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Early details for next X³: Reunion patch - 1.3
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The_Abyss





Joined: 12 Nov 2002
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PostPosted: Mon, 12. Dec 05, 10:04    Post subject: Early details for next X³: Reunion patch - 1.3 Reply with quote Print

A few hours later than promised, I can reveal some of the feature list of the 1.3 patch. The update is due for delivery prior to Christmas, so everyone can have a decent holiday break this year!

The features are of course not final so some may be missing upon release but the intention is to get as much in as possible.

Feature List, and Fixes

- Mobile mining
- Sector enhancements
- HUD render performance increased
- Bullet render performance increased
- additional user-defined graphics options
- Optimized shader overall performance
- Higher quality /and speed of medium shaders
- Plot elements restored to working (should also be for existing saves too)
- CPU load reudced, increasing whole game performance
- NPC fight AI improved
- GOD engine rebalanced, also affecting economy
- M1 & M2 shield generators increased
- M2 laser generators increased
- Swarm missiles rebalanced and NPC AI tweaked to allow handling of them
- Complete tips menu with all game tips introduced
- Pirate stations spawn pirate ships
- Increased NPC fights and conflicts
- Plot ending Argon rank bug fixed
- Argon v Boron battle issues resolved
- Captured ship speed bug fixed
- Ships straiking a gate following jump fixed

The above is certainly not an exhaustive list but just designed to give you an idea of the content. A new version of the update has very recently been released to testers.

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fireflyry





Joined: 29 Nov 2005
Posts: 88 on topic
Location: Auckland,New Zealand...reprazent!!!
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PostPosted: Mon, 12. Dec 05, 10:06    Post subject: Reply with quote Print

On the very first day I posted...look I'm blessed everyone!!!!

Laughing

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Dark_Knight





Joined: 27 Sep 2003
Posts: 174 on topic
Location: U.S.A. Texas
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PostPosted: Mon, 12. Dec 05, 10:08    Post subject: Reply with quote Print

Thank you!


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brekehan





Joined: 15 Feb 2004
Posts: 826 on topic
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PostPosted: Mon, 12. Dec 05, 10:08    Post subject: Reply with quote Print

glad to get an update on status. Kind of disappointed that npc station respawns and building are not part of the patch but ah well, at least the rest of the features are coming. TY for the update. Let me know if I can help test lol

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taladi





Joined: 19 Oct 2004
Posts: 26 on topic
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PostPosted: Mon, 12. Dec 05, 10:13    Post subject: Reply with quote Print

well i dnt see the npc respawn bug being fixed..or the bartering system bug..maybe theyre still fixin it....npc trader respawn better be fixed otherwise the game is still screwed


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DemaeRamen





Joined: 06 Mar 2004
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modified
PostPosted: Mon, 12. Dec 05, 10:15    Post subject: Reply with quote Print

Excellent news. Thank you!



Ps: I don't suppose Autopilot pathfinding is in there, is it?


Pps: @fireflyry. Did you make your sig image? If so what with?


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Last edited by DemaeRamen on Mon, 12. Dec 05, 10:16; edited 1 time in total
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meneer123





Joined: 26 Feb 2004
Posts: 102 on topic
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PostPosted: Mon, 12. Dec 05, 10:16    Post subject: Reply with quote Print

Thanks!

But what does "Sector enhancements", point 2, mean?

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taladi





Joined: 19 Oct 2004
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PostPosted: Mon, 12. Dec 05, 10:19    Post subject: Reply with quote Print

i dnt see nps respawn bug fixed...i dnt see the bartering system big fixed[they dnt barter with u wen ur rank is high.they recognise ur high rank for a low one] and the complex bug fixed.....if this patch doesnt fix all the major bugs i can garentee egosoft alot of people gna return there copy


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jannix



MEDALMEDAL

Joined: 01 Dec 2004
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PostPosted: Mon, 12. Dec 05, 10:22    Post subject: Reply with quote Print

Very Happy Can't wait!!!



Last edited by jannix on Mon, 12. Dec 05, 10:23; edited 1 time in total
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Alminie



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Joined: 10 Nov 2005
Posts: 120 on topic

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PostPosted: Mon, 12. Dec 05, 10:23    Post subject: Reply with quote Print

meneer123 wrote:
Thanks!

But what does "Sector enhancements", point 2, mean?


my guess " and am Hopeing" sector claiming..


edit:oh and ty for the update Very Happy

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Karnage





Joined: 12 Dec 2005



modified
PostPosted: Mon, 12. Dec 05, 10:24    Post subject: Reply with quote Print

YES!

Just when I was about to post my first rant Laughing come on now that's not cool Smile j/k

Anyways It's good to finally have some news.

I can go sleep now. Very Happy


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Last edited by Karnage on Mon, 12. Dec 05, 10:29; edited 1 time in total
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Skeeter





Joined: 09 Jan 2003
Posts: 1938 on topic
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modified
PostPosted: Mon, 12. Dec 05, 10:25    Post subject: Reply with quote Print

Very nice list so far. Curious about the little tweaks as well as just as much as the main tweaks so if details in full can be released prior to patch release that would be mint.

Things im hoping are.

Replacing of shared models.
Tweaks to hardpoints such as out of place engine trails and missing ships ive heard thats happening.
BBS missions and overall overhaul.
Improved lag of using the mouse if possible.

Im sure the above should reach the patch in time. But the list you have posted abyss is a good start and top marks to the team for those so far. Smile

Oh and i just knew they delayed the patch to release at xmas i mean they want to get praise for a xmas pressie hehe.

Big cheers to abyss and ES for at least posting some patch fixes and enhancments, not alot of game companys do this and usually say sod off to the public till patch is out.



Last edited by Skeeter on Mon, 12. Dec 05, 10:27; edited 1 time in total
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Chazzie





Joined: 07 Feb 2004
Posts: 298 on topic
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PostPosted: Mon, 12. Dec 05, 10:26    Post subject: Reply with quote Print

Thanks for taking the time to keep us informed - I'm just happy to get any improvments and will look forward to 1.3.

Cheers! Cool


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Reader81





Joined: 11 May 2004
Posts: 843 on topic
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PostPosted: Mon, 12. Dec 05, 10:27    Post subject: Reply with quote Print

Thank you Egosoft, You are hero!

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DrunkenPirate





Joined: 14 Mar 2004
Posts: 812 on topic
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PostPosted: Mon, 12. Dec 05, 10:28    Post subject: Reply with quote Print

Why don't we just see what happens shall we?
Some of you expect too much.

Thanks for the update Abyss, take your time and get it right.
Hopefully this will calm down some of the more excitable elements of the membership...


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