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Whoops, I clicked on the wrong post, but while i'm here, when I got the hang of sneaking up to 1.5m of the Mamba, then spacewalking the rest of the way and claming it, I just pointed it East and hightailed it out of there. I may have got lucky with the location of the mines, though. The tricky part was getting to the gate without attracting pirates.Jakesnake5 wrote:I use the JD transfer routine to safely get the Mamba Raider out of it's little hole too.
But I really intended to reply to this post. I haven't reached the Falcon yet, but it sounds like a neat prize. When I got the Scorpion out of a Xenon system, though, I did it by claiming the ship, scooting back to my Starburst - 1120mps (are those the right units?), how nippy is that? - and leading the Xenon ships away from the wrong side of the gate, then instructing the Scorpion to leave the system while I kept the gearheads busy. Don't know if this would work with the Falcon, but all that transferring of goods sounds like a stressful task if distracting the enemy works just as well.pjknibbs wrote:You won't get that Falcon out of there without a jumpdrive. As I recall the ship has no shielding at all when you find it, even though it's capable of mounting 2x125MJ shields, and at 73 m/s you will just get seven bells shot out of you before you clear the gate in the Xenon sector.