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Trigg004
Joined: 18 Feb 2006 Posts: 263 on topic

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Posted: Sun, 26. Feb 06, 09:00 Post subject: paint job on a ship? |
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ok i see some really cool ships with nice paint colors, how do i do that exactly?
thanks for the help
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liquidthunder
Joined: 08 Feb 2004 Posts: 171 on topic

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bendyspex
Joined: 13 Apr 2004 Posts: 708 on topic

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Posted: Sun, 26. Feb 06, 13:53 Post subject: |
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Any chance there would be a way to make a station that you could buy different paint jobs at? It would have to be a mod, but it would work well I think.
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liquidthunder
Joined: 08 Feb 2004 Posts: 171 on topic

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Posted: Sun, 26. Feb 06, 15:24 Post subject: |
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you would have to buy a new ship with that paint job rather than "respray" your currnet ship, as each custom paint job requires its own model
eg the pirates have use a diffent model than the argon ships
thats my understanding of it
so if you wanted a place that sold ships with different paints you got just make a shipyard that sold those different coloured ships. but you would have to make 5 or 6 new buster models for example with these paint jobs, any one if im wrong please feel free to correct me
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bendyspex
Joined: 13 Apr 2004 Posts: 708 on topic

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Posted: Sun, 26. Feb 06, 15:27 Post subject: |
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I have no idea how to mod or script, but that sounds like a good idea. Add to each shipyard another ship, such as Argon Prime could now also stock Nova's with police paintjobs. The Teladi would probably sell the pirate paintjobs, or the other races could sell them back and say they were captured.
Just an idea there for any modders wanting to try.
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liquidthunder
Joined: 08 Feb 2004 Posts: 171 on topic

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Posted: Sun, 26. Feb 06, 15:47 Post subject: |
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if if the ship is all ready in the game all you need is some scripting knowledge
to add ships to the ship yard
stevio's shipyard script has added all the ships in the game for sale to a shipyard,
its not so much modding as painting textures on to the ship as you dont need to make new models just re-texture them (correct me if im wrong agian as ive never read the stickies) and save them as a new ship,
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19854 on topic Location: London

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Posted: Sun, 26. Feb 06, 16:28 Post subject: |
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well, u could make it to you can send a ship to a shipyard to get a new paintjob
but u will be limited to the paintjobs that are currently in the game.
if you want more, you would have to mod them in first
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui |
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-XTM-

Joined: 12 Nov 2005 Posts: 1277 on topic Location: The Netherlands

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Posted: Sun, 26. Feb 06, 16:46 Post subject: |
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How would you do that? since skins are tied to Tships entries afaik this would mean destroying the ship and spawning a new one...which would also mean you'd have to transfer cargo etc.
Edit; my bad, they are not tied to the entry itself so it is possible.
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19854 on topic Location: London

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Posted: Sun, 26. Feb 06, 17:33 Post subject: |
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well, yes, u can use a script to esecially swap the ships with the new paint job
its easilly done, spawn a new ship, transfer cargo and destroy old one
of course, u need to not be in the ship when it happens, but other than that it should work
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui |
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bendyspex
Joined: 13 Apr 2004 Posts: 708 on topic

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Posted: Sun, 26. Feb 06, 18:25 Post subject: |
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That sounds like what I was thinkinng about. Maybe just a factory somewhere that you could send ships, without ever going there yourself. Would there be a way of making the different paint jobs actual wares, and have them for sale, or am I getting carried away here?
Still, if anyone did that then it would definetely add something to the game.
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Cycrow Moderator (Script&Mod)


Joined: 15 Nov 2004 Posts: 19854 on topic Location: London

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Posted: Sun, 26. Feb 06, 18:33 Post subject: |
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yes, u could make it wares, what u'll need to do is create a ship for each type of paint job you want, then create a ware for each of the paint jobs
how you coudl get it to work is load the paintjob ware into the ship and send it to the station, it can then be changed to the newship with its paintjob based on the ware in the cargo bay
_________________ My Scripts | MY X3TC Scripts | X3 Plugin Manager | Custom Gui |
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Barren
Joined: 23 Dec 2005 Posts: 9 on topic

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Posted: Sun, 26. Feb 06, 18:34 Post subject: |
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Or just make one more use for Terracorps, as i have yet too really need to visit it, but i would love too be able to get diffrent paintjobs, the basic silver/red/othercolour doesnt really hit it for me.
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Observe

Joined: 30 Dec 2005 Posts: 1939 on topic

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Posted: Sun, 26. Feb 06, 18:38 Post subject: Re: paint job on a ship? |
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| Trigg004 wrote: |
| ok i see some really cool ships with nice paint colors, how do i do that exactly? thanks for the help |
You can get some understanding of the process from my instructions in the thread: http://forum2.egosoft.com/viewtopic.php?p=1511098#1511098
Here is the paintjob I came up with after one long day of never having done this before. It's not the greatest, but it's what I did to learn the procedure. Later I want to do a new paintjob with my logo and perhaps some text blazzoned across the side of the ship so that the everyone in the whole Galaxy will know exactly who they are dealing with in case they are foolish enough to even think about messing with me. 
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