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EKS
Joined: 25 Feb 2004 Posts: 49 on topic

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EKS
Joined: 25 Feb 2004 Posts: 49 on topic

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Posted: Fri, 31. Mar 06, 15:40 Post subject: |
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bump
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tikanderoga
Joined: 28 Dec 2003 Posts: 398 on topic Location: Australia

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Posted: Fri, 31. Mar 06, 16:31 Post subject: |
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I'd be interested in that one as well, since I got no TB-Fab in my game.. 
_________________ If you got a monopoly on an operating system, and you make tons of money by supporting it, why fix it? |
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Xylaan
Joined: 02 Mar 2006 Posts: 14 on topic

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Posted: Fri, 31. Mar 06, 20:08 Post subject: |
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I had the same problem, so I made Tractor Beam Recreator
You have to use Cycrow's Script installer to install. Once installed, open up the script editor, and run TBF.recreate.defaults.
This checks to see if there is a Split/Paranid Tractor Beam Factory in the appropriate sectors, and if not, creates new ones. It then adds some resources to the station, as well a single Tractor Beam.
Currently, it doesn't use any Text Files or Command numbers.
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EKS
Joined: 25 Feb 2004 Posts: 49 on topic

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Posted: Sat, 1. Apr 06, 00:16 Post subject: |
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great thx.
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EKS
Joined: 25 Feb 2004 Posts: 49 on topic

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Posted: Sat, 1. Apr 06, 20:58 Post subject: |
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hmm, i had the game running all last night Xylaan. With your plugin installed ( Offcourse i dont know how to check if it was installed correctly, i can only assume as i used the X Script Manager.
Do i need to do something to make the script trigger the check to see if there is a Tractor beam factory?
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Stevio

Joined: 04 Jun 2005 Posts: 1983 on topic Location: Kent, England

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Posted: Sat, 1. Apr 06, 21:07 Post subject: |
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| Xylaan wrote: |
| You have to use Cycrow's Script installer to install. Once installed, open up the script editor, and run TBF.recreate.defaults. |
according to this quote
scroll down in the script editor down to the script "TBF.recreate.defaults" and run it manually i.e press 'r' 'enter' 'enter'
cheers
stevio
_________________ My Scripts
So say we all! |
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EKS
Joined: 25 Feb 2004 Posts: 49 on topic

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Posted: Sat, 1. Apr 06, 21:24 Post subject: |
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A clear example of me not RTFM, thx for clearing it up for me.
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OtisBDriftwood
Joined: 12 Feb 2006 Posts: 2 on topic

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Posted: Sat, 1. Apr 06, 21:24 Post subject: |
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Thanks!
| EKS wrote: |
| Do i need to do something to make the script trigger the check to see if there is a Tractor beam factory? |
You need to highlight the script TBF.recreate.defaults in the script editor and press r to run it. It takes effect immediately.
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Coshy
Joined: 27 Feb 2006 Posts: 210 on topic

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Posted: Thu, 6. Apr 06, 13:31 Post subject: |
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Downloaded, installed and ran the script, works perfectly. Thanks!
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Shadowbourne

Joined: 29 Jun 2005 Posts: 233 on topic Location: UK

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Posted: Wed, 3. May 06, 17:18 Post subject: |
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When i ran this script, my parand race rank dropped big time!
All the way to Nomad 0%! Looks like a bug, dunno if you're already aware of this, but if your not, here you go.
_________________ "Can we have everything louder than everything else?"
- Ian Gillan, Deep Purple, to the Sound Engineer |
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Xylaan
Joined: 02 Mar 2006 Posts: 14 on topic

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Posted: Wed, 3. May 06, 20:59 Post subject: |
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That doesn't make much sense. Is it a plot game, and have you gotten to the point of the plot where your rep drops?
I'll try it on a fresh game to see if it has to do with trying to create a station that's already there.
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Shadowbourne

Joined: 29 Jun 2005 Posts: 233 on topic Location: UK

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Posted: Wed, 3. May 06, 21:14 Post subject: |
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I'm after the point where the paranid hate me, i got the ore mine in priest's wotsit, but my rank was fairly high not long ago, i might have acidentally run over a paranid ship in the Oberon (Elephant), that might have been it, i just thought i'd make it known in case it was the script, could be my problem
_________________ "Can we have everything louder than everything else?"
- Ian Gillan, Deep Purple, to the Sound Engineer |
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Stevio

Joined: 04 Jun 2005 Posts: 1983 on topic Location: Kent, England

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Posted: Wed, 3. May 06, 21:32 Post subject: |
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its the plot 
_________________ My Scripts
So say we all! |
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kriscorrie
Joined: 09 Dec 2003
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Posted: Tue, 5. Sep 06, 18:35 Post subject: |
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| Stevio wrote: |
| Xylaan wrote: |
| You have to use Cycrow's Script installer to install. Once installed, open up the script editor, and run TBF.recreate.defaults. |
according to this quote
scroll down in the script editor down to the script "TBF.recreate.defaults" and run it manually i.e press 'r' 'enter' 'enter'
cheers
stevio |
when i ran this script it asks for a value input, either null or select a ship or station? is this correct and if so which should be ran?
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