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The Donts of the X Universe and other stupid mistakes.
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ezra-r





Joined: 14 Oct 2005
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PostPosted: Thu, 30. Mar 06, 19:36    Post subject: Reply with quote Print

When in space suit about to capture a ship.. dont... dont bounce with the target ship.. (doh!)

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thoggarth





Joined: 22 Mar 2004
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PostPosted: Thu, 30. Mar 06, 20:53    Post subject: Reply with quote Print

Having set up a few wingmen I left them guarding a sector whilst I went exploring the far side of the universe. I regularly pressed . to call up the universe map. After a while went back home and wondered where everyone had gone - checked the messages and found that all my wingmen had died in some Xenon sector or other.

Moral is:

Don't accidentally press / and get your wingmen to come and protect you when you have a Xenon sector between you and them!

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thoggarth





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PostPosted: Thu, 30. Mar 06, 20:57    Post subject: Reply with quote Print

One from the plot, so Spoilers I am afraid (I hope I do this right!)

Spoiler
In the mission where you fly through the asteroid, I had originally set my ship to "follow" my father. All well on the initial approach, and through the cut scenes. I then entered the asteroid and couldn't work out why my ship immediately flew straight into the wall!

Turn off the autopilot before trying to fly around in an asteroid!
Spoiler


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Kinsley





Joined: 10 Jun 2005
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PostPosted: Fri, 31. Mar 06, 05:02    Post subject: Reply with quote Print

How about this one: Remember to order your M6 turrets to attack something when you enter a Xenon sector. I forgot that once when playing X2. It took me some time before I could understand why nothing ever happened. All I could do was fly around dodging the Xenon bullets.

But that was probably not the most stupid thing I've done. I think this was: Don't forget to disarm your Nova turret before you approach a Pirate Base to do some trading...

No, wait, I think this is the most stupid thing I've done to date: Don't enter the same sector as a TS set up to collect ore/silicon... especially if you forgot to install decent shields on that TS. My Mercury was doing fine (in Ore Belt) for quite a while before I let it enter my scanner range. This happened *twice*. The first time it didn't have any shields at all... talk about hull eating roids Embarassed

Sorry if any of these stories have been told before in this thread, but it's five A.M. here and I must go to work soon...

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swoopinghawk





Joined: 04 Feb 2006
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PostPosted: Fri, 31. Mar 06, 05:36    Post subject: Reply with quote Print

In the early hours of the morning with a low hanging head and eyes on auto pillock it doesn't matter how many times you com the ore mine, or how many times you try to auto dock, or even how many times you press docking comp that station is never going to allow your Elephant to dock with it. Getting into your Mamba R however will make a surprising difference Embarassed

I was cursing that station for about 5 minutes, its mine why wont you b*****ds let me dock etc.

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tazlik2fly





Joined: 17 Nov 2003
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PostPosted: Fri, 31. Mar 06, 05:48    Post subject: Reply with quote Print

thinking a mamoth makes a damn good m1 to lead your fleet into battle


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Bugzor





Joined: 04 Mar 2006
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PostPosted: Fri, 31. Mar 06, 05:58    Post subject: Reply with quote Print

Making your Dragon jump into the secotr right after you jumped into it in your Elephant... dumbass Dragon came in straight into the back of the Elephant and continued to ram until it killed itself. 3 hours of RL play wasted :/

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ajsarge





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PostPosted: Fri, 31. Mar 06, 07:02    Post subject: Reply with quote Print

X2, but...Don't try to jump through a gate directly after a titan has gone through. Ended up INSIDE the thing. problem is, I didn't have a docking comp. and I couldn't make it turn around so I could go through the gate again. I blew up quite promptly after that.

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Hazara





Joined: 23 Dec 2005
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PostPosted: Fri, 31. Mar 06, 09:23    Post subject: Reply with quote Print

My 2 main tips (I'm sure I'll come up with more later)

1. Unless you're in combat or about to enter combat, never have missiles loaded. My 1 year old has figured out what key makes his daddy make lots of exciting noises and throw his keyboard around like a monkey.

2. When you're so drunk and recon you've had a great night, achieving lots:
2a: Don't overwrite your primary savegames.
2b: Write yourself a note about what you were doing.


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Black Gryphon



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PostPosted: Fri, 31. Mar 06, 13:16    Post subject: Reply with quote Print

Don't forget to close your cargo bay before engaging the new set of pirates.

Don't zig infront of the hammerhead you just fired... Very Happy

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Texas





Joined: 19 Feb 2004
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PostPosted: Fri, 31. Mar 06, 14:41    Post subject: Reply with quote Print

Never get into yourspace suit without looking around.

I did this and I knew there were no enemys around. Headed for an unclaimed ship in the middle of Home of light, [My ship was about 500m away,] I got half way there before an Argon Destroyer, whilst doing pinpoint manouvers between the ships, decided I'd look good as a new paint job.

Since then I always get within 100m before ejecting or visually confirm NO ships are within 4km!


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Infinitesima





Joined: 31 Jan 2006



PostPosted: Fri, 31. Mar 06, 15:31    Post subject: Reply with quote Print

Don't get too close to the ship you're about to cap. I got about 10m away and the ejector seat promptly splattered me across it's hull.

Never try to shoot down an incoming Hammerhead missile with your M3. It's blast radius is biggert than your weapons range.....

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fud





Joined: 25 Jan 2006
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PostPosted: Fri, 31. Mar 06, 16:09    Post subject: Reply with quote Print

Bugzor wrote:
Making your Dragon jump into the secotr right after you jumped into it in your Elephant... dumbass Dragon came in straight into the back of the Elephant and continued to ram until it killed itself. 3 hours of RL play wasted :/




"playing for 3 hours without saving" Razz

Sorry mate, couldn't resist.

Hazara wrote:


2. When you're so drunk and recon you've had a great night, achieving lots:
2a: Don't overwrite your primary savegames.
2b: Write yourself a note about what you were doing.


Been there, done that.

2c: Don't get home at 3:30am after a night on the piss, and fire the game up. Trying to hit the docking bay of an argon trading station in a harrier at 480m/s is fairly futile. Which takes me to:

2d: Don't try to dock your Elephant in a trading station.

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Firesky1





Joined: 23 Jan 2004
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PostPosted: Fri, 31. Mar 06, 17:14    Post subject: Reply with quote Print

Not that I ever did this! Embarassed
Set up your merc's to Best buy, Best Sell Ware's at your Factory. then notice an hour later your factory is still flashing. and your merc's are 15 sector's away...someone didn't change the default 15 jump's to 2 or 3.


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apogee



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PostPosted: Fri, 31. Mar 06, 17:34    Post subject: Reply with quote Print

If you ever get the following thought whilst playing

"I wonder what would happen if........"

Just remember to save beforehand!

Also, dont, when very very tired, confuse the boost button with the all stop button.

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