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DIGSIN





Joined: 28 Oct 2005
Posts: 392 on topic

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PostPosted: Fri, 16. Dec 05, 13:20    Post subject: List of sound effects Reply with quote Print

List of the sounds found in cat03 's' folder

This has been done as a thankyou to the scripters and modders who are giving thier time up to improve the x3 game for people like myself (those who have no knowledge of scripting/modding ).I hope this list will be helpful by saving you the time of checking each individual sound seperatly.

Most of the sound names have come straight from the 'types' file found in 04.cat, this should give you an idea what they will be.The ones marked with '*' i have had to name myself (hopefully to your satisfaction).I have put them into catagories which i think they would belong, if you don't agree i'm sure you'll say so.
Any which say unused, don't appear to be used by egosoft.


engine noise


101 M6;Astronaut
102 M1;M2;TL
103 M3 (Argon;Boron)
104 M4
105 M5;Fighter drone
106 TS;TP
107 M3 (other races)
922 (unused)
934 (unused) engine starting*
935 (unused)
936 (unused) engine stopping*
1112 engine *(getting loud)(31 sec)
1013 Boost activated
975 (unused) Ship boost fade in / loop 6-7s / fade out

possible engine noise

108 Dock;Factory Complex
114 Khaak ships
115 Shipyard
116 Factory: Tech
117 Factory: Food/Bio
118 Factory: Power plant/Mine
119 Goner Temple
120 Pirate base
937 (unused) Factory ambient 1
938 (unused) Factory ambient 2
949 (unused) Fac. ambient
950 (unused) Fac. ambient
951 (unused) Fac. ambient
952 (unused) Fac. ambient
965 Warp tunnel thunder
973 (unused) Rolling thunder (15 sec)
112 Standard bullet;missiles(engine)
940 (unused) rumble*
946 (unused)(engine?*)

weapons

111 Khaak bullet
907 Laser hit: Small
908 Laser hit: Medium
909 Laser hit: Large
912 Launch laser: Alpha IRE
913 Launch laser: Beta IRE
914 Launch laser: Gamma IRE;Mass Driver
915 Launch missile: small
916 Launch missile: medium
917 Launch missile: large
958 Launch laser: Alpha PAC;Mining laser
959 Launch laser: Beta/Gamma PAC
960 Launch laser: HEPT;PPC;Lasertower;Repair
1205 Launch laser: Alpha Pulsed Beam Emitter
990 (unused) shot
1134 khaak laser*
1157 weapon*

possible weapons

113 Flash bullet (ion disrupter?)
1156 swoosh - Sign passing in Argon prime
1144 laser?*
1147 possible weapon*
971 (unused) Lightning
962 (unused) Shield on/off

explosions

900 Missile explosion (hit): Small
901 Missile explosion (hit): Medium
902 Missile explosion (hit): Large
918 Explosion: small
919 Explosion: medium
920 Explosion: large
984 (unused) explosion*(12 sec)
1109 Door Exploding
1110 Hangar Closing (possible explosion*)
1150 Explosion #3
1151 Explosion #4
1152 Explosion #5
1153 Explosion #6
1154 Explosion #7
1155 Explosion #8
1142 metal being hit*

collisions

903 Collision: small vs small
904 Collision: medium/large
906 Laser hit: Mining (sounds like a collision)
1001 rolling demo CLONG metal
1126 dull thud* (possible collision)
1148 explosion*(13 sec)
992 Collision: Spacefly (splash)
1200 Hullhit 3
1201 Hullhit 4
1202 Hullhit 5
1139 crash/banging *(with meow)
1159 banging something falling?*
1160 thud and whistle*

pings

972 OK ping of tutorial rings
928 (unused) ping*

beeps

931 Comm crank 2 (beep)
953 Menu login
954 Menu logout
955 Menu success
956 Menu fail
956_ beep*
957 Menu move selection
968 Ecliptic projector on/off
985 (unused) beep beep
986 (unused) beep ( very quiet)
988 (unused) Menu special
1006 DING DONG station announcement
1007 (unused) DING DA DONG station announcement
1008 Incoming message
1009 Tracker activated
1100 Promotion of ranking
1103 monitor open/close (quiet)
1114 beep*
1118 Enemy Lock (beeping)
1124 beep beep beep *
1133 beep*
1203 Missilewarning 1 (short)(beep)
1204 Missilewarning 2 (long) (beep)

ticks

982 SETA 10% click
1116 tick*
1119 Target Switch; Stereo Activation (tick)
1120 Target Enemy Switch (tick)
1127 tick*(quiet)
1130 tick*
1135 ticks*
1136 ticks*

warnings

923 Yellow alert
924 (unused ) Alert
925 Red alert
929 (unused)
1129 warning*(ship under attack)


machinery

943 (unused)
944 (unused) lift*
945 (unused) lift*
1113 lift*
974 (unused) Elevator (15sec)
964 Cargo bay open
969 Cargo bay closed
967 (unused) Arm moving down;docking
970 (unused) Arm moving up;undocking
979 Zoom goggles
987 Zoom in
989 Zoom out
995 rolling demo ZOOM in 0.6s
996 rolling demo ZOOM out 1s
997 rolling demo Door opening(10 sec)
1115 opening door*
1104 Hangar Doors Opening
1149 door opening*
1125 machinery *(door?)
1002 rolling demo METALL scrape
1005 rolling demo TP Atmo (neonlight)
963 Install missile
1010 Install laser
1011 Install shield
1012 Install equipment
1111 machinery *(louder,quieter,louder)(55 sec)
1117 machinery*
1122 machinery*(1 min 40 sec)
1128 machinery*
1138 machinery?*
1121 Bret working on Ship (1 min)


others (not sure where to put them)

109 UFO
110 Satellite;Khaak M0
121 Spaceflies
930 Comm crank 1
932 Comm crank 3
961 (unused) The eagle has landed (26 sec)
966 Being scanned
976 (unused) Intro Rocket launch (15 sec)
977 (unused) Intro PADS dropped toward planet
978 (unused) Intro Gate destruction (21 sec)
980 SETA activated
981 SETA wakeup
983 Entering gate (currently not used)
991 Beaming
993 rolling demo Breath 1 intro (21 sec)
994 rolling demo Breath 1 intro (16 sec)
1108 breathing in space
998 rolling demo WOOSH
1000 rolling demo Glass breaking (9 sec)
1003 rolling demo City wind (13 sec)
1004 rolling demo Underwater atmo (14 sec)
1137 water *(quiet)
1141 water/bubbles*(35 sec)
1101 fade to dark
1102 fade to bright
1105 jumpdrive leaving
1106 jumpdrive entering
1107 ???*
1123 radio static* (18 sec)
1140 radio static*
1131 typing*(52 sec)
1132 morse code?*
1145 tardis?*
1146 tardis backwards?*
1158 ARHHHHH Saya dies
941 (unused) hiss*
1143 something rolling (quiet)(18 sec)

hardly audible

oo1
002
003
004
005



[list=][/list][list=]
    [/list]

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    Cycrow
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    Joined: 15 Nov 2004
    Posts: 17264 on topic
    Location: Leamington Spa, England
    Thank you for registering your game
    PostPosted: Fri, 16. Dec 05, 13:22    Post subject: Reply with quote Print

    nice one, good work

    Thumb up Thumb up


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    nuclear_eclipse



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    Joined: 02 Sep 2004
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    Thank you for registering your game
    PostPosted: Fri, 16. Dec 05, 15:00    Post subject: Reply with quote Print

    Nice job on that, it will come in much handy for me soon =]

    (Nominated into the Tutorial sticky..)


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    DIGSIN





    Joined: 28 Oct 2005
    Posts: 392 on topic

    Thank you for registering your game
    PostPosted: Fri, 16. Dec 05, 20:03    Post subject: Reply with quote Print

    Thankyou nuclear_eclipse

    i was thinking that it might get lost in the dephs of these forums,now it can't.

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    XxNe0xX





    Joined: 09 Oct 2004
    Posts: 157 on topic

    Thank you for registering your game
    PostPosted: Sat, 17. Dec 05, 05:50    Post subject: Reply with quote Print

    dude this is great.
    just what i wanted thanks a lot.

    *voteyesontutorialsticky*


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    AalaarDB





    Joined: 29 Jan 2004
    Posts: 2279 on topic

    Thank you for registering your game
    PostPosted: Sat, 17. Dec 05, 05:58    Post subject: Reply with quote Print

    I take it back, I'm doing it myself.


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