Patch 1.4.02 - Hurricane missile don't kill Kha'ak cluster anymore

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johnl12
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Patch 1.4.02 - Hurricane missile don't kill Kha'ak cluster anymore

Post by johnl12 » Tue, 25. Apr 06, 04:36

Since I upgraded to 1.4.02 Hurricane missile don't kill Kha'ak cluster anymore.

As soon as they seperated I fire my missile and the shields on the scouts only go down by 50%. They use to all be destory except the fight.

Jakesnake5
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x4

Post by Jakesnake5 » Tue, 25. Apr 06, 12:34

Hurricane is a cluster missile that tracks a SINGLE target. But not all the missiles impact the target all the time. Specially if the little bugger is jinking around.

jlehtone
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x4

Post by jlehtone » Tue, 25. Apr 06, 13:08

Hurricane supposedly has blast radius of 200m. Scouts with 80m should die and Scouts 150m from the point of impact should lose 50% of shields. Maybe they break off quicker?

Jakesnake5
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x4

Post by Jakesnake5 » Tue, 25. Apr 06, 13:27

If the missile hits a cluster right as it breaks, it might catch them close enough to hurt them. But you forget that 200m isn't as close as it seems.

Clusters that break tend to have most of its ships outside the 'critical' range of the hurrican, so only some may get waxed, and some damaged.

Teragon
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x3tc

Post by Teragon » Fri, 28. Apr 06, 12:32

Just make sure you follow up with your trusty PSG ;)

scout buster in a box :P
This is Space, there's plenty here for everyone, its just the stuff that fills it thats scarce

Jakesnake5
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x4

Post by Jakesnake5 » Fri, 28. Apr 06, 12:48

Follow up? Hell, I lead OFF with them, 4aPSG's in rapid fire mode, scouts don't last long.

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