 |
View previous topic :: View next topic |
 |
|
|
|
|
Author |
Message |
|
|
|
|
|
moggy2


Joined: 06 Nov 2002 Posts: 4586 on topic Location: Montréal

|
Posted: Tue, 8. Aug 06, 16:44 Post subject: [SCRIPT] WayPoint command |
|
|
Script: WayPoint Command
Download: http://www.xai-corp.net/project/XaiCorp-Waypoint
Description:Tell a ship to fly to a specific sector before continuing on to it's final destination.
This is a relatively simple command that allows you to tell your ship's to go round potentially dangerous sectors without interupting their original command
| Quote: |
To use this command the ship must be equipped with the Navigation Command Software Mk1
The Set WayPoint command can be found in the Auxiliary Ship commands menu
Set the ship's final destionation (ie, Dock at... Argon Trading Station, Argon Prime)
Set waypoint sector to travel to first. eg. Kingdom end
This will cause the ship to first fly to Kingdom end then continue on to Argon Prime.
|
_________________
RSS Feed : Submit News Article : Download Scripts : Image Galleries |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
nuclear_eclipse

 
Joined: 02 Sep 2004 Posts: 1121 on topic Location: /dev/nuke

|
Posted: Tue, 8. Aug 06, 19:17 Post subject: |
|
|
Can you set more than one waypoint for the journey? I think it would be nice to be able to set a whole array of waypoints, since it just might be necessary in some instances, especially if you are hostile to specific races...
_________________ LeetCode.net: blog |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
moggy2


Joined: 06 Nov 2002 Posts: 4586 on topic Location: Montréal

|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Graxster
Joined: 14 Oct 2006 Posts: 783 on topic

|
Posted: Tue, 17. Oct 06, 23:03 Post subject: |
|
|
Wow, this is just what I've been looking for, thanks! I hate capping ships then having to tell them to move on a sector-by-sector basis to avoid hostile sectors, babysitting them all the way back to the shipyard. Sweet! 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Maian
Joined: 10 Jan 2007 Posts: 25 on topic

|
Posted: Mon, 22. Jan 07, 08:59 Post subject: |
|
|
Is it just me, or do the waypoints have to be assigned backwards? For example, to go to sector A, then B, then C, you need to give the command to go to C, then assign a waypoint to B, then assign another waypoint to A.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
moggy2


Joined: 06 Nov 2002 Posts: 4586 on topic Location: Montréal

|
Posted: Mon, 22. Jan 07, 16:02 Post subject: |
|
|
yep, 'tis a bit counter intuative.
You set a way point between the ship's current location and it's current destination. The current destination could be previously defined waypoint.
_________________
RSS Feed : Submit News Article : Download Scripts : Image Galleries |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
|
|