NEWS: X³ Reunion - Bonus Pack 3.1.04 [updated-13-10-06]

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Dungeoncrawler
Posts: 1066
Joined: Sun, 7. Dec 03, 06:32

Post by Dungeoncrawler » Sat, 26. Aug 06, 02:41

Anyone know if I must remove my current Station Manager Script? I'm thinking the one in the bonus pack is the same one I'm using now (same amount to initially start.) Thank you.

CDc

P.S. Station Manager by burianek & aalaardb is the one I use.

softweir
Posts: 4383
Joined: Mon, 22. Mar 04, 01:42

Post by softweir » Sat, 26. Aug 06, 02:46

Syklon wrote:Thought the modified tag was an x2 thing :? as my game is about as modified as it can get yet i lack the modified tag
The modified tag is still there, somewhere in the sub-menus rather than stamped across the screen.
My new fave game (while waiting for Rebirth) - Kerbal Space Program

Jakesnake5
Posts: 2874
Joined: Fri, 17. Feb 06, 05:55

Post by Jakesnake5 » Sat, 26. Aug 06, 03:26

To see the 'Modified' tag, open up the player stats window, and scroll all the way to the bottom. That's where it'll say 'Modified'

In X2 it was annoying. X3, you have to LOOK for it. :D
Perfection is in the hands of God, we bags of dirt can only do the best we can©
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Syklon
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Joined: Fri, 10. Feb 06, 00:06

Post by Syklon » Sat, 26. Aug 06, 07:48

o, okay, well obvously it isnt bugging me or preventing me from doing anything :lol:

Data_Machine
Posts: 20
Joined: Wed, 28. Apr 04, 04:45

Post by Data_Machine » Sat, 26. Aug 06, 21:39

For some reason none of these scripts are working in my game. I have an unmoded steam version and the scripts are in the correct folder, they just don't do anything in game.....help!

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Paajtor
Posts: 337
Joined: Sat, 19. Nov 05, 18:35

Post by Paajtor » Sat, 26. Aug 06, 22:37

Did you reboot after installing the bonus-pack?
It's something I do after patching any game, to make sure everything is correctly entered into the XP-registry.

Another thing: I have the boxed X3, so I don't know how X3 on Steam looks, but I have RedOrchestra Ostfront41-45 through Steam, and this game has the option to verify the game-cache...if anything fuzzy is being discovered in RO, then Steam automatically corrects the missing/faulty data.
Does X3-Steam have this option?

Launch Steam, MyGames-tab, highlight X3, click on Properties, Local Files tab, Verify Integrity of Game Cache.

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
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Post by Cycrow » Sat, 26. Aug 06, 22:54

well rebooting shouldn't really be nescessary.

have you made sure the directory is correct that you installed it to, and also that the script files do exists there.

once thing you could do, is enable the script editor and goto the scripts list and c if the new ones are displayed there.

NOTE: you dont need to script editor enable to use them, its jsut way one to view they are installed in the correct place

teki
Posts: 250
Joined: Mon, 19. Dec 05, 05:32

Post by teki » Sun, 27. Aug 06, 00:38

Thank you for releasing signed scripts :)

Data_Machine
Posts: 20
Joined: Wed, 28. Apr 04, 04:45

Post by Data_Machine » Sun, 27. Aug 06, 05:25

The scripts are in C:\ProgramFiles\Egosoft\X3\scripts. There are a total of 144 files in there of which 134 are the bonus scripts, as well as the 440010.pck file in the "t" folder and 5 other files in the discription folder. I opened the sript editor in game just to see which scripts were running and there are only 54.....is that right??

Oh and I verrified the cache files and had no problems there.

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
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Post by Cycrow » Sun, 27. Aug 06, 05:44

when u look at the scripts, you want to go into the scripts list, rather than the ones that are running.

also, if you have the steam version of the game, the directory is most likly wrong, as the steam version doesn't put it in Program Files\Egosoft\X3.

it puts it inside the main steam directory in steamapps.

and one more thing, there should be well over 200 script files in the directory, there are over 200 scripts that get installed with the standard games.

with just the standard game and bonus pack installed i have over 400 files in the directory

UnderLord
Posts: 323
Joined: Sat, 18. Feb 06, 23:53

Post by UnderLord » Sun, 27. Aug 06, 05:48

Before i downloaded any scripts it said 'modified' in my game anyways which i thought was weird.

Jakesnake5
Posts: 2874
Joined: Fri, 17. Feb 06, 05:55

Post by Jakesnake5 » Sun, 27. Aug 06, 05:54

Even scripts that can run without turning on the Script Editor that are not signed will make the game show as 'Modified'.
Perfection is in the hands of God, we bags of dirt can only do the best we can©
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Modders are a source of ideas to help the Game Makers improve what they have made. Cherrish them, for they are the fruit of thy labors.©

Data_Machine
Posts: 20
Joined: Wed, 28. Apr 04, 04:45

Post by Data_Machine » Sun, 27. Aug 06, 05:56

DOH I know I was missing something simple. I had the CD version installed before the steam version and the directory and some of the files are still there from when I uninstalled it.... :oops:

Ty for the help, long live X!!!

Cycrow
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Post by Cycrow » Sun, 27. Aug 06, 06:21

UnderLord wrote:Before i downloaded any scripts it said 'modified' in my game anyways which i thought was weird.

if you have any mods then the game automatically goes into modified mode.

also starting a custom game will start as modified from the start

teki
Posts: 250
Joined: Mon, 19. Dec 05, 05:32

Post by teki » Sun, 27. Aug 06, 11:12

Cycrow wrote:if you have any mods then the game automatically goes into modified mode.

also starting a custom game will start as modified from the start
Not entirely true.
Last edited by teki on Mon, 2. Oct 06, 01:39, edited 1 time in total.

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