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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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Posted: Sun, 14. May 06, 00:38 Post subject: [SCRIPT] Satalite Early Warning Network V1.20 : Updated 09/03/2007 |
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===========================================
Name: X3 Satalite Early Warning Network
Version: V1.20
Author: Cycrow
Updated: 09/03/2007
Website: http://cycrow.thexuniverse.us/scripts/html/sewn
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Requires Script Manager to install
Download Package: Main Webpage - Mirror Webpage
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My other scripts are available Here
===========================================
This scripts turns your Advanced satalites into an Early warning network to warn you of enemy ships.
You must first assign the satalites you wish to use onto the network. Using the add/remove satalites command in the combat menu.
Just select the satalite and it will be added or removed.
Once an enemy craft enters its scanning range, you will be warned.
Configuration:
The script adds a new hotkey to allow you to configure your satalite network to only detect certain types of ships.
Once you have assigned the hotkey, just press it for the menu to appear.
On the menu you have 4 options.
1. All Ships - Detect any enemy ships
2. Fighters and Capital ships - Detect any M3/M4/M5/M2/M1/M6 ships
3. Capital Ships - Detect any capital ship
4. Capital ships without M6 - Detect M2/M1 class ships
It also includes a satalite replacement service
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui
Last edited by Cycrow on Wed, 26. Mar 08, 00:49; edited 7 times in total |
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Syklon

Joined: 10 Feb 2006 Posts: 1268 on topic Location: Texas

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Posted: Sun, 14. May 06, 03:01 Post subject: |
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someones been busy recently havent they?
would this conflict in any way with satellite limited universal trader script?
ie does it change the name of the satellite or anything like that?
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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Posted: Sun, 14. May 06, 03:33 Post subject: |
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it does rename the sats, but it doesn't have to, its more for display purposes to make it easier to c
if that does effect other scripts, then its easy to removejust remove the set name command from the script 
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui |
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Syklon

Joined: 10 Feb 2006 Posts: 1268 on topic Location: Texas

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Posted: Sun, 14. May 06, 07:14 Post subject: |
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k thanks cyc, keep up the good work 
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Stevio

Joined: 04 Jun 2005 Posts: 1983 on topic Location: Kent, England

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Posted: Sun, 14. May 06, 09:21 Post subject: |
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ahh, never did get round to revamping that SEWS script,
glad to see i someone did it for me
so many scripts 
_________________ My Scripts
So say we all! |
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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Stevio

Joined: 04 Jun 2005 Posts: 1983 on topic Location: Kent, England

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Posted: Sun, 14. May 06, 15:02 Post subject: |
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even better
well done cycrow another great script
stevio
_________________ My Scripts
So say we all! |
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Jase555

Joined: 13 May 2005 Posts: 82 on topic Location: Derbyshire

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Posted: Sun, 14. May 06, 18:45 Post subject: |
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Cycrow
I have resisted using any scripts until now but have been frustrated by pirates destroying my assets before I can get to them. This early warning system is exactly what I need to keep an eye on them and also be able to pick the best ones for capping.
thanks.
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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bendyspex
Joined: 13 Apr 2004 Posts: 708 on topic

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Posted: Sun, 14. May 06, 22:40 Post subject: |
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Since you have just released a whole load of great scripts, does this mean you will have more time to begin on making a ship loading program, so we can use different ships without having loads of conflicting mods?
If so that would be great 
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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Posted: Mon, 15. May 06, 00:25 Post subject: |
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im still investing it, but hopefully ill get chance to do some work on it
i still need to work out a few things first before it will work
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui |
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JabbatheHutt
Joined: 30 Dec 2004 Posts: 110 on topic Location: In a Split Python kicking pirates a..

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Posted: Mon, 15. May 06, 02:35 Post subject: |
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Thanks a lot
DO you actually sleep or can you type while asleep ? 
_________________ What matters is not the size of a warrior in a fight, it is the size of the fight in the warrior - Cartoon Network |
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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russbo
Joined: 12 Nov 2005 Posts: 824 on topic Location: Las Vegas

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Posted: Mon, 15. May 06, 08:35 Post subject: |
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Nice job, professional and overly competent, as usual.
As some of us are completely foreign to modifying these scripts, is there any way you can make this one "compatible" with the satellite trading script (that renames the satellites to 'adv trader...' something or other)? I find that one very useful to keep my UT's out of trouble, but I'd love to incorporate this early warning system also.
Thanks! Hope you find time for sleep...
_________________ www.russbo.com |
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19851 on topic Location: London

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Posted: Mon, 15. May 06, 14:11 Post subject: |
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yeah, i mentioned it early how to do it.
in the script plugin.sewn.addsat just remove the set name commands
and the satlites wont be renamed.
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui |
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