you cannot edit posts or make replies. Goto page 1, 2  Next
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum
Control Panel
Login Data
The time now is Wed, 26. Jul 17, 16:25

All times are GMT + 2 Hours


Board Security

Copyright © EGOSOFT 1989-2017
Powered by phpBB © 2001, 2005 phpBB Group
Template created by Avatar & BurnIt!
Debug: page generation = 0.39239 seconds, sql queries = 30