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[Guide] Apricot Software Guide
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Huggy_Monster





Joined: 23 Mar 2006
Posts: 37 on topic

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PostPosted: Tue, 28. Mar 06, 22:05    Post subject: Reply with quote Print

Question...

how do i get the non-standard software's?

also, how to i get Strafe Drive Extension? i never noticed options for it anywhere

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Andaius





Joined: 21 Mar 2006

Location: Terran Sector, Earth

PostPosted: Tue, 28. Mar 06, 22:46    Post subject: Reply with quote Print

The non-standards are from scripts made by other players that you can get in the S&M forum.

Reread the entery for strafe drive and you will get your answer. Very Happy

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Huggy_Monster





Joined: 23 Mar 2006
Posts: 37 on topic

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PostPosted: Tue, 28. Mar 06, 22:50    Post subject: Reply with quote Print

oh my doh! here me wanting to side step and looking for equipment and i had it all along

now i ask why oh why dont the manual or the ship equipment list actually tell you all ships can strath or that the equipment is installed uggg

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qtv





Joined: 07 Oct 2005
Posts: 58 on topic

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PostPosted: Tue, 28. Mar 06, 23:32    Post subject: Reply with quote Print

Great, very useful. = ) For a newbie I'll be referring to it often!

It might be an idea to include "prerequisites" in it...eg, I;ve bought a second Mercury and loaded it with best buys and best sell, but without trading extension its...useless when trying to check prices whil flying along (can it be used when I am already docked?). Which annoyed me...I didn;t know if the program was bugged, if i hadn't installed it properly, if I'd done something wrong, or what i did need to be able to check prices while flying along (which is what i actually wanted to do and why i bought them in the first place.)

What is a "factory based ship"?

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Andaius





Joined: 21 Mar 2006

Location: Terran Sector, Earth

PostPosted: Tue, 28. Mar 06, 23:40    Post subject: Reply with quote Print

A "factory based ship" is when you buy and set up a factory of your own you can then "homebase" ships and then with the right trade softwares tell them to buy and sell supplies that the station makes/needs automaticly.

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kekaha





Joined: 11 Dec 2005
Posts: 47 on topic

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PostPosted: Wed, 29. Mar 06, 00:08    Post subject: Reply with quote Print

I believe the range for Claim Software is <100. You said <30


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Andaius





Joined: 21 Mar 2006

Location: Terran Sector, Earth

PostPosted: Wed, 29. Mar 06, 00:14    Post subject: Reply with quote Print

What I have heard alot is it only prevents you from going EVA the range is the same as if you had to though.

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Xylaan





Joined: 02 Mar 2006
Posts: 14 on topic

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PostPosted: Wed, 29. Mar 06, 01:49    Post subject: Reply with quote Print

I think the Trade MK3 software can also be purchased at some Teladi EQ docks ( at least in my game, it's available at the one in Seizewell ).

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Andaius





Joined: 21 Mar 2006

Location: Terran Sector, Earth

PostPosted: Wed, 29. Mar 06, 05:36    Post subject: Reply with quote Print

Trade Mk 3 is availible in all Teladi Equipment Docks and TerraCorp HQ.

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egamadeus





Joined: 12 Sep 2004
Posts: 67 on topic
Location: Tacoma Washington, United States
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PostPosted: Wed, 29. Mar 06, 06:21    Post subject: Reply with quote Print

good job being in character and all apricote...

I like it.

egamadeus


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apricotslice





Joined: 16 May 2004
Posts: 13627 on topic
Location: In the Hunter Legacy Universe
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PostPosted: Wed, 29. Mar 06, 07:18    Post subject: Reply with quote Print

Major update put in. I hope you like the style. Smile

I still need a breakdown of all the scripted commands.


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apricotslice





Joined: 16 May 2004
Posts: 13627 on topic
Location: In the Hunter Legacy Universe
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PostPosted: Tue, 9. Dec 08, 03:33    Post subject: Reply with quote Print

Terran Conflict Update.

I'm not going to update this guide for Terran Conflict, as the Manual that comes with the game seems to deal with it all very well (this time).

If anyone finds anything not well enough dealt with in the manual, let me know and I'll reconsider.


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Spaceweed Adict





Joined: 10 Oct 2007
Posts: 2350 on topic
Location: Liverpool UK
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PostPosted: Tue, 9. Dec 08, 05:24    Post subject: Reply with quote Print

well apricotslice I take it the Universe as got that boring for you now a days you've reverted to writing manuals for the misguided then Very Happy

Ar well I suppose someone has too Rolling Eyes

Good job there's pilots like yourself out there or a lot of the lads around here would never be able to fly Laughing

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Danya Turrel





Joined: 22 Dec 2006
Posts: 370 on topic
Location: Eastern US
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PostPosted: Tue, 9. Dec 08, 06:04    Post subject: Reply with quote Print

Nice work, sir!

I think best buy and best sell is working differently in X3TC.

It seems having it in your personal ship is no longer sufficient, as it was in X3R. Now you need it in the MORT (or whatever you want to call it) now.

Perhaps someone with more script savvy can explain how its working this go around.

D

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apricotslice





Joined: 16 May 2004
Posts: 13627 on topic
Location: In the Hunter Legacy Universe
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PostPosted: Tue, 9. Dec 08, 07:30    Post subject: Reply with quote Print

I think the difference is that some of the new trade software actually uses the buy and sell, where in X3, only 3rd party scripts did. So its the new software that needs the buy and sell in the ship thats running the script.

From memory, some of the trade scripts that came along for X3 very late on used buy and sell in the trade ship as well.

But vanilla X3 only even needed it in the player ship.

I used to put them standard on all ships anyway, on the basis you never know when you might want to jump in the closest ship at hand, and you want all the software there when you do.


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